Player Matchup

Zhong Kui
Zhong Kui
GERMANTRON
Zhong Kui
Level 13
God Stats
0W - 1L
1,697 SR
Queue Stats
3W - 6L
1,337 Elo+
Party 1
Neith
Neith
ISGSmurf
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Achilles
Achilles
MinyEdgar
Achilles
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,298 Elo+
Party 1
Team Averages
Level 40
1,566 SR
1,378 Elo+

VS

Team Averages
Level 67
1,419 SR
1,382 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Justadad69
Jormungandr
Level 65
God Stats
10W - 12L
1,337 SR
Queue Stats
26W - 39L
1,320 Elo+
Party 2
Ah Puch
Ah Puch
eatparrots
Ah Puch
Level 27
God Stats
12W - 9L
1,421 SR
Queue Stats
26W - 35L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GERMANTRON
Zhong Kui
15
1 / 4 / 4
9,682
645
5,640
13,758
10,297
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
ISGSmurf
Neith
13
0 / 7 / 3
8,524
568
5,560
10,064
2,330
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
MinyEdgar
Achilles
15
6 / 4 / 1
10,940
729
10,096
19,590
18,213
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
8 / 1 / 5
11,930
795
13,035
12,466
4,482
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Justadad69
Jormungandr
16
3 / 4 / 10
10,860
724
5,765
12,663
13,029
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
eatparrots
Ah Puch
14
4 / 2 / 8
10,495
700
15,264
7,125
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
15
15
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
1
5
10.5
L
Zhong Kui
GERMANTRON
Zhong Kui
1
4
4
0.75
L
Neith
ISGSmurf
Neith
0
7
3
0.21
W
Jormungandr
Justadad69
Jormungandr
3
4
10
2
L
Achilles
MinyEdgar
Achilles
6
4
1
1.63
W
Ah Puch
eatparrots
Ah Puch
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,296
Damage
34,064
43,412
Taken
32,254
30,840
Mitigated
19,992
7,149
Healing
3,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
13,035
1,366
0
500
12,466
4,482
829
3,149
9,317
0
53,415
L
Zhong Kui
GERMANTRON
Zhong Kui
5,640
237
0
3,534
13,758
10,297
0
6,978
6,780
39,454
0
L
Neith
ISGSmurf
Neith
5,560
1,428
0
1,278
10,064
2,330
48
5,275
4,789
0
17,967
W
Jormungandr
Justadad69
Jormungandr
5,765
451
0
2,617
12,663
13,029
503
2,230
10,433
27,219
0
L
Achilles
MinyEdgar
Achilles
10,096
1,958
133
2,204
19,590
18,213
0
9,222
10,368
336
33,388
W
Ah Puch
eatparrots
Ah Puch
15,264
599
0
418
7,125
2,481
1,196
980
6,145
36,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,146
Gold Earned
33,285
155
Minions Killed
179
4
Camps Cleared
10
765,460
Distance Traveled
817,006
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,930
795
97
6
9
276,235
3
L
Zhong Kui
9,682
645
105
7
1
253,952
2
L
Neith
8,524
568
29
2
1
227,626
4
W
Jormungandr
10,860
724
38
3
1
271,137
5
L
Achilles
10,940
729
21
1
2
283,882
3
W
Ah Puch
10,495
700
44
3
0
269,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role