Player Matchup

Bacchus
Bacchus
Garoupaa
Bacchus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,485 Elo+
Party 2
Da Ji
Da Ji
Halec_Zen
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,628 Elo+
Solo
Sylvanus
Sylvanus
ruicouto
Sylvanus
Level 129
God Stats
2W - 3L
1,838 SR
Queue Stats
277W - 257L
1,504 Elo+
Party 2
Ullr
Ullr
sopeesfrinx
Ullr
Level 83
God Stats
6W - 6L
1,433 SR
Queue Stats
113W - 112L
1,523 Elo+
Party 2
Neith
Neith
timors
Neith
Level 141
God Stats
0W - 3L
1,224 SR
Queue Stats
39W - 36L
1,462 Elo+
Party 2
Team Averages
Level 95
1,499 SR
1,521 Elo+

VS

Team Averages
Level 112
1,580 SR
1,608 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
GeniuS_LIEP
Terra
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 19L
1,655 Elo+
Party 1
Fenrir
Fenrir
Jhonny_LIEP
Fenrir
Level 110
God Stats
1W - 1L
1,640 SR
Queue Stats
12W - 11L
1,655 Elo+
Party 1
He Bo
He Bo
Souto_LIEP
He Bo
Level 141
God Stats
1W - 0L
1,762 SR
Queue Stats
21W - 22L
1,693 Elo+
Party 1
Chronos
Chronos
Vinered
Chronos
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
293W - 252L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Garoupaa
Bacchus
19
4 / 3 / 9
10,613
663
10,273
13,853
22,782
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
Halec_Zen
Da Ji
15
3 / 8 / 8
9,722
608
6,295
12,880
6,016
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
ruicouto
Sylvanus
19
6 / 5 / 12
11,457
716
14,823
20,010
30,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
2 / 8 / 8
9,526
595
5,651
12,879
5,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
timors
Neith
20
5 / 3 / 13
12,099
756
19,192
9,615
4,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
20
6 / 5 / 14
11,861
741
13,171
19,523
19,790
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 3 / 20
11,424
714
6,703
19,085
22,269
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
19
5 / 4 / 16
12,135
758
13,582
14,765
7,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
19
3 / 5 / 18
11,319
707
16,476
13,796
5,908
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos
Vinered
Chronos
19
9 / 3 / 10
12,163
760
11,897
9,444
5,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
105
20
Kills
27
27
Deaths
20
50
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
6
5
14
2.6
L
Bacchus
Garoupaa
Bacchus
4
3
9
2.83
W
4
3
20
4.67
L
Da Ji
Halec_Zen
Da Ji
3
8
8
0.88
W
Fenrir
5
4
16
3.25
W
He Bo
3
5
18
2.4
W
Chronos
Vinered
Chronos
9
3
10
4.67
L
Sylvanus
ruicouto
Sylvanus
6
5
12
2.4
L
2
8
8
0.75
L
Neith
timors
Neith
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,234
Damage
61,829
69,237
Taken
76,613
68,933
Mitigated
61,306
17,144
Healing
22,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
13,171
788
691
1,336
19,523
19,790
641
3,925
15,598
29,212
0
L
Bacchus
Garoupaa
Bacchus
10,273
1,112
846
3,872
13,853
22,782
0
8,717
5,136
17,066
0
W
6,703
708
8,548
4,341
19,085
22,269
749
5,549
13,536
14,148
0
L
Da Ji
Halec_Zen
Da Ji
6,295
1,149
287
910
12,880
6,016
0
11,161
1,719
0
8,128
W
Fenrir
13,582
4,287
1,611
2,032
14,765
7,910
1,156
4,603
10,162
0
20,638
W
He Bo
16,476
1,122
775
515
13,796
5,908
549
5,707
8,089
36,329
0
W
Chronos
Vinered
Chronos
11,897
4,684
1,212
1,603
9,444
5,429
1,741
3,993
5,451
38,045
0
L
Sylvanus
ruicouto
Sylvanus
14,823
4,640
3,328
5,961
20,010
30,306
438
13,633
6,377
24,977
3,179
L
5,651
2,197
288
200
12,879
5,296
672
8,796
4,083
0
14,120
L
Neith
timors
Neith
19,192
7,303
275
1,177
9,615
4,533
1,054
5,940
3,675
0
49,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,417
Gold Earned
58,902
145
Minions Killed
157
0
Camps Cleared
0
1,271,238
Distance Traveled
1,487,007
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,861
741
35
2
0
287,234
2
L
Bacchus
10,613
663
8
1
0
298,535
1
W
Terra
11,424
714
7
0
0
293,603
0
L
Da Ji
9,722
608
3
0
0
200,174
0
W
Fenrir
12,135
758
20
1
0
316,899
0
W
He Bo
11,319
707
57
4
0
269,327
0
W
Chronos
12,163
760
38
2
0
319,944
0
L
Sylvanus
11,457
716
28
2
0
225,741
1
L
Ullr
9,526
595
28
2
0
250,986
0
L
Neith
12,099
756
78
5
0
295,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role