Player Matchup

Da Ji
Da Ji
GoldenArmour
Da Ji
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 68L
1,403 Elo+
Solo
Medusa
Medusa
Ironace4231
Medusa
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
256W - 269L
1,510 Elo+
Party 3
Kuzenbo
Kuzenbo
Iu NIGHTMARE742
Kuzenbo
Level 21
God Stats
0W - 2L
1,289 SR
Queue Stats
18W - 37L
1,390 Elo+
Solo
Chang'e
Chang'e
Nolingale Ross
Chang'e
Level 140
God Stats
1W - 4L
1,500 SR
Queue Stats
356W - 372L
1,506 Elo+
Party 3
Geb
Geb
ZeusAde_
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,385 Elo+
Solo
Team Averages
Level 47
1,458 SR
1,439 Elo+

VS

Team Averages
Level 68
1,488 SR
1,415 Elo+
Atlas
Atlas
Brosoldier17
Atlas
Level 29
God Stats
2W - 1L
1,655 SR
Queue Stats
31W - 48L
1,374 Elo+
Party 1
Ra
Ra
CantWalkStraight
Ra
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,403 Elo+
Party 1
Janus
Janus
JPirateKing
Janus
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 80L
1,442 Elo+
Party 2
Susano
Susano
Sonlogan
Susano
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 76L
1,442 Elo+
Party 2
Danzaburou
Danzaburou
l-800_GETSOME_
Danzaburou
Level 29
God Stats
14W - 6L
1,286 SR
Queue Stats
264W - 324L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 7 / 7
8,232
915
8,785
10,807
4,489
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
15
3 / 5 / 5
8,351
928
6,472
9,670
3,875
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 4 / 5
7,633
848
5,003
9,805
6,141
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 5 / 5
7,012
779
4,112
8,474
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 4
6,908
768
2,870
11,070
10,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 14
9,109
1,012
8,413
9,783
7,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
8 / 3 / 10
9,142
1,016
12,724
7,701
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 3 / 15
8,715
968
9,056
4,897
1,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Sonlogan
Susano
15
5 / 3 / 13
8,868
985
9,432
7,878
4,069
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
l-800_GETSOME_
Danzaburou
12
1 / 3 / 17
7,856
873
3,722
6,509
2,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
94
12
Kills
25
25
Deaths
15
26
Assists
69
Player
Kills
Deaths
Assists
KDA
W
6
3
14
4.33
W
8
3
10
4.33
L
6
7
7
1.36
L
Medusa
3
5
5
1.1
L
3
4
5
1.38
W
5
3
15
4.17
L
0
5
5
0.5
W
Susano
Sonlogan
Susano
5
3
13
3.83
L
0
4
4
0.5
W
Danzaburou
l-800_GETSOME_
Danzaburou
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,242
Damage
43,347
49,826
Taken
36,768
28,186
Mitigated
18,183
13,501
Healing
12,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,413
2,097
1,011
1,337
9,783
7,386
228
3,321
6,462
17,624
0
W
12,724
759
4,166
2,586
7,701
3,170
416
3,012
4,689
25,909
0
L
8,785
1,730
350
1,605
10,807
4,489
0
6,500
4,269
0
10,233
L
Medusa
6,472
2,079
237
2,195
9,670
3,875
190
6,765
2,864
0
13,975
L
5,003
1,418
569
636
9,805
6,141
508
5,799
3,972
12,069
0
W
9,056
967
353
219
4,897
1,445
1,489
1,136
3,761
19,833
0
L
4,112
242
3,882
2,239
8,474
3,385
462
5,039
3,353
16,954
0
W
Susano
Sonlogan
Susano
9,432
930
1,031
906
7,878
4,069
347
2,727
5,151
0
18,149
L
2,870
98
700
1,088
11,070
10,296
168
6,090
4,937
6,376
0
W
Danzaburou
l-800_GETSOME_
Danzaburou
3,722
1,226
480
823
6,509
2,113
2,803
1,789
4,720
0
10,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,136
Gold Earned
43,690
69
Minions Killed
104
0
Camps Cleared
0
797,529
Distance Traveled
791,706
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,109
1,012
16
2
0
159,324
0
W
Ra
9,142
1,016
30
3
0
156,686
2
L
Da Ji
8,232
915
1
0
0
139,205
0
L
Medusa
8,351
928
21
2
0
157,237
0
L
Kuzenbo
7,633
848
15
2
0
176,814
2
W
Janus
8,715
968
28
3
0
164,282
0
L
Chang'e
7,012
779
24
3
0
154,298
1
W
Susano
8,868
985
17
2
0
170,068
0
L
Geb
6,908
768
8
1
0
169,975
0
W
Danzaburou
7,856
873
13
1
0
141,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role