Player Matchup

He Bo
He Bo
EL3CTR1C Blue
He Bo
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 72L
1,351 Elo+
Party 2
Ne Zha
Ne Zha
GeTuSuMdOtCoM
Ne Zha
Level 125
God Stats
0W - 5L
1,119 SR
Queue Stats
35W - 43L
1,316 Elo+
Solo
Serqet
Serqet
Scrutiiny
Serqet
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 95L
1,403 Elo+
Party 2
Anubis
Anubis
SunnyD456
Anubis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,454 Elo+
Party 2
Xing Tian
Xing Tian
ZERO9OO
Xing Tian
Level 106
God Stats
6W - 3L
1,961 SR
Queue Stats
98W - 109L
1,356 Elo+
Party 2
Team Averages
Level 94
1,516 SR
1,376 Elo+

VS

Team Averages
Level 91
1,405 SR
1,387 Elo+
Mercury
Mercury
DevaLegion
Mercury
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,335 Elo+
Party 1
King Arthur
King Arthur
Halcyon678
King Arthur
Level 114
God Stats
1W - 1L
1,216 SR
Queue Stats
24W - 17L
1,461 Elo+
Party 1
Bastet
Bastet
ThatTwinGuy
Bastet
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
lil_mark95_
Hun Batz
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
177W - 162L
1,420 Elo+
Solo
Jormungandr
Jormungandr
sK6mix
Jormungandr
Level 47
God Stats
2W - 2L
1,310 SR
Queue Stats
39W - 44L
1,221 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 8 / 17
16,978
707
26,550
19,875
13,509
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 9 / 19
15,846
660
22,611
23,480
11,562
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
Scrutiiny
Serqet
20
4 / 10 / 21
14,172
591
14,276
21,477
14,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
SunnyD456
Anubis
20
8 / 8 / 22
15,858
661
29,901
20,513
9,878
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
ZERO9OO
Xing Tian
20
3 / 4 / 26
15,864
661
17,874
38,468
65,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DevaLegion
Mercury
20
10 / 5 / 17
17,288
720
15,138
19,506
8,838
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Halcyon678
King Arthur
20
7 / 10 / 15
16,474
686
16,106
33,900
35,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
20
9 / 6 / 16
17,286
720
28,106
22,490
8,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
lil_mark95_
Hun Batz
20
5 / 11 / 23
16,144
673
24,564
28,514
14,237
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jormungandr
sK6mix
Jormungandr
20
8 / 6 / 20
16,492
687
21,104
31,273
29,032
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
130
38
Kills
39
39
Deaths
38
105
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Mercury
DevaLegion
Mercury
10
5
17
3.7
L
14
8
17
2.81
L
9
9
19
2.06
W
King Arthur
Halcyon678
King Arthur
7
10
15
1.45
L
Serqet
Scrutiiny
Serqet
4
10
21
1.45
L
Anubis
SunnyD456
Anubis
8
8
22
2.38
W
Bastet
9
6
16
2.83
L
Xing Tian
ZERO9OO
Xing Tian
3
4
26
4
W
Hun Batz
lil_mark95_
Hun Batz
5
11
23
1.5
W
Jormungandr
sK6mix
Jormungandr
8
6
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,212
Damage
105,018
123,813
Taken
135,683
115,420
Mitigated
96,393
36,671
Healing
32,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DevaLegion
Mercury
15,138
3,710
1,224
2,327
19,506
8,838
2,522
10,627
8,416
0
30,195
L
26,550
2,230
1,925
3,300
19,875
13,509
1,272
2,545
17,330
60,964
0
L
22,611
6,529
1,857
4,615
23,480
11,562
3,656
4,594
18,886
0
60,702
W
King Arthur
Halcyon678
King Arthur
16,106
500
772
5,923
33,900
35,630
134
16,064
17,253
0
47,765
L
Serqet
Scrutiiny
Serqet
14,276
1,677
1,578
2,268
21,477
14,900
399
4,869
16,608
0
19,182
L
Anubis
SunnyD456
Anubis
29,901
624
1,127
5,459
20,513
9,878
894
2,418
18,095
52,689
0
W
Bastet
28,106
7,504
3,562
4,446
22,490
8,656
1,310
12,165
10,179
0
58,724
L
Xing Tian
ZERO9OO
Xing Tian
17,874
362
1,863
12,679
38,468
65,571
767
6,678
31,790
35,201
0
W
Hun Batz
lil_mark95_
Hun Batz
24,564
4,167
2,676
5,382
28,514
14,237
1,907
14,055
12,939
0
47,575
W
Jormungandr
sK6mix
Jormungandr
21,104
3,478
2,147
4,136
31,273
29,032
589
21,414
9,105
50,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,718
Gold Earned
83,684
232
Minions Killed
235
0
Camps Cleared
0
1,838,891
Distance Traveled
2,130,090
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
17,288
720
27
1
0
518,820
1
L
He Bo
16,978
707
66
3
0
363,203
0
L
Ne Zha
15,846
660
51
2
0
378,866
1
W
King Arthur
16,474
686
49
2
0
367,912
2
L
Serqet
14,172
591
22
1
0
360,907
0
L
Anubis
15,858
661
69
3
0
306,646
0
W
Bastet
17,286
720
62
3
0
502,495
0
L
Xing Tian
15,864
661
24
1
0
429,269
0
W
Hun Batz
16,144
673
53
2
0
374,498
0
W
Jormungandr
16,492
687
44
2
0
366,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role