Player Matchup

Tyr
Tyr
X_pedrao-_X
Tyr
Level 29
God Stats
4W - 5L
1,583 SR
Queue Stats
17W - 21L
1,434 Elo+
Party 1
Tsukuyomi
Tsukuyomi
independente_btu
Tsukuyomi
Level 99
God Stats
1W - 0L
1,514 SR
Queue Stats
14W - 18L
1,435 Elo+
Party 1
Jing Wei
Jing Wei
piriquitinL2_S2
Jing Wei
Level 63
God Stats
1W - 1L
1,328 SR
Queue Stats
20W - 25L
1,386 Elo+
Party 1
Team Averages
Level 64
1,475 SR
1,418 Elo+

VS

Team Averages
Level 68
1,481 SR
1,350 Elo+
Gilgamesh
Gilgamesh
DA_K1LLA_LU1G1
Gilgamesh
Level 56
God Stats
1W - 2L
1,533 SR
Queue Stats
24W - 23L
1,505 Elo+
Party 2
Anhur
Anhur
GhostRunner242
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,090 Elo+
Solo
Anubis
Anubis
wimpykid0002
Anubis
Level 81
God Stats
21W - 13L
1,409 SR
Queue Stats
164W - 180L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 19
13,342
741
9,278
21,097
24,975
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
19
11 / 6 / 12
14,105
784
28,207
25,155
9,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
19
13 / 2 / 10
14,882
827
20,783
12,825
4,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DA_K1LLA_LU1G1
Gilgamesh
17
4 / 6 / 7
12,001
667
12,327
28,441
37,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
3 / 15 / 6
11,686
649
5,098
18,595
4,319
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
17
6 / 6 / 5
12,686
705
20,302
19,822
7,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
27
Kills
13
13
Deaths
27
41
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DA_K1LLA_LU1G1
Gilgamesh
4
6
7
1.25
L
3
15
6
0.4
W
3
5
19
2.5
W
Tsukuyomi
11
6
12
2.83
W
Jing Wei
13
2
10
9
L
Anubis
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,268
Damage
37,727
59,077
Taken
66,858
39,877
Mitigated
48,980
13,258
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DA_K1LLA_LU1G1
Gilgamesh
12,327
3,010
0
6,468
28,441
37,351
204
225
28,216
0
30,281
L
5,098
2,095
208
1,786
18,595
4,319
34
0
18,595
0
22,441
W
9,278
1,411
598
4,410
21,097
24,975
280
6,096
15,001
0
18,655
W
Tsukuyomi
28,207
6,178
0
8,028
25,155
9,906
599
8,781
16,374
0
65,208
W
Jing Wei
20,783
13,171
0
222
12,825
4,996
1,599
5,856
6,969
0
69,097
L
Anubis
20,302
968
506
5,614
19,822
7,310
43
0
19,822
53,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,329
Gold Earned
36,373
195
Minions Killed
133
10
Camps Cleared
5
1,044,883
Distance Traveled
768,876
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,001
667
34
2
2
302,929
1
L
Anhur
11,686
649
30
2
2
198,745
0
W
Tyr
13,342
741
15
1
2
377,429
1
W
Tsukuyomi
14,105
784
76
4
6
315,355
2
W
Jing Wei
14,882
827
104
6
2
352,099
2
L
Anubis
12,686
705
69
4
1
267,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role