Player Matchup

Mercury
Mercury
FattyJimbo
Mercury
Level 123
God Stats
2W - 2L
1,369 SR
Queue Stats
91W - 67L
1,621 Elo+
Party 1
Hera
Hera
NMBardock
Hera
Level 48
God Stats
9W - 4L
1,735 SR
Queue Stats
37W - 23L
1,634 Elo+
Party 1
Fenrir
Fenrir
NigerianPoet
Fenrir
Level 68
God Stats
3W - 0L
1,827 SR
Queue Stats
33W - 16L
1,732 Elo+
Party 1
Team Averages
Level 80
1,644 SR
1,662 Elo+

VS

Team Averages
Level 56
1,572 SR
1,452 Elo+
Yemoja
Yemoja
iits all luck
Yemoja
Level 65
God Stats
2W - 7L
1,788 SR
Queue Stats
86W - 105L
1,479 Elo+
Solo
Izanami
Izanami
lil-3lackJam
Izanami
Level 86
God Stats
3W - 5L
1,492 SR
Queue Stats
168W - 199L
1,477 Elo+
Party 2
Merlin
Merlin
lil-R1CK
Merlin
Level 16
God Stats
2W - 3L
1,434 SR
Queue Stats
3W - 6L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FattyJimbo
Mercury
12
3 / 2 / 9
8,008
728
6,409
6,265
2,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
14
5 / 0 / 7
8,475
770
10,192
4,154
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
13
6 / 1 / 7
8,613
783
8,550
8,587
6,759
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,690
608
4,091
9,554
8,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
lil-3lackJam
Izanami
9
3 / 7 / 0
7,195
654
4,332
10,859
3,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
lil-R1CK
Merlin
10
0 / 4 / 1
6,554
596
2,368
7,036
2,263
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
14
Kills
3
3
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
FattyJimbo
Mercury
3
2
9
3.75
W
Hera
5
0
7
8.5
W
Fenrir
6
1
7
9.5
L
0
3
3
0.5
L
Izanami
lil-3lackJam
Izanami
3
7
0
0.43
L
Merlin
lil-R1CK
Merlin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,151
Damage
10,791
19,006
Taken
27,449
10,966
Mitigated
15,125
2,295
Healing
2,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
FattyJimbo
Mercury
6,409
999
0
251
6,265
2,634
0
2,651
3,614
0
20,850
W
Hera
10,192
1,470
0
520
4,154
1,573
20
2,029
2,125
30,729
0
W
Fenrir
8,550
772
0
1,524
8,587
6,759
579
2,186
6,401
0
25,240
L
4,091
381
1,266
152
9,554
8,881
0
4,379
4,819
12,194
0
L
Izanami
lil-3lackJam
Izanami
4,332
3,307
0
98
10,859
3,981
0
2,507
8,224
0
11,744
L
Merlin
lil-R1CK
Merlin
2,368
92
134
401
7,036
2,263
0
2,861
3,929
20,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,096
Gold Earned
20,439
112
Minions Killed
78
8
Camps Cleared
2
604,813
Distance Traveled
491,156
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,008
728
29
3
3
193,711
4
W
Hera
8,475
770
45
4
0
203,143
3
W
Fenrir
8,613
783
38
3
5
207,959
0
L
Yemoja
6,690
608
17
2
2
180,165
0
L
Izanami
7,195
654
17
2
0
156,151
1
L
Merlin
6,554
596
44
4
0
154,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role