Player Matchup

Cupid
Cupid
 
Cupid
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Odin
Odin
BadPac
Odin
Level 144
God Stats
4W - 7L
1,356 SR
Queue Stats
359W - 412L
1,499 Elo+
Party 4
Cthulhu
Cthulhu
McGregor
Cthulhu
Level 155
God Stats
4W - 1L
1,322 SR
Queue Stats
630W - 537L
1,508 Elo+
Party 3
Fafnir
Fafnir
MenagoChicken
Fafnir
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,901 Elo+
Solo
Tiamat
Tiamat
Molti
Tiamat
Level 79
God Stats
2W - 1L
1,703 SR
Queue Stats
303W - 258L
1,510 Elo+
Party 3
Team Averages
Level 123
1,476 SR
1,584 Elo+

VS

Team Averages
Level 80
1,553 SR
1,422 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Donhaakon
Olorun
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 136L
1,395 Elo+
Party 1
Freya
Freya
J2kOnoseJedi
Freya
Level 119
God Stats
19W - 23L
1,542 SR
Queue Stats
589W - 584L
1,452 Elo+
Party 2
Ganesha
Ganesha
Oh xWelshie
Ganesha
Level 41
God Stats
1W - 2L
1,720 SR
Queue Stats
280W - 289L
1,406 Elo+
Party 2
Hera
Hera
mADishc0w
Hera
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 160L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
9 / 1 / 15
9,805
891
11,367
7,605
3,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odin
BadPac
Odin
17
8 / 1 / 19
9,676
880
9,989
17,357
10,327
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
McGregor
Cthulhu
17
6 / 3 / 19
10,079
916
14,467
14,489
13,254
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 2 / 17
8,749
795
3,534
10,179
12,571
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Molti
Tiamat
15
5 / 3 / 18
8,929
812
9,127
10,225
11,172
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
3 / 5 / 2
9,221
838
11,827
11,825
4,990
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Donhaakon
Olorun
11
0 / 8 / 2
6,927
630
4,472
11,462
4,383
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 4
8,479
771
9,780
7,996
3,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Oh xWelshie
Ganesha
16
2 / 6 / 8
8,914
810
9,138
14,118
14,383
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
12
3 / 6 / 1
7,832
712
6,650
8,098
3,341
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
27
29
Kills
10
10
Deaths
29
88
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
9
1
15
16.5
L
Jing Wei
 
Jing Wei
3
5
2
0.8
W
Odin
BadPac
Odin
8
1
19
17.5
L
Olorun
Donhaakon
Olorun
0
8
2
0.13
L
2
4
4
1
W
Cthulhu
McGregor
Cthulhu
6
3
19
5.17
W
1
2
17
4.75
W
Tiamat
Molti
Tiamat
5
3
18
4.67
L
Ganesha
Oh xWelshie
Ganesha
2
6
8
1
L
Hera
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,484
Damage
41,867
59,855
Taken
53,499
51,097
Mitigated
30,567
26,922
Healing
13,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
11,367
5,325
4,260
2,453
7,605
3,773
1,285
3,389
4,216
0
23,670
L
Jing Wei
 
Jing Wei
11,827
9,809
745
2,997
11,825
4,990
207
5,125
6,496
0
25,893
W
Odin
BadPac
Odin
9,989
1,463
1,430
7,943
17,357
10,327
1,022
7,431
9,926
0
14,751
L
Olorun
Donhaakon
Olorun
4,472
1,847
2,024
1,820
11,462
4,383
0
5,242
5,905
9,852
0
L
9,780
2,849
113
1,307
7,996
3,470
141
3,760
4,084
17,499
1,036
W
Cthulhu
McGregor
Cthulhu
14,467
774
2,242
3,749
14,489
13,254
705
8,441
6,048
33,800
0
W
3,534
955
628
1,678
10,179
12,571
1,049
4,880
5,299
12,660
0
W
Tiamat
Molti
Tiamat
9,127
861
954
1,585
10,225
11,172
689
5,061
5,164
16,304
0
L
Ganesha
Oh xWelshie
Ganesha
9,138
585
1,487
1,867
14,118
14,383
0
6,322
7,408
16,215
0
L
Hera
6,650
2,629
522
668
8,098
3,341
0
5,410
2,478
12,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,238
Gold Earned
41,373
105
Minions Killed
83
0
Camps Cleared
0
1,041,463
Distance Traveled
863,251
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,805
891
24
2
0
203,153
0
L
Jing Wei
9,221
838
36
3
0
167,328
0
W
Odin
9,676
880
10
1
0
228,696
0
L
Olorun
6,927
630
11
1
0
158,539
0
L
Freya
8,479
771
24
2
0
203,616
1
W
Cthulhu
10,079
916
45
4
0
222,982
0
W
Fafnir
8,749
795
15
1
0
183,710
0
W
Tiamat
8,929
812
11
1
0
202,922
0
L
Ganesha
8,914
810
0
0
0
170,769
0
L
Hera
7,832
712
12
1
0
162,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role