Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Damiauu
Khepri
Level 65
God Stats
9W - 6L
1,568 SR
Queue Stats
96W - 81L
1,521 Elo+
Solo
Aphrodite
Aphrodite
Deus-Ex_Ragnarok
Aphrodite
Level 81
God Stats
39W - 36L
1,525 SR
Queue Stats
1,190W - 1,222L
1,445 Elo+
Solo
Ymir
Ymir
Wksy_The_Candle
Ymir
Level 128
God Stats
4W - 6L
1,527 SR
Queue Stats
274W - 282L
1,426 Elo+
Solo
Set
Set
XXmasacreX78
Set
Level 81
God Stats
7W - 11L
1,500 SR
Queue Stats
448W - 453L
1,475 Elo+
Solo
Team Averages
Level 95
1,524 SR
1,473 Elo+

VS

Team Averages
Level 96
1,520 SR
1,474 Elo+
Atlas
Atlas
Krionix47
Atlas
Level 106
God Stats
20W - 26L
1,455 SR
Queue Stats
749W - 762L
1,535 Elo+
Solo
Kali
Kali
Shincuo
Kali
Level 62
God Stats
16W - 7L
1,599 SR
Queue Stats
59W - 47L
1,500 Elo+
Solo
Mulan
Mulan
TrapLand507
Mulan
Level 123
God Stats
11W - 5L
1,649 SR
Queue Stats
620W - 635L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ruby_code60
Morgan Le Fay
Level 85
God Stats
14W - 25L
1,295 SR
Queue Stats
473W - 512L
1,447 Elo+
Solo
Apollo
Apollo
xFATALSk1LLZx
Apollo
Level 102
God Stats
27W - 26L
1,604 SR
Queue Stats
423W - 412L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 3 / 0
6,158
560
7,016
8,261
1,732
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Damiauu
Khepri
9
0 / 2 / 2
5,454
496
1,727
7,672
3,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
9
1 / 5 / 1
5,535
503
5,588
8,609
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 1
5,476
498
5,861
8,034
3,541
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 1 / 0
6,556
596
1,948
7,011
4,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Krionix47
Atlas
10
1 / 1 / 6
6,154
559
4,626
10,046
4,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
Shincuo
Kali
12
8 / 1 / 1
7,435
676
4,580
9,363
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 3
6,896
627
4,809
5,012
2,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
ruby_code60
Morgan Le Fay
10
1 / 1 / 6
6,153
559
5,645
5,975
3,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 1 / 1
6,624
602
5,565
8,106
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
14
14
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
3
0
0.67
L
Khepri
Damiauu
Khepri
0
2
2
0.5
L
Aphrodite
1
5
1
0.3
W
Atlas
Krionix47
Atlas
1
1
6
4
W
Kali
Shincuo
Kali
8
1
1
8.5
W
1
0
3
2.5
L
1
3
1
0.5
L
0
1
0
0
W
Morgan Le Fay
ruby_code60
Morgan Le Fay
1
1
6
4
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,140
Damage
25,225
39,587
Taken
38,502
15,891
Mitigated
15,448
13,267
Healing
15,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,016
3,661
0
2,718
8,261
1,732
0
1,155
7,106
0
40,133
L
Khepri
Damiauu
Khepri
1,727
93
1,167
1,968
7,672
3,048
0
2,889
4,783
11,565
0
L
Aphrodite
5,588
437
523
3,882
8,609
2,941
0
4,207
4,402
33,148
0
W
Atlas
Krionix47
Atlas
4,626
1,948
1,370
2,293
10,046
4,525
0
3,843
6,203
23,344
0
W
Kali
Shincuo
Kali
4,580
1,923
0
3,334
9,363
3,502
0
3,493
5,870
0
41,980
W
4,809
593
0
3,022
5,012
2,498
408
428
4,584
0
38,557
L
5,861
1,019
0
1,770
8,034
3,541
0
2,020
6,014
25,726
3,295
L
1,948
953
0
1,239
7,011
4,629
0
0
7,011
0
39,350
W
Morgan Le Fay
ruby_code60
Morgan Le Fay
5,645
780
0
1,593
5,975
3,201
624
4,551
1,424
31,771
0
W
5,565
4,441
0
3,559
8,106
1,722
0
671
7,435
0
36,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,179
Gold Earned
33,262
305
Minions Killed
337
0
Camps Cleared
0
1,061,053
Distance Traveled
1,110,151
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,158
560
77
7
0
188,587
2
L
Khepri
5,454
496
13
1
0
228,939
5
L
Aphrodite
5,535
503
54
5
0
209,517
5
W
Atlas
6,154
559
36
3
0
217,016
0
W
Kali
7,435
676
80
7
0
253,624
2
W
Mulan
6,896
627
91
8
0
223,380
1
L
Ymir
5,476
498
59
5
0
219,204
2
L
Set
6,556
596
102
9
0
214,806
4
W
Morgan Le Fay
6,153
559
54
5
0
217,152
5
W
Apollo
6,624
602
76
7
0
198,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role