Player Matchup

Mercury
Mercury
 
Mercury
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Bzsisfather
Mulan
Level 16
God Stats
10W - 3L
1,735 SR
Queue Stats
82W - 53L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
PsychoExBF
Cthulhu
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
424W - 484L
1,345 Elo+
Solo
Sol
Sol
The_bootyman-_-
Sol
Level 59
God Stats
22W - 31L
1,487 SR
Queue Stats
243W - 280L
1,420 Elo+
Solo
Neith
Neith
bbre
Neith
Level 98
God Stats
9W - 13L
1,535 SR
Queue Stats
213W - 200L
1,475 Elo+
Party 1
Team Averages
Level 68
1,551 SR
1,442 Elo+

VS

Team Averages
Level 62
1,513 SR
1,438 Elo+
Eset
Eset
BigDilfJosh
Eset
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,461 Elo+
Party 2
Arachne
Arachne
Efamm
Arachne
Level 38
God Stats
8W - 8L
1,431 SR
Queue Stats
27W - 36L
1,428 Elo+
Party 2
Hachiman
Hachiman
Elmo694893
Hachiman
Level 84
God Stats
397W - 395L
1,462 SR
Queue Stats
705W - 777L
1,399 Elo+
Solo
Tyr
Tyr
Mj235835
Tyr
Level 129
God Stats
101W - 68L
1,550 SR
Queue Stats
303W - 275L
1,479 Elo+
Solo
Chang'e
Chang'e
vSplashyETC
Chang'e
Level 17
God Stats
6W - 2L
1,624 SR
Queue Stats
14W - 12L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
4
0 / 2 / 1
4,232
423
649
2,381
512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 0
6,283
628
3,667
8,911
3,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
PsychoExBF
Cthulhu
9
2 / 1 / 1
5,853
585
5,740
8,206
5,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 0 / 0
5,126
513
1,508
1,750
462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
bbre
Neith
10
1 / 0 / 1
5,387
539
3,651
3,596
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,394
639
1,251
3,762
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Efamm
Arachne
10
1 / 0 / 1
5,929
593
3,147
7,793
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Elmo694893
Hachiman
9
0 / 1 / 1
5,184
518
3,092
5,797
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 0
6,338
634
4,611
6,481
3,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
vSplashyETC
Chang'e
9
0 / 2 / 0
4,988
499
1,892
4,917
1,168
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
2
3
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
1
0.25
W
1
1
1
1.5
L
1
0
0
1
W
Arachne
Efamm
Arachne
1
0
1
1.5
W
Hachiman
Elmo694893
Hachiman
0
1
1
0.5
W
0
1
0
0
L
Cthulhu
PsychoExBF
Cthulhu
2
1
1
2.5
L
1
0
0
1
L
Neith
bbre
Neith
1
0
1
1.5
W
Chang'e
vSplashyETC
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,215
Damage
13,993
24,844
Taken
28,750
11,304
Mitigated
9,651
10,696
Healing
10,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
649
163
0
0
2,381
512
0
269
2,112
0
7,690
W
1,251
47
0
807
3,762
1,189
673
1,604
2,158
32,012
0
L
3,667
272
0
5,470
8,911
3,784
0
543
8,368
0
38,215
W
Arachne
Efamm
Arachne
3,147
2,240
0
1,662
7,793
2,148
9
886
6,907
0
40,602
W
Hachiman
Elmo694893
Hachiman
3,092
1,337
17
2,962
5,797
1,524
0
2,788
3,009
0
28,145
W
4,611
164
0
2,628
6,481
3,622
0
0
6,481
1,705
38,358
L
Cthulhu
PsychoExBF
Cthulhu
5,740
382
0
2,999
8,206
5,578
0
1,811
6,395
27,413
0
L
1,508
188
0
509
1,750
462
0
576
1,174
19,587
0
L
Neith
bbre
Neith
3,651
875
0
1,718
3,596
968
0
487
3,109
0
29,021
W
Chang'e
vSplashyETC
Chang'e
1,892
296
444
1,589
4,917
1,168
0
1,970
2,947
13,354
2,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,881
Gold Earned
28,833
252
Minions Killed
337
0
Camps Cleared
0
842,849
Distance Traveled
1,066,902
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,232
423
20
2
0
87,638
0
W
Eset
6,394
639
74
7
0
211,158
1
L
Mulan
6,283
628
89
9
0
203,956
1
W
Arachne
5,929
593
75
8
0
250,757
4
W
Hachiman
5,184
518
58
6
0
176,715
4
W
Tyr
6,338
634
93
9
0
234,601
0
L
Cthulhu
5,853
585
46
5
0
202,929
2
L
Sol
5,126
513
41
4
0
148,745
0
L
Neith
5,387
539
56
6
0
199,581
4
W
Chang'e
4,988
499
37
4
0
193,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role