Player Matchup

Janus
Janus
IMonCLOUD7
Janus
Level 29
God Stats
3W - 2L
1,334 SR
Queue Stats
34W - 35L
1,482 Elo+
Party 3
Khepri
Khepri
Redshafted
Khepri
Level 48
God Stats
1W - 0L
1,526 SR
Queue Stats
77W - 90L
1,425 Elo+
Party 3
Awilix
Awilix
abyssman77
Awilix
Level 160
God Stats
7W - 9L
1,522 SR
Queue Stats
417W - 324L
1,594 Elo+
Party 4
Ullr
Ullr
henriqueluna
Ullr
Level 159
God Stats
16W - 9L
1,091 SR
Queue Stats
409W - 297L
1,667 Elo+
Party 4
Ao Kuang
Ao Kuang
lol10745
Ao Kuang
Level 27
God Stats
11W - 6L
1,634 SR
Queue Stats
305W - 150L
1,719 Elo+
Party 4
Team Averages
Level 85
1,421 SR
1,577 Elo+

VS

Team Averages
Level 59
1,585 SR
1,548 Elo+
Chang'e
Chang'e
Crakule
Chang'e
Level 101
God Stats
3W - 5L
1,474 SR
Queue Stats
31W - 35L
1,571 Elo+
Party 1
Merlin
Merlin
Hakuna3434
Merlin
Level 22
God Stats
2W - 3L
1,797 SR
Queue Stats
6W - 8L
1,639 Elo+
Party 1
Aphrodite
Aphrodite
SinArma
Aphrodite
Level 126
God Stats
1W - 2L
1,654 SR
Queue Stats
95W - 75L
1,613 Elo+
Party 2
Sobek
Sobek
Th3lionheartking
Sobek
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 39L
1,432 Elo+
Party 1
Ymir
Ymir
w33dgodx420
Ymir
Level 10
God Stats
8W - 9L
1,501 SR
Queue Stats
8W - 10L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
4 / 1 / 12
10,879
1,088
16,915
4,085
1,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Redshafted
Khepri
17
1 / 1 / 14
10,186
1,019
6,609
8,541
12,932
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
abyssman77
Awilix
17
5 / 1 / 11
11,307
1,131
13,291
5,652
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 0 / 12
11,472
1,147
13,043
6,697
2,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
lol10745
Ao Kuang
17
9 / 0 / 8
11,909
1,191
11,660
8,865
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

269

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Crakule
Chang'e
15
2 / 4 / 1
10,055
1,006
7,687
13,065
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Hakuna3434
Merlin
15
0 / 7 / 1
9,323
932
5,463
11,143
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
SinArma
Aphrodite
15
0 / 2 / 2
9,791
979
8,203
7,981
4,680
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 6 / 1
10,398
1,040
5,790
19,680
18,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 4 / 2
10,465
1,047
3,309
15,582
15,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
10
23
Kills
3
3
Deaths
23
57
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Crakule
Chang'e
2
4
1
0.63
L
Merlin
Hakuna3434
Merlin
0
7
1
0.07
W
Janus
4
1
12
10
W
Khepri
Redshafted
Khepri
1
1
14
8
L
Aphrodite
SinArma
Aphrodite
0
2
2
0.5
L
1
6
1
0.25
W
Awilix
abyssman77
Awilix
5
1
11
10.5
W
4
0
12
10
W
Ao Kuang
lol10745
Ao Kuang
9
0
8
13
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,518
Damage
30,452
33,840
Taken
67,451
23,017
Mitigated
48,303
5,068
Healing
20,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Crakule
Chang'e
7,687
1,266
3,576
3,899
13,065
5,557
0
7,298
5,767
34,480
0
L
Merlin
Hakuna3434
Merlin
5,463
272
0
372
11,143
3,790
0
8,313
2,830
24,817
0
W
Janus
16,915
205
0
214
4,085
1,791
0
3,572
513
34,606
0
W
Khepri
Redshafted
Khepri
6,609
256
296
441
8,541
12,932
0
8,248
293
14,881
0
L
Aphrodite
SinArma
Aphrodite
8,203
2,019
5,131
3,179
7,981
4,680
0
5,333
2,648
22,367
0
L
5,790
342
271
3,079
19,680
18,796
0
8,391
11,289
15,808
0
W
Awilix
abyssman77
Awilix
13,291
5,454
0
380
5,652
2,127
0
5,064
588
0
27,084
W
13,043
6,835
0
28
6,697
2,876
0
6,057
640
0
48,853
W
Ao Kuang
lol10745
Ao Kuang
11,660
3,362
0
3,709
8,865
3,291
0
7,511
1,354
21,705
0
L
3,309
1,181
0
841
15,582
15,480
0
5,849
9,733
16,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,753
Gold Earned
50,032
208
Minions Killed
201
13
Camps Cleared
3
1,010,547
Distance Traveled
944,423
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,055
1,006
56
6
1
190,137
0
L
Merlin
9,323
932
53
5
1
171,171
0
W
Janus
10,879
1,088
46
5
1
206,228
0
W
Khepri
10,186
1,019
18
2
0
201,637
0
L
Aphrodite
9,791
979
48
5
0
185,809
0
L
Sobek
10,398
1,040
16
2
0
200,722
0
W
Awilix
11,307
1,131
45
5
2
207,542
0
W
Ullr
11,472
1,147
87
9
5
196,888
1
W
Ao Kuang
11,909
1,191
12
1
5
198,252
0
L
Ymir
10,465
1,047
28
3
1
196,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role