Player Matchup

Morgan Le Fay
Morgan Le Fay
ARC1409
Morgan Le Fay
Level 27
God Stats
13W - 14L
1,396 SR
Queue Stats
84W - 81L
1,406 Elo+
Party 1
Izanami
Izanami
DeathShady
Izanami
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,319 Elo+
Party 3
Kali
Kali
Flirtexpert
Kali
Level 109
God Stats
7W - 8L
1,517 SR
Queue Stats
178W - 169L
1,432 Elo+
Party 3
Bacchus
Bacchus
GuruKid
Bacchus
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Tyr
Tyr
Thorolf25
Tyr
Level 89
God Stats
31W - 30L
1,597 SR
Queue Stats
102W - 85L
1,459 Elo+
Party 1
Team Averages
Level 67
1,502 SR
1,423 Elo+

VS

Team Averages
Level 75
1,457 SR
1,454 Elo+
Izanami
Izanami
 
Izanami
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PlNGONZN
Kumbhakarna
Level 48
God Stats
2W - 4L
1,453 SR
Queue Stats
41W - 46L
1,456 Elo+
Party 2
King Arthur
King Arthur
Yewstew
King Arthur
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,471 Elo+
Solo
Merlin
Merlin
aronpro456
Merlin
Level 126
God Stats
6W - 4L
1,642 SR
Queue Stats
44W - 41L
1,446 Elo+
Party 2
Thor
Thor
eresgay
Thor
Level 102
God Stats
0W - 1L
1,190 SR
Queue Stats
33W - 36L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ARC1409
Morgan Le Fay
12
6 / 0 / 4
7,016
638
7,038
3,514
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
DeathShady
Izanami
9
1 / 2 / 3
5,406
491
3,543
4,208
1,009
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 3
6,955
632
4,219
8,195
2,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
GuruKid
Bacchus
8
0 / 2 / 5
5,298
482
1,776
6,093
3,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 0 / 0
7,229
657
3,644
3,500
3,131
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 1 / 1
6,008
546
4,081
5,254
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
PlNGONZN
Kumbhakarna
7
1 / 3 / 2
4,756
432
1,932
6,820
3,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Yewstew
King Arthur
8
0 / 3 / 0
5,082
462
1,492
9,075
5,347
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
aronpro456
Merlin
9
0 / 4 / 0
5,336
485
2,195
5,755
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
eresgay
Thor
7
0 / 5 / 0
4,788
435
1,122
9,787
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
3
4
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
1
1
2.5
W
Morgan Le Fay
ARC1409
Morgan Le Fay
6
0
4
8
W
Izanami
DeathShady
Izanami
1
2
3
1.25
W
5
0
3
6.5
W
Bacchus
GuruKid
Bacchus
0
2
5
1.25
L
Kumbhakarna
PlNGONZN
Kumbhakarna
1
3
2
0.67
W
3
0
0
3
L
King Arthur
Yewstew
King Arthur
0
3
0
0
L
Merlin
aronpro456
Merlin
0
4
0
0
L
Thor
eresgay
Thor
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,220
Damage
10,822
25,510
Taken
36,691
11,784
Mitigated
14,666
11,135
Healing
4,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,081
2,926
0
373
5,254
1,355
1,800
688
4,566
0
36,722
W
Morgan Le Fay
ARC1409
Morgan Le Fay
7,038
838
0
653
3,514
1,265
55
1,672
1,842
36,089
0
W
Izanami
DeathShady
Izanami
3,543
2,147
97
1,230
4,208
1,009
847
540
3,668
0
27,461
W
4,219
1,692
0
6,271
8,195
2,819
0
943
7,252
0
33,058
W
Bacchus
GuruKid
Bacchus
1,776
217
0
1,512
6,093
3,560
158
972
5,121
4,950
0
L
Kumbhakarna
PlNGONZN
Kumbhakarna
1,932
190
0
721
6,820
3,238
497
922
5,898
10,317
0
W
3,644
772
0
1,372
3,500
3,131
0
0
3,500
0
43,212
L
King Arthur
Yewstew
King Arthur
1,492
218
0
815
9,075
5,347
0
758
8,317
0
23,525
L
Merlin
aronpro456
Merlin
2,195
52
0
1,005
5,755
1,870
0
3,785
1,970
29,300
0
L
Thor
eresgay
Thor
1,122
0
0
1,145
9,787
2,856
0
2,661
7,126
0
17,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,904
Gold Earned
25,970
273
Minions Killed
271
0
Camps Cleared
0
1,115,350
Distance Traveled
968,701
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,008
546
90
8
0
180,380
3
W
Morgan Le Fay
7,016
638
65
6
0
217,905
3
W
Izanami
5,406
491
49
4
0
206,147
3
W
Kali
6,955
632
62
6
0
253,749
2
W
Bacchus
5,298
482
6
1
0
201,989
3
L
Kumbhakarna
4,756
432
15
1
0
179,822
0
W
Tyr
7,229
657
91
8
0
235,560
5
L
King Arthur
5,082
462
60
5
0
206,834
4
L
Merlin
5,336
485
62
6
0
206,804
1
L
Thor
4,788
435
44
4
0
194,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role