Player Matchup

Zeus
Zeus
FemboySub
Zeus
Level 128
God Stats
32W - 18L
1,704 SR
Queue Stats
354W - 318L
1,658 Elo+
Party 1
Shiva
Shiva
MrMewCatFireFace
Shiva
Level 160
God Stats
4W - 0L
2,091 SR
Queue Stats
132W - 104L
1,705 Elo+
Party 1
Ymir
Ymir
NovaMars98
Ymir
Level 148
God Stats
5W - 2L
1,537 SR
Queue Stats
194W - 129L
1,574 Elo+
Party 1
Team Averages
Level 145
1,777 SR
1,645 Elo+

VS

Team Averages
Level 43
1,611 SR
1,589 Elo+
Ra
Ra
Dracmai
Ra
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,715 Elo+
Party 2
Neith
Neith
ElDiosKevin
Neith
Level 86
God Stats
1W - 1L
1,832 SR
Queue Stats
4W - 2L
1,721 Elo+
Solo
Bakasura
Bakasura
Pirambøla
Bakasura
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
9 / 3 / 7
9,747
886
13,599
6,927
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 13
9,195
836
10,028
10,474
11,169
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
5 / 1 / 14
9,633
876
4,257
12,792
14,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
6,962
633
3,412
7,607
2,303
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 7 / 3
7,404
673
4,021
9,332
2,929
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Pirambøla
Bakasura
13
4 / 5 / 1
8,896
809
7,442
15,221
12,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
20
Kills
5
5
Deaths
20
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
1
7
3
0.36
W
Zeus
9
3
7
4.17
W
6
1
13
12.5
W
5
1
14
12
L
Bakasura
Pirambøla
Bakasura
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,884
Damage
14,875
30,193
Taken
32,160
28,632
Mitigated
17,476
4,851
Healing
3,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,412
372
174
130
7,607
2,303
0
5,639
1,968
22,718
0
L
4,021
1,051
0
1,098
9,332
2,929
0
4,370
4,962
0
13,879
W
Zeus
13,599
1,453
0
1,719
6,927
2,699
1,455
885
5,591
44,327
0
W
10,028
1,077
640
1,147
10,474
11,169
223
1,597
7,861
0
32,938
W
4,257
411
0
1,345
12,792
14,764
240
1,497
9,982
15,149
0
L
Bakasura
Pirambøla
Bakasura
7,442
3,829
0
1,757
15,221
12,244
0
7,962
7,259
0
11,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,575
Gold Earned
23,262
135
Minions Killed
76
8
Camps Cleared
2
631,228
Distance Traveled
523,034
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,962
633
25
2
1
145,649
3
L
Neith
7,404
673
24
2
1
150,180
0
W
Zeus
9,747
886
71
6
3
197,153
1
W
Shiva
9,195
836
43
4
4
213,861
3
W
Ymir
9,633
876
21
2
1
220,214
2
L
Bakasura
8,896
809
27
2
0
227,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role