Player Matchup

Mercury
Mercury
Dz0nPaker
Mercury
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,419 Elo+
Party 2
Ymir
Ymir
JarlDShady
Ymir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,419 Elo+
Party 2
Ah Puch
Ah Puch
MurderOnTheMove
Ah Puch
Level 87
God Stats
0W - 1L
1,290 SR
Queue Stats
5W - 8L
1,419 Elo+
Party 2
Team Averages
Level 76
1,430 SR
1,419 Elo+

VS

Team Averages
Level 75
1,460 SR
1,453 Elo+
Hun Batz
Hun Batz
Bymar
Hun Batz
Level 127
God Stats
1W - 1L
1,325 SR
Queue Stats
192W - 257L
1,477 Elo+
Party 1
Ao Kuang
Ao Kuang
Nolancrepps1
Ao Kuang
Level 61
God Stats
1W - 3L
1,325 SR
Queue Stats
99W - 134L
1,422 Elo+
Party 1
Tiamat
Tiamat
wshDrink
Tiamat
Level 38
God Stats
3W - 1L
1,730 SR
Queue Stats
47W - 53L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dz0nPaker
Mercury
17
9 / 7 / 3
12,664
745
12,614
13,786
5,167
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 4 / 10
10,930
643
5,925
15,411
17,526
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 6 / 6
11,506
677
15,033
10,175
3,178
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bymar
Hun Batz
18
9 / 5 / 7
13,112
771
16,158
12,353
4,839
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Nolancrepps1
Ao Kuang
16
4 / 5 / 12
11,747
691
6,387
14,430
4,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
wshDrink
Tiamat
17
4 / 3 / 13
12,278
722
10,027
14,554
9,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
13
Kills
17
17
Deaths
13
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Bymar
Hun Batz
9
5
7
2.5
L
Mercury
Dz0nPaker
Mercury
9
7
3
1.5
L
1
4
10
1.5
L
3
6
6
1
W
Ao Kuang
Nolancrepps1
Ao Kuang
4
5
12
2
W
Tiamat
wshDrink
Tiamat
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,572
Damage
32,572
39,372
Taken
41,337
25,871
Mitigated
19,149
4,742
Healing
11,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Bymar
Hun Batz
16,158
3,148
0
839
12,353
4,839
785
6,928
5,425
0
36,238
L
Mercury
Dz0nPaker
Mercury
12,614
4,661
0
1,725
13,786
5,167
0
5,823
7,963
169
46,639
L
5,925
948
350
1,037
15,411
17,526
0
8,333
7,078
14,713
0
L
15,033
1,019
828
802
10,175
3,178
0
2,402
7,773
47,763
0
W
Ao Kuang
Nolancrepps1
Ao Kuang
6,387
3,018
0
4,253
14,430
4,978
975
6,689
7,741
30,528
0
W
Tiamat
wshDrink
Tiamat
10,027
730
0
5,954
14,554
9,332
372
8,262
6,292
54,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,100
Gold Earned
37,137
154
Minions Killed
193
4
Camps Cleared
11
798,696
Distance Traveled
885,187
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,112
771
44
3
3
291,031
1
L
Mercury
12,664
745
57
3
1
279,710
3
L
Ymir
10,930
643
21
1
2
259,126
6
L
Ah Puch
11,506
677
76
4
1
259,860
7
W
Ao Kuang
11,747
691
47
3
8
289,122
1
W
Tiamat
12,278
722
102
6
0
305,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role