Player Matchup

Chronos
Chronos
DARB1001
Chronos
Level 121
God Stats
6W - 5L
1,729 SR
Queue Stats
77W - 75L
1,548 Elo+
Party 1
Achilles
Achilles
LightSpeeder
Achilles
Level 126
God Stats
57W - 62L
1,376 SR
Queue Stats
196W - 202L
1,482 Elo+
Solo
Hades
Hades
Ramiroelvampiro
Hades
Level 43
God Stats
9W - 9L
1,603 SR
Queue Stats
120W - 145L
1,535 Elo+
Solo
Neith
Neith
Touras94
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,556 Elo+
Solo
Hachiman
Hachiman
shrimp101
Hachiman
Level 85
God Stats
2W - 1L
1,782 SR
Queue Stats
7W - 6L
1,669 Elo+
Party 1
Team Averages
Level 76
1,598 SR
1,558 Elo+

VS

Team Averages
Level 134
1,563 SR
1,498 Elo+
Amaterasu
Amaterasu
BOBADUDOS
Amaterasu
Level 104
God Stats
4W - 0L
1,677 SR
Queue Stats
124W - 132L
1,539 Elo+
Party 2
Ah Puch
Ah Puch
PahPuch
Ah Puch
Level 160
God Stats
90W - 60L
1,630 SR
Queue Stats
226W - 219L
1,540 Elo+
Party 3
Loki
Loki
Vandenbosch
Loki
Level 129
God Stats
7W - 9L
1,365 SR
Queue Stats
77W - 69L
1,528 Elo+
Party 2
Skadi
Skadi
tastyHAMsandwich
Skadi
Level 146
God Stats
7W - 11L
1,642 SR
Queue Stats
165W - 154L
1,332 Elo+
Solo
Jormungandr
Jormungandr
vanomana
Jormungandr
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
179W - 169L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DARB1001
Chronos
17
1 / 4 / 5
10,628
664
9,790
11,760
6,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Achilles
LightSpeeder
Achilles
19
9 / 7 / 2
12,200
763
15,734
21,385
27,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
1 / 3 / 6
11,052
691
8,480
14,359
10,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Touras94
Neith
17
0 / 5 / 3
9,989
624
4,468
10,157
3,973
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
shrimp101
Hachiman
18
2 / 3 / 4
11,537
721
5,910
13,774
5,541
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BOBADUDOS
Amaterasu
19
3 / 1 / 11
11,353
710
10,834
14,933
13,273
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
PahPuch
Ah Puch
20
6 / 2 / 11
12,500
781
16,442
8,649
3,904
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 4 / 8
11,642
728
6,642
11,684
4,839
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 4 / 14
12,064
754
12,206
10,396
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
vanomana
Jormungandr
19
4 / 3 / 13
11,930
746
11,373
15,740
18,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
79
13
Kills
22
22
Deaths
14
20
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BOBADUDOS
Amaterasu
3
1
11
8.5
L
Chronos
DARB1001
Chronos
1
4
5
0.88
L
Achilles
LightSpeeder
Achilles
9
7
2
1.43
W
Ah Puch
PahPuch
Ah Puch
6
2
11
5.75
L
1
3
6
1.33
L
Neith
Touras94
Neith
0
5
3
0.3
W
5
4
8
2.25
L
Hachiman
shrimp101
Hachiman
2
3
4
1.33
W
4
4
14
2.75
W
Jormungandr
vanomana
Jormungandr
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,382
Damage
57,497
71,435
Taken
61,402
54,118
Mitigated
44,619
15,832
Healing
7,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BOBADUDOS
Amaterasu
10,834
3,809
0
3,193
14,933
13,273
2,660
5,173
9,593
0
29,055
L
Chronos
DARB1001
Chronos
9,790
2,695
0
1,852
11,760
6,255
473
5,566
6,194
44,528
0
L
Achilles
LightSpeeder
Achilles
15,734
3,383
0
3,184
21,385
27,614
89
4,723
16,662
0
30,690
W
Ah Puch
PahPuch
Ah Puch
16,442
312
0
2,039
8,649
3,904
1,890
654
7,842
64,263
0
L
8,480
1,281
398
4,718
14,359
10,735
167
5,204
9,155
46,287
0
L
Neith
Touras94
Neith
4,468
966
0
1,347
10,157
3,973
541
6,414
3,743
0
28,423
W
6,642
1,062
0
0
11,684
4,839
589
4,221
7,206
0
24,455
L
Hachiman
shrimp101
Hachiman
5,910
3,009
484
3,849
13,774
5,541
729
5,908
7,866
0
40,876
W
12,206
5,924
0
2,098
10,396
3,776
2,575
2,554
7,666
0
55,372
W
Jormungandr
vanomana
Jormungandr
11,373
925
0
0
15,740
18,827
544
5,668
9,946
37,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,406
Gold Earned
59,489
321
Minions Killed
302
0
Camps Cleared
0
1,479,303
Distance Traveled
1,689,401
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,353
710
33
2
0
367,708
5
L
Chronos
10,628
664
74
5
0
294,771
0
L
Achilles
12,200
763
31
2
0
330,073
4
W
Ah Puch
12,500
781
102
6
0
326,934
1
L
Hades
11,052
691
90
6
0
297,968
6
L
Neith
9,989
624
40
3
0
268,464
0
W
Loki
11,642
728
28
2
0
370,443
2
L
Hachiman
11,537
721
86
5
0
288,027
1
W
Skadi
12,064
754
89
6
0
284,021
1
W
Jormungandr
11,930
746
50
3
0
340,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role