Player Matchup

Agni
Agni
BUBUrican2HARD
Agni
Level 145
God Stats
2W - 1L
1,654 SR
Queue Stats
86W - 26L
1,759 Elo+
Party 1
Medusa
Medusa
Chuckie_2HARD
Medusa
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
54W - 9L
1,845 Elo+
Party 1
Sobek
Sobek
STO1CC
Sobek
Level 160
God Stats
3W - 2L
1,301 SR
Queue Stats
113W - 58L
1,750 Elo+
Party 1
Team Averages
Level 104
1,485 SR
1,785 Elo+

VS

Team Averages
Level 99
1,491 SR
1,556 Elo+
Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
GankingU
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,641 Elo+
Party 2
Hachiman
Hachiman
ULtrALoAd
Hachiman
Level 121
God Stats
3W - 8L
1,472 SR
Queue Stats
249W - 233L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 10
8,866
887
12,222
7,262
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
7 / 1 / 4
8,517
852
7,713
6,861
2,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
STO1CC
Sobek
13
3 / 2 / 12
8,544
854
5,753
14,732
14,272
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
3 / 4 / 0
8,030
803
3,228
13,330
13,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 6 / 0
5,971
597
1,993
7,610
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
ULtrALoAd
Hachiman
10
0 / 6 / 2
6,544
654
7,745
9,124
2,501
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
16
Kills
3
3
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
4
0
0.75
W
6
0
10
11
W
7
1
4
9
L
0
6
0
0
W
Sobek
STO1CC
Sobek
3
2
12
4.5
L
Hachiman
ULtrALoAd
Hachiman
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,688
Damage
12,966
28,855
Taken
30,064
19,125
Mitigated
18,911
9,429
Healing
5,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,228
192
0
2,828
13,330
13,955
0
7,817
5,513
11,799
0
W
12,222
435
0
2,390
7,262
2,483
531
2,344
4,918
46,209
0
W
7,713
2,924
0
895
6,861
2,370
1,974
965
5,896
0
25,665
L
1,993
130
935
819
7,610
2,455
0
5,085
2,525
11,776
0
W
Sobek
STO1CC
Sobek
5,753
491
812
5,332
14,732
14,272
0
2,404
12,328
10,588
0
L
Hachiman
ULtrALoAd
Hachiman
7,745
4,078
0
710
9,124
2,501
0
5,195
3,929
0
22,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,927
Gold Earned
20,545
125
Minions Killed
64
6
Camps Cleared
1
591,362
Distance Traveled
458,517
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,030
803
9
1
0
188,333
0
W
Agni
8,866
887
75
8
3
210,970
1
W
Medusa
8,517
852
45
5
3
187,452
0
L
Hel
5,971
597
23
2
1
120,644
0
W
Sobek
8,544
854
5
1
0
192,940
2
L
Hachiman
6,544
654
32
3
0
149,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role