Player Matchup

Ah Puch
Ah Puch
AzuriteMayn
Ah Puch
Level 100
God Stats
4W - 0L
1,734 SR
Queue Stats
20W - 20L
1,458 Elo+
Party 2
Cabrakan
Cabrakan
KerbMayn
Cabrakan
Level 129
God Stats
42W - 25L
1,651 SR
Queue Stats
176W - 134L
1,613 Elo+
Party 2
Sun Wukong
Sun Wukong
MR LIBERTAD
Sun Wukong
Level 122
God Stats
12W - 7L
1,550 SR
Queue Stats
116W - 90L
1,611 Elo+
Party 2
Team Averages
Level 117
1,645 SR
1,560 Elo+

VS

Team Averages
Level 55
1,505 SR
1,415 Elo+
Mercury
Mercury
Divine_Zamasu233
Mercury
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 133L
1,409 Elo+
Party 1
Fenrir
Fenrir
Geccbody
Fenrir
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 90L
1,384 Elo+
Party 1
Nemesis
Nemesis
InpaceRequesate
Nemesis
Level 69
God Stats
22W - 31L
1,516 SR
Queue Stats
189W - 216L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AzuriteMayn
Ah Puch
14
10 / 3 / 13
10,012
910
11,592
9,823
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
KerbMayn
Cabrakan
13
7 / 2 / 16
9,968
906
8,470
10,365
14,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
MR LIBERTAD
Sun Wukong
14
7 / 1 / 12
9,480
862
8,999
8,094
5,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 3
7,094
645
5,534
10,308
3,635
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Fenrir
Geccbody
Fenrir
10
2 / 8 / 4
7,790
708
6,796
13,512
8,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 6 / 2
8,018
729
8,084
15,054
14,007
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
24
Kills
6
6
Deaths
24
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AzuriteMayn
Ah Puch
10
3
13
5.5
L
1
10
3
0.25
L
Fenrir
Geccbody
Fenrir
2
8
4
0.5
L
3
6
2
0.67
W
Cabrakan
KerbMayn
Cabrakan
7
2
16
7.5
W
Sun Wukong
MR LIBERTAD
Sun Wukong
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,061
Damage
20,414
28,282
Taken
38,874
24,415
Mitigated
26,452
8,981
Healing
3,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AzuriteMayn
Ah Puch
11,592
1,303
0
4,481
9,823
4,079
1,102
140
9,627
42,578
0
L
5,534
2,819
0
0
10,308
3,635
0
5,543
4,683
0
15,428
L
Fenrir
Geccbody
Fenrir
6,796
849
111
843
13,512
8,810
0
6,854
6,362
0
13,807
L
8,084
3,427
348
1,903
15,054
14,007
0
8,149
6,693
0
17,953
W
Cabrakan
KerbMayn
Cabrakan
8,470
1,970
0
2,734
10,365
14,861
402
0
10,076
13,635
0
W
Sun Wukong
MR LIBERTAD
Sun Wukong
8,999
1,860
0
1,766
8,094
5,475
754
114
7,808
0
24,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,460
Gold Earned
22,902
113
Minions Killed
62
6
Camps Cleared
1
560,292
Distance Traveled
533,236
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,012
910
60
5
4
176,798
2
L
Mercury
7,094
645
23
2
1
176,274
0
L
Fenrir
7,790
708
12
1
0
183,812
0
L
Nemesis
8,018
729
27
2
0
173,150
1
W
Cabrakan
9,968
906
10
1
0
182,873
1
W
Sun Wukong
9,480
862
43
4
2
200,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role