Player Matchup

Rama
Rama
Bloburt
Rama
Level 128
God Stats
14W - 1L
2,068 SR
Queue Stats
133W - 54L
1,785 Elo+
Party 1
Ganesha
Ganesha
GibbuShpee123
Ganesha
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
1,847 Elo+
Party 1
Serqet
Serqet
cetology
Serqet
Level 30
God Stats
2W - 1L
1,304 SR
Queue Stats
56W - 69L
1,348 Elo+
Solo
Horus
Horus
cheeruptech
Horus
Level 109
God Stats
8W - 4L
1,552 SR
Queue Stats
118W - 47L
1,784 Elo+
Party 1
Terra
Terra
spudbob2142
Terra
Level 156
God Stats
6W - 2L
1,743 SR
Queue Stats
151W - 76L
1,785 Elo+
Party 1
Team Averages
Level 89
1,633 SR
1,710 Elo+

VS

Team Averages
Level 39
1,520 SR
1,412 Elo+
Ah Puch
Ah Puch
CrazyXx
Ah Puch
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,406 Elo+
Party 3
Neith
Neith
MomLoverxD
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,299 Elo+
Party 2
Ganesha
Ganesha
Stair
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,517 Elo+
Party 2
Odin
Odin
Vectorerector
Odin
Level 85
God Stats
5W - 8L
1,421 SR
Queue Stats
118W - 123L
1,462 Elo+
Party 2
Thanatos
Thanatos
exayamon
Thanatos
Level 25
God Stats
1W - 1L
1,678 SR
Queue Stats
5W - 8L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bloburt
Rama
19
15 / 3 / 23
14,225
1,423
30,934
15,752
5,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
19
0 / 4 / 40
12,099
1,210
28,155
17,542
7,096
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
cetology
Serqet
18
5 / 6 / 16
11,630
1,163
6,825
11,312
4,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
17 / 6 / 19
14,173
1,417
19,996
20,462
20,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
11 / 2 / 29
15,043
1,504
16,580
18,602
21,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CrazyXx
Ah Puch
18
10 / 12 / 7
13,718
1,372
31,090
23,738
4,572
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
16
1 / 8 / 8
10,230
1,023
3,941
16,110
4,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
Stair
Ganesha
20
1 / 6 / 18
13,332
1,333
17,117
27,884
30,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

17
5 / 6 / 11
12,459
1,246
11,306
19,400
15,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Thanatos
exayamon
Thanatos
16
4 / 16 / 4
11,522
1,152
8,685
20,256
5,975
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
69
48
Kills
21
21
Deaths
48
127
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Rama
Bloburt
Rama
15
3
23
8.83
L
Ah Puch
CrazyXx
Ah Puch
10
12
7
1.13
W
Ganesha
0
4
40
5
L
Neith
1
8
8
0.63
L
Ganesha
Stair
Ganesha
1
6
18
1.67
L
5
6
11
1.75
W
Serqet
cetology
Serqet
5
6
16
2.17
W
17
6
19
4.42
L
Thanatos
exayamon
Thanatos
4
16
4
0.38
W
11
2
29
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,490
Damage
72,139
83,670
Taken
107,388
59,110
Mitigated
61,891
22,882
Healing
6,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Bloburt
Rama
30,934
27,518
0
7,554
15,752
5,108
0
9,450
6,101
0
61,262
L
Ah Puch
CrazyXx
Ah Puch
31,090
968
0
1,298
23,738
4,572
0
13,940
9,551
60,932
0
W
Ganesha
28,155
1,529
0
983
17,542
7,096
0
10,050
6,220
46,841
0
L
Neith
3,941
2,228
0
187
16,110
4,579
0
6,066
9,946
0
7,307
L
Ganesha
Stair
Ganesha
17,117
1,239
0
1,504
27,884
30,804
0
10,525
16,576
34,927
0
L
11,306
3,456
0
505
19,400
15,961
0
6,718
11,785
0
20,723
W
Serqet
cetology
Serqet
6,825
1,385
0
626
11,312
4,824
0
6,511
4,671
0
12,023
W
19,996
9,020
2,103
3,374
20,462
20,826
0
11,410
8,782
0
26,903
L
Thanatos
exayamon
Thanatos
8,685
2,624
0
2,713
20,256
5,975
0
7,302
12,465
0
22,987
W
16,580
3,140
4,441
3,801
18,602
21,256
0
10,786
7,709
23,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,170
Gold Earned
61,261
175
Minions Killed
158
6
Camps Cleared
3
908,443
Distance Traveled
863,104
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,225
1,423
89
9
1
161,644
1
L
Ah Puch
13,718
1,372
74
7
0
186,834
3
W
Ganesha
12,099
1,210
2
0
2
185,895
4
L
Neith
10,230
1,023
13
1
0
120,857
0
L
Ganesha
13,332
1,333
3
0
0
202,366
0
L
Odin
12,459
1,246
49
5
3
178,108
0
W
Serqet
11,630
1,163
27
3
2
189,062
1
W
Horus
14,173
1,417
24
2
0
158,420
0
L
Thanatos
11,522
1,152
19
2
0
174,939
0
W
Terra
15,043
1,504
33
3
1
213,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role