Player Matchup

Horus
Horus
Diamond V
 
Horus
Diamond V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum III
MrSynica
Arachne
Platinum III
Level 104
God Stats
8W - 1L
1,966 SR
Queue Stats
52W - 35L
2,075 MMR
Party 3
Kukulkan
Kukulkan
Platinum III
Raverse
Kukulkan
Platinum III
Level 156
God Stats
12W - 6L
2,074 SR
Queue Stats
50W - 35L
2,081 MMR
Party 3
Ullr
Ullr
Diamond II
Zenkken
Ullr
Diamond II
Level 158
God Stats
9W - 10L
1,694 SR
Queue Stats
141W - 128L
2,189 MMR
Solo
Shiva
Shiva
Diamond IV
hybrîd
Shiva
Diamond IV
Level 160
God Stats
4W - 1L
1,876 SR
Queue Stats
55W - 34L
2,198 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,822 SR
2,009 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,604 SR
2,103 MMR
Sol
Sol
Diamond IV
DaddyMerk
Sol
Diamond IV
Level 158
God Stats
0W - 2L
1,305 SR
Queue Stats
231W - 229L
2,131 MMR
Solo
Mercury
Mercury
Diamond II
Inbowned
Mercury
Diamond II
Level 160
God Stats
4W - 2L
1,937 SR
Queue Stats
287W - 213L
2,289 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
MarinKitagawa
Ne Zha
Platinum IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 13L
2,056 MMR
Party 2
Artio
Artio
Platinum II
Resolve
Artio
Platinum II
Level 156
God Stats
1W - 2L
1,341 SR
Queue Stats
113W - 94L
1,882 MMR
Party 2
Janus
Janus
Platinum II
Wraithyn
Janus
Platinum II
Level 160
God Stats
0W - 3L
1,938 SR
Queue Stats
42W - 38L
2,160 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
1 / 2 / 13
10,946
521
8,294
21,011
21,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
MrSynica
Arachne
20
11 / 3 / 4
13,363
636
13,587
21,373
8,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Raverse
Kukulkan
20
5 / 1 / 7
13,038
621
7,612
5,883
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
Zenkken
Ullr
20
2 / 0 / 8
13,496
643
8,002
10,888
3,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
hybrîd
Shiva
20
10 / 0 / 3
14,049
669
14,894
19,232
15,878
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
CamazotzCliodhnaGilgameshSusano

VS

Bans
AtlasThothBastetDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 0
11,652
555
12,937
11,585
7,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Inbowned
Mercury
13
1 / 6 / 2
8,749
417
3,442
16,988
10,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 8 / 0
10,290
490
10,070
18,295
6,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Resolve
Artio
17
0 / 6 / 1
9,556
455
4,625
17,100
17,815
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Wraithyn
Janus
17
0 / 4 / 0
10,220
487
4,895
8,706
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
29
Kills
6
6
Deaths
29
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
2
13
3.75
L
2
5
0
0.4
L
Mercury
Inbowned
Mercury
1
6
2
0.33
L
3
8
0
0.38
W
Arachne
MrSynica
Arachne
11
3
4
4.33
W
Kukulkan
Raverse
Kukulkan
5
1
7
8.5
L
Artio
Resolve
Artio
0
6
1
0.08
L
Janus
Wraithyn
Janus
0
4
0
0
W
Ullr
Zenkken
Ullr
2
0
8
6
W
Shiva
hybrîd
Shiva
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,389
Damage
35,969
78,387
Taken
72,674
51,788
Mitigated
45,599
29,749
Healing
14,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,294
3,959
1,104
6,342
21,011
21,453
326
4,079
16,932
0
27,610
L
12,937
3,745
0
2,625
11,585
7,845
2,190
1,909
9,676
102,974
0
L
Mercury
Inbowned
Mercury
3,442
541
1,093
1,533
16,988
10,876
0
3,078
13,259
0
27,758
L
10,070
3,939
0
2,011
18,295
6,565
44
1,949
16,346
0
95,715
W
Arachne
MrSynica
Arachne
13,587
8,805
0
12,230
21,373
8,165
2,345
5,917
15,180
0
111,376
W
Kukulkan
Raverse
Kukulkan
7,612
1,137
0
467
5,883
2,678
1,304
1,396
4,487
101,569
0
L
Artio
Resolve
Artio
4,625
510
266
5,768
17,100
17,815
0
0
17,100
58,486
0
L
Janus
Wraithyn
Janus
4,895
261
0
958
8,706
2,498
0
676
8,030
82,045
0
W
Ullr
Zenkken
Ullr
8,002
3,719
0
1,687
10,888
3,614
0
5,152
5,736
0
131,688
W
Shiva
hybrîd
Shiva
14,894
4,250
140
7,779
19,232
15,878
1,212
6,865
11,368
0
93,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,892
Gold Earned
50,467
682
Minions Killed
678
0
Camps Cleared
0
2,264,208
Distance Traveled
2,194,591
40
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,946
521
29
1
0
427,117
6
L
Sol
11,652
555
181
9
0
372,792
4
L
Mercury
8,749
417
37
2
0
506,245
10
L
Ne Zha
10,290
490
142
7
0
458,882
9
W
Arachne
13,363
636
138
7
0
488,370
5
W
Kukulkan
13,038
621
164
8
0
453,680
14
L
Artio
9,556
455
129
6
0
379,839
6
L
Janus
10,220
487
189
9
0
476,833
4
W
Ullr
13,496
643
190
9
0
452,664
11
W
Shiva
14,049
669
161
8
0
442,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role