Player Matchup

Baron Samedi
Baron Samedi
GunmetalDave
Baron Samedi
Level 123
God Stats
2W - 4L
1,131 SR
Queue Stats
22W - 47L
1,300 Elo+
Party 1
Nemesis
Nemesis
ToesforThrows
Nemesis
Level 4
God Stats
4W - 3L
1,425 SR
Queue Stats
5W - 9L
1,329 Elo+
Party 1
Atlas
Atlas
xXInfantryManXx
Atlas
Level 17
God Stats
8W - 10L
1,372 SR
Queue Stats
11W - 24L
1,276 Elo+
Party 1
Team Averages
Level 48
1,309 SR
1,301 Elo+

VS

Team Averages
Level 82
1,487 SR
1,409 Elo+
Tiamat
Tiamat
Exx100xxFactsxx
Tiamat
Level 127
God Stats
10W - 15L
1,585 SR
Queue Stats
51W - 58L
1,612 Elo+
Solo
Ne Zha
Ne Zha
MBKZANE
Ne Zha
Level 68
God Stats
12W - 19L
1,356 SR
Queue Stats
69W - 88L
1,330 Elo+
Party 2
Charybdis
Charybdis
SummerG1709
Charybdis
Level 52
God Stats
15W - 22L
1,520 SR
Queue Stats
27W - 45L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GunmetalDave
Baron Samedi
18
10 / 3 / 11
13,300
831
20,523
14,626
10,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
17
8 / 3 / 10
12,369
773
10,204
13,013
6,292
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 2 / 16
11,927
745
12,700
21,124
23,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 1
12,325
770
17,873
14,120
8,341
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
MBKZANE
Ne Zha
14
1 / 7 / 4
9,859
616
10,083
18,087
6,149
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
SummerG1709
Charybdis
13
0 / 11 / 6
9,586
599
10,544
17,788
5,632
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
22
Kills
8
8
Deaths
22
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
7
4
1
1.88
W
Baron Samedi
GunmetalDave
Baron Samedi
10
3
11
5.17
L
Ne Zha
MBKZANE
Ne Zha
1
7
4
0.43
L
Charybdis
SummerG1709
Charybdis
0
11
6
0.27
W
Nemesis
8
3
10
4.33
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,427
Damage
38,500
48,763
Taken
49,995
39,985
Mitigated
20,122
17,158
Healing
9,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,873
1,426
331
3,932
14,120
8,341
205
8,345
5,775
36,393
0
W
Baron Samedi
GunmetalDave
Baron Samedi
20,523
3,318
4,176
7,683
14,626
10,382
1,520
7,823
6,803
67,373
0
L
Ne Zha
MBKZANE
Ne Zha
10,083
2,205
0
3,023
18,087
6,149
206
12,437
5,650
0
31,683
L
Charybdis
SummerG1709
Charybdis
10,544
5,942
194
1,876
17,788
5,632
0
12,852
4,936
0
35,035
W
Nemesis
10,204
4,436
0
2,109
13,013
6,292
749
2,927
10,086
0
29,723
W
12,700
4,626
31
3,159
21,124
23,311
45
7,857
13,267
27,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,596
Gold Earned
31,770
169
Minions Killed
140
7
Camps Cleared
7
814,768
Distance Traveled
788,299
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,325
770
45
3
1
274,308
3
W
Baron Samedi
13,300
831
95
6
4
263,196
2
L
Ne Zha
9,859
616
44
3
4
284,590
3
L
Charybdis
9,586
599
51
3
2
229,401
2
W
Nemesis
12,369
773
46
3
1
269,084
4
W
Atlas
11,927
745
28
2
2
282,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role