Player Matchup

Fenrir
Fenrir
Jenkins122
Fenrir
Level 114
God Stats
6W - 5L
1,500 SR
Queue Stats
151W - 173L
1,421 Elo+
Solo
Danzaburou
Danzaburou
Pipesniper006
Danzaburou
Level 116
God Stats
54W - 38L
1,548 SR
Queue Stats
182W - 226L
1,393 Elo+
Party 2
Chaac
Chaac
Reaps91
Chaac
Level 140
God Stats
8W - 1L
1,848 SR
Queue Stats
64W - 58L
1,469 Elo+
Solo
Medusa
Medusa
WameGame
Medusa
Level 124
God Stats
5W - 6L
1,514 SR
Queue Stats
376W - 426L
1,484 Elo+
Party 2
Scylla
Scylla
xX-GonGame-Xx
Scylla
Level 129
God Stats
7W - 6L
1,156 SR
Queue Stats
209W - 196L
1,424 Elo+
Solo
Team Averages
Level 125
1,513 SR
1,438 Elo+

VS

Team Averages
Level 88
1,433 SR
1,410 Elo+
Guan Yu
Guan Yu
LOW_F9
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,336 Elo+
Party 1
Freya
Freya
M_3dany_H
Freya
Level 61
God Stats
0W - 3L
1,292 SR
Queue Stats
229W - 265L
1,377 Elo+
Party 3
Poseidon
Poseidon
gigilicious69
Poseidon
Level 143
God Stats
4W - 6L
1,466 SR
Queue Stats
422W - 477L
1,455 Elo+
Party 1
Da Ji
Da Ji
juanfr1
Da Ji
Level 160
God Stats
1W - 3L
1,336 SR
Queue Stats
595W - 590L
1,445 Elo+
Solo
Kumbhakarna
Kumbhakarna
v_SiLVeR_x
Kumbhakarna
Level 67
God Stats
28W - 28L
1,571 SR
Queue Stats
217W - 253L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jenkins122
Fenrir
18
11 / 5 / 3
12,777
608
9,543
18,162
7,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Danzaburou
Pipesniper006
Danzaburou
19
10 / 4 / 12
12,716
606
17,335
16,874
6,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Reaps91
Chaac
17
5 / 5 / 6
11,821
563
9,954
18,893
15,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
WameGame
Medusa
17
10 / 3 / 10
11,480
547
10,686
13,960
4,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 2 / 8
13,141
626
17,944
9,776
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LOW_F9
Guan Yu
6
0 / 8 / 1
6,084
290
671
7,995
3,940
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Freya
M_3dany_H
Freya
12
0 / 11 / 4
7,646
364
4,326
15,567
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
gigilicious69
Poseidon
17
7 / 12 / 6
11,658
555
15,099
16,401
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
juanfr1
Da Ji
20
11 / 5 / 1
12,995
619
12,554
19,150
7,819
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
v_SiLVeR_x
Kumbhakarna
12
1 / 11 / 4
8,675
413
4,865
24,105
13,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
45
Kills
19
19
Deaths
47
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Jenkins122
Fenrir
11
5
3
2.5
L
Guan Yu
LOW_F9
Guan Yu
0
8
1
0.06
L
Freya
M_3dany_H
Freya
0
11
4
0.18
W
Danzaburou
Pipesniper006
Danzaburou
10
4
12
4
W
Chaac
Reaps91
Chaac
5
5
6
1.6
W
Medusa
WameGame
Medusa
10
3
10
5
L
Poseidon
gigilicious69
Poseidon
7
12
6
0.83
L
Da Ji
juanfr1
Da Ji
11
5
1
2.3
L
Kumbhakarna
v_SiLVeR_x
Kumbhakarna
1
11
4
0.27
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,462
Damage
37,515
77,665
Taken
83,218
38,618
Mitigated
32,465
22,718
Healing
10,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Jenkins122
Fenrir
9,543
3,363
0
8,163
18,162
7,653
727
4,310
13,852
0
78,059
L
Guan Yu
LOW_F9
Guan Yu
671
300
30
486
7,995
3,940
51
1,501
6,494
150
7,448
L
Freya
M_3dany_H
Freya
4,326
1,504
139
2,753
15,567
3,430
0
4,607
10,960
28,482
0
W
Danzaburou
Pipesniper006
Danzaburou
17,335
7,068
0
5,371
16,874
6,938
4,486
5,730
11,118
0
97,876
W
Chaac
Reaps91
Chaac
9,954
2,084
0
4,766
18,893
15,828
1,222
5,383
13,510
0
76,721
W
Medusa
WameGame
Medusa
10,686
6,888
0
3,005
13,960
4,879
5,234
5,102
8,858
0
56,775
L
Poseidon
gigilicious69
Poseidon
15,099
1,821
0
700
16,401
3,851
0
3,593
12,808
63,139
0
L
Da Ji
juanfr1
Da Ji
12,554
2,525
0
3,322
19,150
7,819
0
3,072
16,078
0
71,231
L
Kumbhakarna
v_SiLVeR_x
Kumbhakarna
4,865
580
147
2,558
24,105
13,425
27
5,171
18,934
24,611
0
W
17,944
2,260
0
1,413
9,776
3,320
2,896
3,765
5,988
91,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,935
Gold Earned
47,058
637
Minions Killed
344
0
Camps Cleared
0
1,881,386
Distance Traveled
1,501,892
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,777
608
113
5
0
385,875
1
L
Guan Yu
6,084
290
19
1
0
137,246
3
L
Freya
7,646
364
51
2
0
316,188
2
W
Danzaburou
12,716
606
142
7
0
351,276
3
W
Chaac
11,821
563
135
6
0
348,353
3
W
Medusa
11,480
547
80
4
0
385,577
3
L
Poseidon
11,658
555
99
5
0
326,337
1
L
Da Ji
12,995
619
134
6
0
381,343
0
L
Kumbhakarna
8,675
413
41
2
0
340,778
12
W
Scylla
13,141
626
167
8
0
410,305
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role