Player Matchup

Vulcan
Vulcan
Platinum I
 
Vulcan
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum V
 
Gilgamesh
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
DEADCORPS123
Ah Muzen Cab
Platinum II
Level 116
God Stats
82W - 18L
1,838 SR
Queue Stats
621W - 455L
1,705 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,613 SR
1,568 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,516 SR
1,540 MMR
Achilles
Achilles
Gold V
Axethekiller
Achilles
Gold V
Level 156
God Stats
0W - 1L
1,192 SR
Queue Stats
8W - 7L
1,600 MMR
Party 1
Sobek
Sobek
Gold II
Ayali
Sobek
Gold II
Level 149
God Stats
0W - 1L
1,775 SR
Queue Stats
12W - 9L
1,839 MMR
Party 1
Janus
Janus
Silver I
Diegox3
Janus
Silver I
Level 97
God Stats
2W - 6L
1,580 SR
Queue Stats
28W - 39L
1,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
4 / 1 / 9
10,291
792
19,998
7,384
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
 
Gilgamesh
14
5 / 2 / 5
9,720
748
7,651
16,079
10,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
DEADCORPS123
Ah Muzen Cab
15
5 / 2 / 6
10,629
818
13,547
10,655
3,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ShivaAtlasGebPersephoneThoth

VS

Bans
OdinHou YiArtioNoxSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Axethekiller
Achilles
13
3 / 9 / 1
9,355
720
9,278
18,664
14,660
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sobek
Ayali
Sobek
14
1 / 1 / 3
8,503
654
6,228
21,029
19,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Janus
Diegox3
Janus
13
1 / 4 / 2
8,600
662
8,163
9,269
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
5
5
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
1
9
8.5
W
Gilgamesh
 
Gilgamesh
5
2
5
3.75
L
Achilles
Axethekiller
Achilles
3
9
1
0.39
L
Sobek
Ayali
Sobek
1
1
3
2.5
W
Ah Muzen Cab
DEADCORPS123
Ah Muzen Cab
5
2
6
4
L
Janus
Diegox3
Janus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,196
Damage
23,669
34,118
Taken
48,962
17,258
Mitigated
36,463
9,312
Healing
8,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
19,998
9,938
0
1,563
7,384
2,682
725
3,587
3,599
53,993
0
W
Gilgamesh
 
Gilgamesh
7,651
2,466
170
3,471
16,079
10,730
674
6,248
9,365
1,469
25,775
L
Achilles
Axethekiller
Achilles
9,278
1,002
0
3,758
18,664
14,660
16
6,776
11,888
0
22,060
L
Sobek
Ayali
Sobek
6,228
461
0
3,566
21,029
19,757
120
10,609
10,420
17,218
0
W
Ah Muzen Cab
DEADCORPS123
Ah Muzen Cab
13,547
7,080
0
4,108
10,655
3,846
1,412
3,997
6,401
0
53,791
L
Janus
Diegox3
Janus
8,163
170
0
712
9,269
2,046
530
3,451
5,818
54,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,640
Gold Earned
26,458
168
Minions Killed
135
9
Camps Cleared
3
808,244
Distance Traveled
775,996
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,291
792
69
5
3
297,961
4
W
Gilgamesh
9,720
748
30
2
2
257,317
3
L
Achilles
9,355
720
24
2
0
256,233
5
L
Sobek
8,503
654
17
1
0
286,063
6
W
Ah Muzen Cab
10,629
818
69
5
4
252,966
5
L
Janus
8,600
662
94
7
3
233,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role