Player Matchup

He Bo
He Bo
WaldoFaldo
He Bo
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,206 Elo+
Party 1
Ymir
Ymir
Wulfrikito
Ymir
Level 87
God Stats
0W - 1L
1,366 SR
Queue Stats
27W - 39L
1,339 Elo+
Party 1
Set
Set
ayventura
Set
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,206 Elo+
Party 1
Team Averages
Level 101
1,455 SR
1,250 Elo+

VS

Team Averages
Level 33
1,500 SR
1,186 Elo+
Neith
Neith
Undosama
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,163 Elo+
Party 2
Sobek
Sobek
baspig
Sobek
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,198 Elo+
Party 2
Eset
Eset
chipsxxzakje
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
4 / 11 / 5
12,356
727
10,212
16,619
5,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 6 / 4
12,242
720
10,655
25,863
30,949
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
1 / 6 / 8
10,836
637
15,022
19,624
12,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Undosama
Neith
18
12 / 6 / 8
13,831
814
26,868
15,315
7,039
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sobek
baspig
Sobek
17
1 / 1 / 21
12,923
760
8,273
17,482
25,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 3 / 12
13,758
809
18,384
15,187
7,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
10
Kills
23
23
Deaths
10
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Neith
Undosama
Neith
12
6
8
2.67
L
He Bo
4
11
5
0.59
L
5
6
4
1.17
L
1
6
8
0.83
W
Sobek
baspig
Sobek
1
1
21
11.5
W
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,889
Damage
53,525
62,106
Taken
47,984
48,860
Mitigated
40,695
5,176
Healing
16,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Undosama
Neith
26,868
12,819
0
2,309
15,315
7,039
1,889
7,693
7,417
0
55,086
L
He Bo
10,212
0
0
1,916
16,619
5,027
0
5,901
10,410
38,652
0
L
10,655
762
0
0
25,863
30,949
0
10,359
14,034
30,179
0
L
15,022
5,318
0
3,260
19,624
12,884
0
8,089
10,860
0
44,210
W
Sobek
baspig
Sobek
8,273
1,115
0
4,945
17,482
25,665
646
5,822
11,241
16,564
0
W
18,384
1,318
2,293
7,419
15,187
7,991
849
7,352
7,647
58,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,434
Gold Earned
40,512
153
Minions Killed
185
6
Camps Cleared
2
858,849
Distance Traveled
874,713
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,831
814
70
4
0
248,444
1
L
He Bo
12,356
727
65
4
1
244,822
3
L
Ymir
12,242
720
27
2
0
308,715
1
L
Set
10,836
637
61
4
5
305,312
3
W
Sobek
12,923
760
9
1
0
314,303
1
W
Eset
13,758
809
106
6
2
311,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role