Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
moura2207
Ullr
Level 126
God Stats
0W - 2L
1,468 SR
Queue Stats
51W - 49L
1,562 Elo+
Party 3
Thor
Thor
nairodxxz
Thor
Level 29
God Stats
1W - 3L
1,374 SR
Queue Stats
67W - 67L
1,366 Elo+
Party 1
Gilgamesh
Gilgamesh
nicolasnbo
Gilgamesh
Level 42
God Stats
11W - 9L
1,480 SR
Queue Stats
140W - 139L
1,359 Elo+
Party 1
Kukulkan
Kukulkan
semiyasin57
Kukulkan
Level 16
God Stats
0W - 1L
1,085 SR
Queue Stats
1W - 3L
1,367 Elo+
Party 3
Team Averages
Level 54
1,381 SR
1,431 Elo+

VS

Team Averages
Level 97
1,580 SR
1,520 Elo+
Thanatos
Thanatos
BAQ8
Thanatos
Level 128
God Stats
5W - 3L
1,302 SR
Queue Stats
188W - 172L
1,553 Elo+
Party 2
Mulan
Mulan
ILLUSIONQ8Y
Mulan
Level 24
God Stats
11W - 2L
1,790 SR
Queue Stats
11W - 5L
1,647 Elo+
Party 2
Ra
Ra
InSaNeQ8
Ra
Level 144
God Stats
18W - 9L
1,731 SR
Queue Stats
179W - 148L
1,559 Elo+
Party 2
Hou Yi
Hou Yi
SlayerKWT
Hou Yi
Level 123
God Stats
45W - 30L
1,577 SR
Queue Stats
399W - 339L
1,505 Elo+
Party 2
Zeus
Zeus
beedog289
Zeus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 7 / 0
5,117
512
4,003
8,913
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
9
0 / 5 / 5
5,334
533
3,019
5,746
935
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
7
0 / 6 / 1
4,549
455
1,295
6,718
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
nicolasnbo
Gilgamesh
10
6 / 6 / 1
6,630
663
5,055
9,908
3,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
semiyasin57
Kukulkan
8
0 / 3 / 3
4,746
475
1,204
4,632
1,213
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BAQ8
Thanatos
12
8 / 1 / 2
7,063
706
7,965
6,888
6,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
3 / 3 / 6
5,778
578
4,238
6,491
4,667
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
3 / 1 / 4
6,498
650
3,930
5,040
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
SlayerKWT
Hou Yi
10
6 / 2 / 5
6,272
627
6,360
6,259
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
10
7 / 2 / 3
6,189
619
4,358
5,045
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
27
27
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
7
0
0.29
W
Thanatos
BAQ8
Thanatos
8
1
2
9
W
3
3
6
2
W
3
1
4
5
W
Hou Yi
SlayerKWT
Hou Yi
6
2
5
4.25
W
Zeus
7
2
3
4.25
L
Ullr
0
5
5
0.5
L
Thor
0
6
1
0.08
L
Gilgamesh
nicolasnbo
Gilgamesh
6
6
1
1.08
L
Kukulkan
semiyasin57
Kukulkan
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,576
Damage
26,851
35,917
Taken
29,723
9,361
Mitigated
15,615
4,048
Healing
15,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,003
1,077
0
2,050
8,913
2,503
0
907
7,844
0
17,743
W
Thanatos
BAQ8
Thanatos
7,965
1,640
0
8,114
6,888
6,114
0
0
6,888
0
32,651
W
4,238
636
200
1,253
6,491
4,667
21
117
6,374
0
12,713
W
3,930
364
312
1,742
5,040
1,677
94
365
4,675
43,492
0
W
Hou Yi
SlayerKWT
Hou Yi
6,360
3,747
0
2,066
6,259
1,896
0
0
6,259
0
42,719
W
Zeus
4,358
767
0
2,230
5,045
1,261
0
722
4,323
22,444
0
L
Ullr
3,019
1,016
0
640
5,746
935
0
1,644
4,102
0
22,019
L
Thor
1,295
381
0
532
6,718
1,642
0
924
5,499
0
10,456
L
Gilgamesh
nicolasnbo
Gilgamesh
5,055
1,618
0
366
9,908
3,068
0
2,014
7,894
0
13,294
L
Kukulkan
semiyasin57
Kukulkan
1,204
402
0
460
4,632
1,213
185
2,799
1,804
20,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,376
Gold Earned
31,800
162
Minions Killed
285
0
Camps Cleared
0
946,235
Distance Traveled
1,029,207
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,117
512
32
3
0
194,199
1
W
Thanatos
7,063
706
66
7
0
223,068
1
W
Mulan
5,778
578
21
2
0
207,215
0
W
Ra
6,498
650
79
8
0
214,184
5
W
Hou Yi
6,272
627
68
7
0
171,200
4
W
Zeus
6,189
619
51
5
0
213,540
1
L
Ullr
5,334
533
49
5
0
195,254
3
L
Thor
4,549
455
34
3
0
176,394
1
L
Gilgamesh
6,630
663
13
1
0
190,828
2
L
Kukulkan
4,746
475
34
3
0
189,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role