Player Matchup

Fenrir
Fenrir
METALLICA596
Fenrir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 203L
1,391 Elo+
Solo
Cthulhu
Cthulhu
Tidewell
Cthulhu
Level 84
God Stats
2W - 1L
1,392 SR
Queue Stats
12W - 11L
1,362 Elo+
Party 2
Ymir
Ymir
whitevolus
Ymir
Level 57
God Stats
4W - 3L
1,389 SR
Queue Stats
4W - 3L
1,321 Elo+
Party 2
Team Averages
Level 83
1,427 SR
1,358 Elo+

VS

Team Averages
Level 86
1,509 SR
1,326 Elo+
Arachne
Arachne
AndoIsBack
Arachne
Level 98
God Stats
35W - 59L
1,448 SR
Queue Stats
276W - 491L
1,337 Elo+
Solo
Zeus
Zeus
KinG_Midas24
Zeus
Level 145
God Stats
1W - 2L
1,580 SR
Queue Stats
596W - 460L
1,487 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SpaceCowboy25
Kumbhakarna
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 22L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 4 / 1
9,334
667
4,825
11,961
6,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Tidewell
Cthulhu
15
2 / 0 / 2
9,611
687
7,243
9,998
7,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 0 / 3
9,425
673
3,875
9,033
10,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AndoIsBack
Arachne
1
0 / 0 / 0
5,166
369
0
0
0
16
3 / 4 / 0
9,409
672
16,510
7,543
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
SpaceCowboy25
Kumbhakarna
16
0 / 0 / 3
9,516
680
3,011
12,874
11,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
4
Kills
3
4
Deaths
4
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
AndoIsBack
Arachne
0
0
0
0
L
3
4
0
0.75
W
Fenrir
2
4
1
0.63
L
Kumbhakarna
SpaceCowboy25
Kumbhakarna
0
0
3
1.5
W
Cthulhu
Tidewell
Cthulhu
2
0
2
3
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,943
Damage
19,521
30,992
Taken
20,417
24,772
Mitigated
13,823
9,625
Healing
3,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AndoIsBack
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
16,510
2,378
0
410
7,543
2,738
0
4,476
2,739
51,600
0
W
Fenrir
4,825
749
0
2,071
11,961
6,470
408
6,456
5,505
0
23,137
L
Kumbhakarna
SpaceCowboy25
Kumbhakarna
3,011
377
0
3,582
12,874
11,085
0
6,352
5,805
24,988
0
W
Cthulhu
Tidewell
Cthulhu
7,243
456
876
3,232
9,998
7,961
284
6,563
3,435
41,553
0
W
3,875
230
453
2,993
9,033
10,341
341
7,186
1,847
21,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,370
Gold Earned
24,091
149
Minions Killed
147
9
Camps Cleared
5
737,722
Distance Traveled
501,722
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,166
369
0
0
0
0
0
L
Zeus
9,409
672
120
9
4
229,411
1
W
Fenrir
9,334
667
44
3
5
241,505
3
L
Kumbhakarna
9,516
680
27
2
1
272,311
3
W
Cthulhu
9,611
687
81
6
2
252,747
0
W
Ymir
9,425
673
24
2
2
243,470
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role