Player Matchup

Khepri
Khepri
 
Khepri
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
HisRawr
Zeus
Level 89
God Stats
42W - 44L
1,467 SR
Queue Stats
251W - 258L
1,414 Elo+
Party 1
Tyr
Tyr
LuckyPants7
Tyr
Level 84
God Stats
8W - 9L
1,160 SR
Queue Stats
81W - 86L
1,407 Elo+
Party 1
King Arthur
King Arthur
Vinylpie100
King Arthur
Level 106
God Stats
3W - 2L
1,307 SR
Queue Stats
115W - 114L
1,456 Elo+
Party 1
Jing Wei
Jing Wei
Warrior5526
Jing Wei
Level 125
God Stats
3W - 2L
1,530 SR
Queue Stats
236W - 250L
1,417 Elo+
Party 1
Team Averages
Level 102
1,393 SR
1,439 Elo+

VS

Team Averages
Level 89
1,663 SR
1,477 Elo+
Neith
Neith
Darkblade Mach5
Neith
Level 109
God Stats
1W - 1L
1,762 SR
Queue Stats
271W - 265L
1,580 Elo+
Solo
Cabrakan
Cabrakan
HanaZakura3284
Cabrakan
Level 147
God Stats
36W - 20L
1,590 SR
Queue Stats
398W - 389L
1,469 Elo+
Solo
Atlas
Atlas
ItsJordan-JB
Atlas
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,357 Elo+
Solo
Heimdallr
Heimdallr
R0Z3L
Heimdallr
Level 60
God Stats
6W - 3L
1,653 SR
Queue Stats
61W - 69L
1,462 Elo+
Solo
Kukulkan
Kukulkan
SPOON1022
Kukulkan
Level 65
God Stats
11W - 10L
1,811 SR
Queue Stats
90W - 89L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 1 / 7
9,270
441
5,842
11,941
12,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
HisRawr
Zeus
19
2 / 2 / 1
11,559
550
4,891
6,307
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 4 / 2
10,560
503
10,975
12,591
6,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Vinylpie100
King Arthur
14
1 / 9 / 2
9,303
443
5,240
17,211
10,435
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Warrior5526
Jing Wei
17
4 / 0 / 2
10,760
512
14,708
13,826
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 5
10,478
499
5,759
12,633
5,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
18
12 / 4 / 4
11,877
566
19,910
21,496
16,503
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 2 / 0
8,496
405
5,371
23,608
16,193
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
R0Z3L
Heimdallr
6
0 / 2 / 0
6,381
304
3,336
6,280
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
SPOON1022
Kukulkan
16
1 / 2 / 5
9,867
470
5,794
8,039
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
10
Kills
16
16
Deaths
13
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
7
3.5
L
3
3
5
1.83
L
Cabrakan
12
4
4
3.5
W
Zeus
HisRawr
Zeus
2
2
1
1.25
L
0
2
0
0
W
3
4
2
1
L
Heimdallr
R0Z3L
Heimdallr
0
2
0
0
L
Kukulkan
SPOON1022
Kukulkan
1
2
5
1.75
W
King Arthur
Vinylpie100
King Arthur
1
9
2
0.22
W
Jing Wei
Warrior5526
Jing Wei
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,656
Damage
40,170
61,876
Taken
72,056
36,212
Mitigated
43,262
13,617
Healing
23,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,842
260
0
1,448
11,941
12,694
188
6,687
5,254
17,078
4,559
L
5,759
1,687
0
5,093
12,633
5,752
616
3,027
9,606
0
101,916
L
Cabrakan
19,910
2,357
0
5,399
21,496
16,503
0
3,342
18,154
90,178
0
W
Zeus
HisRawr
Zeus
4,891
174
0
750
6,307
1,962
1,145
3,466
2,841
96,320
0
L
5,371
2,123
187
8,527
23,608
16,193
74
2,468
21,140
41,062
0
W
10,975
2,222
0
1,326
12,591
6,052
0
6,252
5,859
0
59,493
L
Heimdallr
R0Z3L
Heimdallr
3,336
1,559
0
2,849
6,280
1,428
0
1,772
4,508
0
18,190
L
Kukulkan
SPOON1022
Kukulkan
5,794
427
0
1,134
8,039
3,386
0
3,865
4,174
67,140
0
W
King Arthur
Vinylpie100
King Arthur
5,240
73
0
590
17,211
10,435
258
11,022
6,189
0
43,726
W
Jing Wei
Warrior5526
Jing Wei
14,708
11,729
0
9,503
13,826
5,069
3,725
4,113
9,713
0
95,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,452
Gold Earned
47,099
518
Minions Killed
534
0
Camps Cleared
0
1,938,296
Distance Traveled
1,618,742
7
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,270
441
21
1
0
422,005
6
L
Neith
10,478
499
147
7
0
384,130
8
L
Cabrakan
11,877
566
150
7
0
345,980
5
W
Zeus
11,559
550
183
9
0
386,802
1
L
Atlas
8,496
405
66
3
0
375,636
8
W
Tyr
10,560
503
79
4
0
407,786
0
L
Heimdallr
6,381
304
42
2
0
132,528
0
L
Kukulkan
9,867
470
129
6
0
380,468
7
W
King Arthur
9,303
443
93
4
0
347,239
0
W
Jing Wei
10,760
512
142
7
0
374,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role