Player Matchup

Sol
Sol
Dash1045
Sol
Level 19
God Stats
5W - 5L
1,485 SR
Queue Stats
7W - 10L
1,400 Elo+
Party 2
Horus
Horus
Veasna_aI
Horus
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 117L
1,431 Elo+
Party 2
Sylvanus
Sylvanus
XxGhost202
Sylvanus
Level 131
God Stats
2W - 2L
1,588 SR
Queue Stats
64W - 48L
1,553 Elo+
Party 2
Team Averages
Level 64
1,524 SR
1,461 Elo+

VS

Team Averages
Level 69
1,533 SR
1,452 Elo+
Apollo
Apollo
D-gray-man17
Apollo
Level 29
God Stats
0W - 3L
1,350 SR
Queue Stats
149W - 161L
1,480 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Dizzy-Buns
Kumbhakarna
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,531 Elo+
Party 1
Zhong Kui
Zhong Kui
TGCMcLightskin
Zhong Kui
Level 88
God Stats
0W - 2L
1,748 SR
Queue Stats
183W - 273L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 10
12,486
734
19,324
13,406
4,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Veasna_aI
Horus
17
8 / 1 / 10
12,499
735
13,621
19,599
20,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
XxGhost202
Sylvanus
18
5 / 2 / 12
12,348
726
9,664
20,252
22,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
2 / 4 / 1
11,216
660
8,649
12,989
5,642
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
Dizzy-Buns
Kumbhakarna
14
1 / 7 / 3
11,186
658
6,370
20,462
25,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
TGCMcLightskin
Zhong Kui
15
3 / 8 / 1
11,386
670
19,528
18,247
14,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
19
Kills
6
7
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
4
1
0.63
W
6
4
10
2.75
L
Kumbhakarna
Dizzy-Buns
Kumbhakarna
1
7
3
0.36
L
Zhong Kui
TGCMcLightskin
Zhong Kui
3
8
1
0.44
W
Horus
Veasna_aI
Horus
8
1
10
13
W
Sylvanus
XxGhost202
Sylvanus
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,609
Damage
34,547
53,257
Taken
51,698
47,851
Mitigated
45,082
22,420
Healing
11,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
8,649
6,041
509
2,071
12,989
5,642
894
8,484
4,336
0
35,395
W
19,324
5,185
201
1,220
13,406
4,963
1,627
7,239
6,167
62,321
0
L
Kumbhakarna
Dizzy-Buns
Kumbhakarna
6,370
611
280
2,805
20,462
25,079
112
10,508
9,436
26,817
0
L
Zhong Kui
TGCMcLightskin
Zhong Kui
19,528
1,020
501
5,509
18,247
14,361
0
10,226
7,622
51,161
0
W
Horus
Veasna_aI
Horus
13,621
6,079
2,257
4,489
19,599
20,736
223
10,510
9,089
0
29,842
W
Sylvanus
XxGhost202
Sylvanus
9,664
2,522
7,089
7,164
20,252
22,152
639
8,579
11,673
25,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,333
Gold Earned
33,788
155
Minions Killed
177
5
Camps Cleared
5
775,248
Distance Traveled
806,614
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,216
660
61
4
2
265,639
0
W
Sol
12,486
734
96
6
1
232,167
0
L
Kumbhakarna
11,186
658
31
2
0
289,160
2
L
Zhong Kui
11,386
670
85
5
3
251,815
1
W
Horus
12,499
735
28
2
1
283,657
1
W
Sylvanus
12,348
726
31
2
3
259,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role