Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
BurningTurtle
Ne Zha
Level 149
God Stats
21W - 19L
1,682 SR
Queue Stats
275W - 266L
1,578 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Inferno1989
Cu Chulainn
Level 146
God Stats
6W - 1L
1,881 SR
Queue Stats
100W - 99L
1,609 Elo+
Party 3
Ganesha
Ganesha
N0vaLegend
Ganesha
Level 117
God Stats
17W - 6L
1,664 SR
Queue Stats
285W - 273L
1,578 Elo+
Party 1
Izanami
Izanami
TheCasualDon
Izanami
Level 133
God Stats
11W - 4L
1,699 SR
Queue Stats
194W - 179L
1,575 Elo+
Solo
Team Averages
Level 140
1,685 SR
1,568 Elo+

VS

Team Averages
Level 130
1,646 SR
1,608 Elo+
Ares
Ares
NickChocula
Ares
Level 125
God Stats
23W - 21L
1,610 SR
Queue Stats
98W - 88L
1,595 Elo+
Party 2
Zeus
Zeus
eid2u4emit
Zeus
Level 129
God Stats
4W - 5L
1,623 SR
Queue Stats
74W - 49L
1,678 Elo+
Party 2
Ravana
Ravana
k2le
Ravana
Level 141
God Stats
2W - 1L
1,607 SR
Queue Stats
166W - 178L
1,542 Elo+
Solo
Fenrir
Fenrir
smalls951
Fenrir
Level 129
God Stats
4W - 3L
1,728 SR
Queue Stats
196W - 193L
1,595 Elo+
Party 2
Neith
Neith
thelegitcelery
Neith
Level 127
God Stats
8W - 7L
1,660 SR
Queue Stats
91W - 67L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
7 / 0 / 5
11,489
638
16,667
10,560
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
6 / 3 / 7
10,654
592
10,105
13,855
5,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Inferno1989
Cu Chulainn
16
1 / 1 / 6
10,316
573
8,723
13,931
15,661
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
N0vaLegend
Ganesha
14
0 / 2 / 12
9,316
518
4,319
12,731
13,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
TheCasualDon
Izanami
17
4 / 4 / 1
11,005
611
12,469
13,858
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,261
403
3,336
11,463
10,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 3 / 2
8,673
482
9,624
10,673
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
k2le
Ravana
15
2 / 3 / 3
8,611
478
7,011
10,134
3,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
smalls951
Fenrir
15
1 / 4 / 1
8,552
475
5,928
16,749
14,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 5 / 1
10,331
574
14,976
18,707
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
18
Kills
10
10
Deaths
18
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
0
5
9.5
W
6
3
7
3.17
W
Cu Chulainn
Inferno1989
Cu Chulainn
1
1
6
4
W
Ganesha
N0vaLegend
Ganesha
0
2
12
3
L
0
3
2
0.33
W
Izanami
TheCasualDon
Izanami
4
4
1
1.13
L
0
3
2
0.33
L
Ravana
k2le
Ravana
2
3
3
1.17
L
Fenrir
smalls951
Fenrir
1
4
1
0.38
L
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,283
Damage
40,875
64,935
Taken
67,726
41,765
Mitigated
35,227
16,290
Healing
17,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,667
2,809
432
3,346
10,560
4,009
2,368
3,802
6,564
87,009
0
W
10,105
3,893
1
2,140
13,855
5,467
0
2,185
11,498
0
72,103
W
Cu Chulainn
Inferno1989
Cu Chulainn
8,723
1,209
0
4,194
13,931
15,661
483
797
12,623
0
68,826
W
Ganesha
N0vaLegend
Ganesha
4,319
219
136
1,093
12,731
13,164
0
5,102
7,336
15,346
2,632
L
3,336
95
0
1,086
11,463
10,521
0
4,315
6,994
18,278
0
W
Izanami
TheCasualDon
Izanami
12,469
6,987
0
4,948
13,858
3,464
3,686
459
13,373
0
91,842
L
9,624
522
0
2,170
10,673
3,019
0
3,946
6,581
78,988
0
L
Ravana
k2le
Ravana
7,011
1,790
0
1,630
10,134
3,496
0
4,971
4,946
0
66,050
L
Fenrir
smalls951
Fenrir
5,928
1,248
0
5,457
16,749
14,091
0
4,327
12,200
0
46,878
L
14,976
7,980
0
7,137
18,707
4,100
106
2,451
16,182
0
82,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,780
Gold Earned
43,428
585
Minions Killed
560
0
Camps Cleared
0
1,818,502
Distance Traveled
1,628,478
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,489
638
170
9
0
362,338
2
W
Ne Zha
10,654
592
105
6
0
388,018
8
W
Cu Chulainn
10,316
573
137
8
0
366,240
7
W
Ganesha
9,316
518
3
0
0
382,494
4
L
Ares
7,261
403
26
1
0
260,418
5
W
Izanami
11,005
611
170
9
0
319,412
4
L
Zeus
8,673
482
163
9
0
335,465
6
L
Ravana
8,611
478
108
6
0
404,297
4
L
Fenrir
8,552
475
120
7
0
338,144
7
L
Neith
10,331
574
143
8
0
290,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role