Player Matchup

Rama
Rama
KmonTimmon
Rama
Level 160
God Stats
1W - 0L
1,478 SR
Queue Stats
7W - 4L
1,700 Elo+
Party 1
Zeus
Zeus
SimplyDivine966
Zeus
Level 158
God Stats
4W - 0L
1,725 SR
Queue Stats
13W - 7L
1,705 Elo+
Party 1
Cerberus
Cerberus
SogeKingUssop12
Cerberus
Level 155
God Stats
1W - 0L
1,751 SR
Queue Stats
5W - 0L
1,835 Elo+
Party 1
Team Averages
Level 158
1,651 SR
1,747 Elo+

VS

Team Averages
Level 118
1,601 SR
1,519 Elo+
Cupid
Cupid
Evo-lutionGSR
Cupid
Level 158
God Stats
3W - 3L
1,716 SR
Queue Stats
78W - 56L
1,546 Elo+
Party 2
Gilgamesh
Gilgamesh
GBytes_
Gilgamesh
Level 89
God Stats
1W - 2L
1,802 SR
Queue Stats
9W - 21L
1,474 Elo+
Solo
Anubis
Anubis
dayonalpr_1993
Anubis
Level 108
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 3L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
7,098
710
3,059
4,917
2,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
8 / 1 / 4
8,407
841
14,631
5,003
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
13
4 / 1 / 7
8,485
849
3,721
9,600
8,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,687
669
3,711
8,057
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
GBytes_
Gilgamesh
11
2 / 3 / 1
6,660
666
5,479
8,694
5,174
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

9
0 / 5 / 2
6,002
600
4,142
6,521
2,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
13
Kills
3
3
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Gilgamesh
GBytes_
Gilgamesh
2
3
1
0.83
W
1
1
6
4
W
8
1
4
10
W
Cerberus
4
1
7
7.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,411
Damage
13,332
19,520
Taken
23,272
13,223
Mitigated
10,692
4,861
Healing
4,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,711
1,932
281
2,031
8,057
2,795
0
6,244
1,475
0
22,403
L
Gilgamesh
GBytes_
Gilgamesh
5,479
1,519
0
1,114
8,694
5,174
0
5,810
2,586
0
12,896
W
3,059
2,006
0
889
4,917
2,440
544
637
4,280
0
21,394
W
14,631
1,036
0
761
5,003
1,924
680
698
4,305
33,426
0
W
Cerberus
3,721
65
0
3,211
9,600
8,859
217
3,061
6,539
12,265
0
L
4,142
234
0
1,127
6,521
2,723
0
5,562
655
15,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,990
Gold Earned
19,349
134
Minions Killed
93
6
Camps Cleared
2
540,641
Distance Traveled
523,704
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,687
669
47
5
2
169,324
2
L
Gilgamesh
6,660
666
20
2
0
187,925
0
W
Rama
7,098
710
50
5
2
186,981
1
W
Zeus
8,407
841
55
6
4
161,993
5
W
Cerberus
8,485
849
29
3
0
191,667
4
L
Anubis
6,002
600
26
3
0
166,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role