Player Matchup

Ganesha
Ganesha
Scruffy_kittens
Ganesha
Level 124
God Stats
7W - 6L
1,533 SR
Queue Stats
69W - 55L
1,518 Elo+
Party 1
Arachne
Arachne
TKBlackMamba
Arachne
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
294W - 211L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
kingchieloka
Baron Samedi
Level 151
God Stats
29W - 9L
1,581 SR
Queue Stats
159W - 121L
1,568 Elo+
Party 1
Vulcan
Vulcan
montelong12
Vulcan
Level 128
God Stats
5W - 1L
1,691 SR
Queue Stats
163W - 112L
1,543 Elo+
Party 1
Chiron
Chiron
ntalotta
Chiron
Level 160
God Stats
2W - 1L
1,717 SR
Queue Stats
152W - 113L
1,518 Elo+
Party 1
Team Averages
Level 145
1,604 SR
1,538 Elo+

VS

Team Averages
Level 91
1,495 SR
1,453 Elo+
Cupid
Cupid
 
Cupid
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
EviLOutReach
Charybdis
Level 81
God Stats
1W - 3L
1,260 SR
Queue Stats
35W - 37L
1,234 Elo+
Party 3
Eset
Eset
SombraCaminante
Eset
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 84L
1,327 Elo+
Party 3
Loki
Loki
jeslinj
Loki
Level 105
God Stats
1W - 1L
1,713 SR
Queue Stats
3W - 1L
1,776 Elo+
Party 2
Xing Tian
Xing Tian
stewiemustkill
Xing Tian
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 23
10,736
1,074
8,376
12,342
14,699
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
TKBlackMamba
Arachne
17
7 / 3 / 12
11,208
1,121
13,311
11,514
5,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
kingchieloka
Baron Samedi
17
9 / 0 / 14
11,882
1,188
23,200
7,921
3,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
18
5 / 0 / 14
11,407
1,141
13,506
5,095
1,526
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
ntalotta
Chiron
17
7 / 0 / 16
11,623
1,162
11,835
4,270
1,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

278

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
1 / 4 / 1
9,723
972
7,901
10,893
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
EviLOutReach
Charybdis
15
0 / 4 / 2
9,647
965
7,933
15,742
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 7 / 3
9,653
965
9,272
14,240
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
jeslinj
Loki
15
1 / 8 / 2
9,642
964
5,281
12,340
3,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Xing Tian
stewiemustkill
Xing Tian
15
1 / 5 / 2
10,463
1,046
8,600
21,547
22,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
13
28
Kills
3
3
Deaths
28
79
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
4
1
0.38
L
Charybdis
EviLOutReach
Charybdis
0
4
2
0.25
W
0
0
23
11.5
L
0
7
3
0.21
W
Arachne
TKBlackMamba
Arachne
7
3
12
4.33
L
Loki
jeslinj
Loki
1
8
2
0.25
W
Baron Samedi
kingchieloka
Baron Samedi
9
0
14
16
W
Vulcan
5
0
14
12
W
Chiron
ntalotta
Chiron
7
0
16
15
L
Xing Tian
stewiemustkill
Xing Tian
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,228
Damage
38,987
41,142
Taken
74,762
25,953
Mitigated
38,671
15,562
Healing
6,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,901
4,697
1,704
297
10,893
3,774
0
6,981
3,912
0
27,662
L
Charybdis
EviLOutReach
Charybdis
7,933
4,242
0
3,105
15,742
4,611
0
10,301
5,441
0
42,750
W
8,376
191
0
420
12,342
14,699
0
4,984
7,358
19,870
0
L
9,272
384
116
668
14,240
4,212
0
8,044
6,196
24,235
0
W
Arachne
TKBlackMamba
Arachne
13,311
8,248
0
2,776
11,514
5,044
0
5,527
5,987
0
20,363
L
Loki
jeslinj
Loki
5,281
956
24
204
12,340
3,911
0
5,222
7,118
0
18,876
W
Baron Samedi
kingchieloka
Baron Samedi
23,200
1,629
4,938
4,282
7,921
3,194
0
3,647
4,274
40,937
0
W
Vulcan
13,506
8,127
0
27
5,095
1,526
0
2,769
2,326
34,314
0
W
Chiron
ntalotta
Chiron
11,835
2,218
1,174
1,945
4,270
1,490
0
945
3,325
0
32,366
L
Xing Tian
stewiemustkill
Xing Tian
8,600
421
0
866
21,547
22,163
0
14,534
7,013
19,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,856
Gold Earned
49,128
178
Minions Killed
239
7
Camps Cleared
5
1,072,948
Distance Traveled
951,811
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,723
972
47
5
1
185,097
1
L
Charybdis
9,647
965
84
8
2
166,349
0
W
Ganesha
10,736
1,074
3
0
0
216,761
0
L
Eset
9,653
965
52
5
1
186,201
0
W
Arachne
11,208
1,121
15
2
5
209,803
0
L
Loki
9,642
964
29
3
0
196,351
0
W
Baron Samedi
11,882
1,188
52
5
0
209,179
0
W
Vulcan
11,407
1,141
63
6
1
215,987
0
W
Chiron
11,623
1,162
45
5
1
221,218
2
L
Xing Tian
10,463
1,046
27
3
1
217,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role