Player Matchup

Xbalanque
Xbalanque
CWarrenB
Xbalanque
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,575 Elo+
Solo
Cthulhu
Cthulhu
Ghostshark587
Cthulhu
Level 74
God Stats
14W - 9L
1,520 SR
Queue Stats
215W - 240L
1,500 Elo+
Solo
Vulcan
Vulcan
SpazRunDeep
Vulcan
Level 37
God Stats
1W - 8L
1,144 SR
Queue Stats
41W - 76L
1,299 Elo+
Party 2
Bellona
Bellona
StrongHold9901
Bellona
Level 29
God Stats
10W - 14L
1,391 SR
Queue Stats
20W - 37L
1,288 Elo+
Party 2
Pele
Pele
kn-my
Pele
Level 44
God Stats
11W - 7L
1,612 SR
Queue Stats
85W - 93L
1,473 Elo+
Solo
Team Averages
Level 60
1,434 SR
1,427 Elo+

VS

Team Averages
Level 85
1,501 SR
1,732 Elo+
Cerberus
Cerberus
CardinWinchester
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 4L
1,912 Elo+
Party 1
Baron Samedi
Baron Samedi
ChasePalmer
Baron Samedi
Level 47
God Stats
2W - 0L
1,757 SR
Queue Stats
132W - 29L
1,815 Elo+
Party 1
Ne Zha
Ne Zha
Execfist
Ne Zha
Level 160
God Stats
9W - 7L
1,296 SR
Queue Stats
437W - 235L
1,811 Elo+
Party 1
Bastet
Bastet
SlateBiscuit
Bastet
Level 144
God Stats
1W - 0L
1,352 SR
Queue Stats
85W - 38L
1,703 Elo+
Party 1
Eset
Eset
depurgo
Eset
Level 46
God Stats
1W - 1L
1,602 SR
Queue Stats
26W - 22L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CWarrenB
Xbalanque
12
0 / 14 / 0
7,661
958
10,442
26,149
6,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
12
0 / 13 / 0
7,577
947
3,601
28,535
9,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
12
0 / 3 / 0
7,155
894
825
2,611
764
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 0
7,238
905
693
2,432
958
Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Pele
kn-my
Pele
12
0 / 11 / 0
7,529
941
4,068
21,002
9,453
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

420

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 34
9,861
1,233
9,658
5,216
5,718
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
ChasePalmer
Baron Samedi
16
14 / 0 / 21
10,388
1,299
26,379
8,276
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Execfist
Ne Zha
16
10 / 0 / 21
10,444
1,306
14,856
9,317
4,225
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
16
9 / 0 / 26
9,685
1,211
13,987
6,085
2,786
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
depurgo
Eset
16
5 / 0 / 26
9,521
1,190
11,315
3,384
1,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
170
0
Kills
42
42
Deaths
0
0
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
CWarrenB
Xbalanque
0
14
0
0
W
4
0
34
21
W
Baron Samedi
ChasePalmer
Baron Samedi
14
0
21
24.5
W
Ne Zha
Execfist
Ne Zha
10
0
21
20.5
L
Cthulhu
0
13
0
0
W
Bastet
9
0
26
22
L
Vulcan
0
3
0
0
L
0
1
0
0
W
Eset
depurgo
Eset
5
0
26
18
L
Pele
kn-my
Pele
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,629
Damage
76,195
80,729
Taken
32,278
27,660
Mitigated
18,794
1,085
Healing
17,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
CWarrenB
Xbalanque
10,442
4,243
0
171
26,149
6,759
0
17,415
8,734
0
22,040
W
9,658
321
1,160
1,330
5,216
5,718
0
434
4,782
15,459
0
W
Baron Samedi
ChasePalmer
Baron Samedi
26,379
3,910
2,900
4,277
8,276
4,691
0
1,665
6,611
38,237
0
W
Ne Zha
Execfist
Ne Zha
14,856
3,516
0
3,407
9,317
4,225
0
1,000
8,103
0
34,064
L
Cthulhu
3,601
82
28
622
28,535
9,726
0
15,945
12,590
13,457
0
W
Bastet
13,987
3,608
0
1,833
6,085
2,786
0
683
5,402
0
22,343
L
Vulcan
825
545
0
0
2,611
764
0
1,196
1,415
2,289
0
L
693
46
0
25
2,432
958
0
1,107
1,325
0
2,227
W
Eset
depurgo
Eset
11,315
1,025
1,663
1,123
3,384
1,374
0
644
2,740
27,212
0
L
Pele
kn-my
Pele
4,068
495
0
239
21,002
9,453
0
11,689
9,313
0
14,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,160
Gold Earned
49,899
82
Minions Killed
161
3
Camps Cleared
4
396,737
Distance Traveled
858,746
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,661
958
35
4
0
98,255
0
W
Cerberus
9,861
1,233
14
2
0
168,092
0
W
Baron Samedi
10,388
1,299
29
4
2
161,329
0
W
Ne Zha
10,444
1,306
38
5
1
194,707
1
L
Cthulhu
7,577
947
21
3
0
94,492
0
W
Bastet
9,685
1,211
23
3
0
188,453
0
L
Vulcan
7,155
894
1
0
1
43,194
0
L
Bellona
7,238
905
2
0
1
35,563
0
W
Eset
9,521
1,190
57
7
1
146,165
0
L
Pele
7,529
941
23
3
1
125,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role