Player Matchup

Cthulhu
Cthulhu
AlexGhost42
Cthulhu
Level 47
God Stats
3W - 7L
1,378 SR
Queue Stats
48W - 52L
1,446 Elo+
Solo
Heimdallr
Heimdallr
Mist Vitality
Heimdallr
Level 25
God Stats
24W - 21L
1,687 SR
Queue Stats
245W - 297L
1,385 Elo+
Party 3
Sol
Sol
SholitoxD3171
Sol
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 48L
1,500 Elo+
Party 4
Neith
Neith
Sundér
Neith
Level 158
God Stats
10W - 6L
1,698 SR
Queue Stats
128W - 111L
1,489 Elo+
Party 4
Sylvanus
Sylvanus
TheRealDownz
Sylvanus
Level 108
God Stats
16W - 7L
1,498 SR
Queue Stats
288W - 332L
1,464 Elo+
Party 3
Team Averages
Level 68
1,552 SR
1,457 Elo+

VS

Team Averages
Level 79
1,622 SR
1,413 Elo+
King Arthur
King Arthur
Angel_Pepperoni
King Arthur
Level 123
God Stats
2W - 7L
1,724 SR
Queue Stats
181W - 189L
1,484 Elo+
Party 1
Skadi
Skadi
DrPupurrri
Skadi
Level 70
God Stats
5W - 3L
1,703 SR
Queue Stats
19W - 16L
1,468 Elo+
Party 2
Baron Samedi
Baron Samedi
Mr-Oogie_Boogie2
Baron Samedi
Level 25
God Stats
7W - 5L
1,589 SR
Queue Stats
9W - 10L
1,124 Elo+
Party 2
Xing Tian
Xing Tian
Pigsaw89
Xing Tian
Level 46
God Stats
20W - 28L
1,480 SR
Queue Stats
154W - 151L
1,408 Elo+
Party 1
Loki
Loki
kikeluis01
Loki
Level 129
God Stats
4W - 4L
1,617 SR
Queue Stats
70W - 51L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlexGhost42
Cthulhu
13
5 / 1 / 3
8,188
546
6,397
8,212
7,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Mist Vitality
Heimdallr
13
0 / 3 / 6
7,282
485
5,848
8,915
3,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 6
8,529
569
8,664
9,835
4,113
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Sundér
Neith
14
11 / 0 / 5
9,185
612
7,863
6,502
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
TheRealDownz
Sylvanus
14
2 / 5 / 1
8,411
561
10,856
17,229
17,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Angel_Pepperoni
King Arthur
15
3 / 4 / 2
8,499
567
11,750
17,677
14,689
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
10
2 / 5 / 2
6,386
426
5,980
7,630
1,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Mr-Oogie_Boogie2
Baron Samedi
10
0 / 8 / 2
6,370
425
2,765
9,285
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Pigsaw89
Xing Tian
10
0 / 2 / 2
6,434
429
896
10,672
6,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
6 / 2 / 0
8,766
584
9,214
11,119
3,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
21
Kills
11
12
Deaths
21
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlexGhost42
Cthulhu
5
1
3
6.5
L
King Arthur
Angel_Pepperoni
King Arthur
3
4
2
1
L
Skadi
2
5
2
0.6
W
Heimdallr
Mist Vitality
Heimdallr
0
3
6
1
L
Baron Samedi
Mr-Oogie_Boogie2
Baron Samedi
0
8
2
0.13
L
Xing Tian
Pigsaw89
Xing Tian
0
2
2
0.5
W
3
3
6
2
W
Neith
Sundér
Neith
11
0
5
13.5
W
Sylvanus
TheRealDownz
Sylvanus
2
5
1
0.5
L
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,628
Damage
30,605
50,693
Taken
56,383
35,417
Mitigated
30,149
16,412
Healing
11,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlexGhost42
Cthulhu
6,397
291
771
1,659
8,212
7,787
0
1,074
7,138
25,820
0
L
King Arthur
Angel_Pepperoni
King Arthur
11,750
2,015
0
3,187
17,677
14,689
40
10,009
7,668
0
63,593
L
Skadi
5,980
3,296
0
1,508
7,630
1,952
0
3,239
4,391
0
31,799
W
Heimdallr
Mist Vitality
Heimdallr
5,848
2,710
0
1,780
8,915
3,505
115
200
8,715
0
49,271
L
Baron Samedi
Mr-Oogie_Boogie2
Baron Samedi
2,765
102
123
1,450
9,285
3,462
168
4,179
5,106
22,352
0
L
Xing Tian
Pigsaw89
Xing Tian
896
64
166
3,456
10,672
6,082
0
3,838
6,834
14,740
0
W
8,664
3,213
0
2,891
9,835
4,113
96
1,334
8,179
54,481
8,147
W
Neith
Sundér
Neith
7,863
2,916
0
2,380
6,502
2,687
624
539
5,963
0
42,830
W
Sylvanus
TheRealDownz
Sylvanus
10,856
4,167
0
6,931
17,229
17,325
858
514
16,715
46,143
11,096
L
9,214
2,029
0
1,271
11,119
3,964
0
2,150
8,969
0
68,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,595
Gold Earned
36,455
419
Minions Killed
380
0
Camps Cleared
0
1,286,890
Distance Traveled
1,413,266
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,188
546
43
3
0
305,469
3
L
King Arthur
8,499
567
125
8
0
277,408
1
L
Skadi
6,386
426
72
5
0
263,909
1
W
Heimdallr
7,282
485
78
5
0
265,977
3
L
Baron Samedi
6,370
425
43
3
0
228,888
0
L
Xing Tian
6,434
429
18
1
0
304,545
0
W
Sol
8,529
569
113
8
0
263,953
5
W
Neith
9,185
612
73
5
0
261,625
1
W
Sylvanus
8,411
561
112
7
0
189,866
1
L
Loki
8,766
584
122
8
0
338,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role