Player Matchup

Cliodhna
Cliodhna
AlphaHarpy
Cliodhna
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,444 Elo+
Party 2
Medusa
Medusa
BronzeCarry
Medusa
Level 88
God Stats
2W - 1L
1,491 SR
Queue Stats
134W - 100L
1,614 Elo+
Party 2
Ganesha
Ganesha
SHEluvsBOOGS
Ganesha
Level 44
God Stats
12W - 6L
1,829 SR
Queue Stats
368W - 247L
1,624 Elo+
Party 3
Achilles
Achilles
TotemPrince
Achilles
Level 36
God Stats
22W - 28L
1,518 SR
Queue Stats
364W - 371L
1,570 Elo+
Party 2
Discordia
Discordia
useless
Discordia
Level 100
God Stats
41W - 14L
1,905 SR
Queue Stats
404W - 305L
1,689 Elo+
Party 3
Team Averages
Level 55
1,649 SR
1,588 Elo+

VS

Team Averages
Level 69
1,546 SR
1,463 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
CoomBLASTER69420
Anhur
Level 65
God Stats
9W - 7L
1,631 SR
Queue Stats
190W - 216L
1,534 Elo+
Party 1
Shiva
Shiva
DioxKid
Shiva
Level 39
God Stats
0W - 1L
1,556 SR
Queue Stats
29W - 41L
1,332 Elo+
Party 1
Fenrir
Fenrir
Marth7222
Fenrir
Level 44
God Stats
2W - 6L
1,236 SR
Queue Stats
52W - 69L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Xx_SlyPanda_xX
The Morrigan
Level 114
God Stats
2W - 2L
1,804 SR
Queue Stats
38W - 44L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlphaHarpy
Cliodhna
12
5 / 2 / 5
7,548
581
6,952
8,886
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
13
5 / 3 / 3
8,068
621
7,097
7,977
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
SHEluvsBOOGS
Ganesha
10
0 / 2 / 8
6,676
514
3,875
7,070
4,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
TotemPrince
Achilles
15
6 / 1 / 1
9,147
704
7,538
7,251
5,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
useless
Discordia
13
5 / 3 / 3
8,147
627
7,456
4,603
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
1 / 6 / 4
6,232
479
5,202
13,475
8,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
4 / 4 / 0
6,990
538
4,901
8,436
1,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
DioxKid
Shiva
11
1 / 3 / 0
6,542
503
3,008
9,355
4,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Marth7222
Fenrir
11
4 / 5 / 1
6,686
514
5,794
10,442
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Xx_SlyPanda_xX
The Morrigan
11
1 / 4 / 3
6,528
502
3,516
5,864
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
21
Kills
11
11
Deaths
22
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
6
4
0.5
W
Cliodhna
AlphaHarpy
Cliodhna
5
2
5
3.75
W
Medusa
5
3
3
2.17
L
4
4
0
1
L
Shiva
DioxKid
Shiva
1
3
0
0.33
L
Fenrir
Marth7222
Fenrir
4
5
1
0.9
W
Ganesha
SHEluvsBOOGS
Ganesha
0
2
8
2
W
Achilles
TotemPrince
Achilles
6
1
1
6.5
L
The Morrigan
Xx_SlyPanda_xX
The Morrigan
1
4
3
0.63
W
Discordia
useless
Discordia
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,918
Damage
22,421
35,787
Taken
47,572
15,853
Mitigated
19,234
8,430
Healing
10,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,202
2,881
1,022
4,256
13,475
8,192
0
3,875
9,494
0
22,277
W
Cliodhna
AlphaHarpy
Cliodhna
6,952
1,031
0
1,161
8,886
3,146
61
730
8,156
0
36,179
W
Medusa
7,097
4,489
0
2,512
7,977
1,827
80
663
7,314
0
49,950
L
4,901
3,332
0
1,679
8,436
1,588
25
1,163
7,231
0
33,961
L
Shiva
DioxKid
Shiva
3,008
730
424
1,389
9,355
4,422
107
524
8,831
0
34,118
L
Fenrir
Marth7222
Fenrir
5,794
1,280
0
1,041
10,442
3,470
0
2,680
7,601
0
38,193
W
Ganesha
SHEluvsBOOGS
Ganesha
3,875
531
0
1,106
7,070
4,183
0
862
6,208
14,041
850
W
Achilles
TotemPrince
Achilles
7,538
1,748
0
2,776
7,251
5,375
0
149
6,779
4,049
56,644
L
The Morrigan
Xx_SlyPanda_xX
The Morrigan
3,516
780
0
380
5,864
1,562
0
2,924
2,671
36,222
0
W
Discordia
useless
Discordia
7,456
934
0
875
4,603
1,322
0
1,112
3,491
49,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,586
Gold Earned
32,978
387
Minions Killed
306
0
Camps Cleared
0
1,330,376
Distance Traveled
1,219,150
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,232
479
16
1
0
229,645
9
W
Cliodhna
7,548
581
70
5
0
291,226
2
W
Medusa
8,068
621
92
7
0
245,087
6
L
Anhur
6,990
538
78
6
0
229,624
5
L
Shiva
6,542
503
83
6
0
253,816
1
L
Fenrir
6,686
514
59
5
0
258,242
3
W
Ganesha
6,676
514
2
0
0
270,105
2
W
Achilles
9,147
704
122
9
0
280,484
4
L
The Morrigan
6,528
502
70
5
0
247,823
4
W
Discordia
8,147
627
101
8
0
243,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role