Player Matchup

Kukulkan
Kukulkan
FluFFy_GiNgEr_88
Kukulkan
Level 87
God Stats
12W - 16L
1,414 SR
Queue Stats
25W - 48L
1,355 Elo+
Solo
Bellona
Bellona
Imsandyyy
Bellona
Level 13
God Stats
5W - 11L
1,335 SR
Queue Stats
11W - 26L
1,296 Elo+
Party 1
Nu Wa
Nu Wa
ParadoXComet2
Nu Wa
Level 54
God Stats
0W - 2L
1,292 SR
Queue Stats
21W - 36L
1,236 Elo+
Solo
Freya
Freya
freedan866
Freya
Level 146
God Stats
3W - 4L
1,430 SR
Queue Stats
368W - 372L
1,528 Elo+
Solo
Chiron
Chiron
szivattyu
Chiron
Level 44
God Stats
2W - 1L
1,932 SR
Queue Stats
28W - 38L
1,394 Elo+
Party 1
Team Averages
Level 69
1,481 SR
1,362 Elo+

VS

Team Averages
Level 44
1,422 SR
1,436 Elo+
Jormungandr
Jormungandr
PizzaVomitz
Jormungandr
Level 26
God Stats
8W - 14L
1,324 SR
Queue Stats
54W - 72L
1,345 Elo+
Solo
Danzaburou
Danzaburou
RandoCommando
Danzaburou
Level 47
God Stats
32W - 29L
1,547 SR
Queue Stats
177W - 202L
1,471 Elo+
Solo
Awilix
Awilix
SmashYoTiddies
Awilix
Level 64
God Stats
29W - 30L
1,295 SR
Queue Stats
33W - 34L
1,393 Elo+
Solo
Ra
Ra
hathory_
Ra
Level 25
God Stats
2W - 0L
1,614 SR
Queue Stats
40W - 61L
1,456 Elo+
Solo
Merlin
Merlin
keez2000
Merlin
Level 60
God Stats
3W - 5L
1,330 SR
Queue Stats
241W - 231L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 1
11,023
689
6,976
16,320
6,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Imsandyyy
Bellona
15
0 / 4 / 1
8,996
562
1,055
10,856
5,052
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 2 / 0
9,752
610
13,558
9,408
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
14
0 / 0 / 0
9,174
573
3,270
10,188
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
szivattyu
Chiron
17
1 / 3 / 1
10,416
651
11,257
15,270
5,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PizzaVomitz
Jormungandr
17
0 / 0 / 12
11,288
706
11,519
10,699
9,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
RandoCommando
Danzaburou
20
5 / 0 / 4
12,955
810
10,968
12,179
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
6 / 1 / 4
12,560
785
8,755
10,584
4,232
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 1 / 3
12,736
796
13,905
15,488
7,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
keez2000
Merlin
18
2 / 0 / 6
11,235
702
9,458
8,770
6,773
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
17
17
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Bellona
Imsandyyy
Bellona
0
4
1
0.13
L
0
2
0
0
W
Jormungandr
PizzaVomitz
Jormungandr
0
0
12
6
W
Danzaburou
RandoCommando
Danzaburou
5
0
4
7
W
6
1
4
8
L
Freya
0
0
0
0
W
4
1
3
5.5
W
Merlin
keez2000
Merlin
2
0
6
5
L
Chiron
szivattyu
Chiron
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,116
Damage
54,605
62,042
Taken
57,720
24,372
Mitigated
32,178
12,599
Healing
22,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,976
401
0
2,638
16,320
6,303
0
7,184
8,960
56,952
0
L
Bellona
Imsandyyy
Bellona
1,055
413
0
320
10,856
5,052
0
5,485
5,228
0
3,413
L
13,558
2,267
609
2,830
9,408
3,240
0
4,515
4,801
40,863
0
W
Jormungandr
PizzaVomitz
Jormungandr
11,519
2,452
0
2,191
10,699
9,037
0
4,017
6,434
30,475
0
W
Danzaburou
RandoCommando
Danzaburou
10,968
4,357
0
7,009
12,179
4,819
3,667
3,169
8,758
0
66,881
W
8,755
2,442
0
2,740
10,584
4,232
3,474
3,919
6,321
0
40,275
L
Freya
3,270
676
0
1,977
10,188
3,898
0
8,089
2,071
20,465
2,000
W
13,905
1,072
2,009
6,452
15,488
7,317
598
6,850
8,280
86,981
0
W
Merlin
keez2000
Merlin
9,458
60
68
2,513
8,770
6,773
213
4,100
4,336
22,129
0
L
Chiron
szivattyu
Chiron
11,257
2,822
736
3,489
15,270
5,879
0
9,241
5,897
0
38,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,361
Gold Earned
60,774
261
Minions Killed
366
0
Camps Cleared
0
1,558,005
Distance Traveled
1,785,529
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,023
689
97
6
0
284,175
1
L
Bellona
8,996
562
6
0
0
305,785
0
L
Nu Wa
9,752
610
48
3
0
302,084
1
W
Jormungandr
11,288
706
33
2
0
358,316
3
W
Danzaburou
12,955
810
109
7
0
350,172
0
W
Awilix
12,560
785
58
4
0
355,554
0
L
Freya
9,174
573
43
3
0
343,298
1
W
Ra
12,736
796
137
9
0
388,142
6
W
Merlin
11,235
702
29
2
0
333,345
0
L
Chiron
10,416
651
67
4
0
322,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role