Player Matchup

Medusa
Medusa
BaNdEv
Medusa
Level 127
God Stats
5W - 2L
1,336 SR
Queue Stats
53W - 49L
1,385 Elo+
Party 1
Nike
Nike
CigoInUse
Nike
Level 62
God Stats
3W - 2L
1,768 SR
Queue Stats
53W - 62L
1,369 Elo+
Party 1
Janus
Janus
DreamBigger
Janus
Level 152
God Stats
9W - 16L
1,430 SR
Queue Stats
173W - 158L
1,477 Elo+
Party 1
Fenrir
Fenrir
HunterBound
Fenrir
Level 128
God Stats
1W - 1L
1,347 SR
Queue Stats
108W - 103L
1,466 Elo+
Party 1
Yemoja
Yemoja
Josiffov
Yemoja
Level 62
God Stats
2W - 0L
1,759 SR
Queue Stats
33W - 31L
1,440 Elo+
Party 1
Team Averages
Level 106
1,528 SR
1,428 Elo+

VS

Team Averages
Level 46
1,332 SR
1,247 Elo+
Tsukuyomi
Tsukuyomi
Killervador
Tsukuyomi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,263 Elo+
Party 2
Artemis
Artemis
MartinVideoGame
Artemis
Level 47
God Stats
5W - 4L
1,360 SR
Queue Stats
9W - 9L
1,296 Elo+
Party 2
Janus
Janus
deadshotone
Janus
Level 43
God Stats
0W - 1L
1,229 SR
Queue Stats
1W - 3L
1,259 Elo+
Party 2
Tyr
Tyr
greenssheep
Tyr
Level 65
God Stats
0W - 1L
1,188 SR
Queue Stats
0W - 3L
1,159 Elo+
Party 2
Pele
Pele
natsuhara
Pele
Level 45
God Stats
0W - 1L
1,380 SR
Queue Stats
1W - 3L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BaNdEv
Medusa
20
8 / 2 / 9
14,298
596
18,039
17,179
8,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
20
3 / 1 / 5
13,677
570
11,486
15,594
15,593
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
8 / 1 / 4
15,217
634
15,227
12,712
5,257
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
20
10 / 4 / 3
14,314
596
16,514
25,695
21,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Josiffov
Yemoja
17
0 / 3 / 13
11,735
489
6,214
12,357
18,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Killervador
Tsukuyomi
18
2 / 4 / 3
11,193
466
12,980
23,693
19,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 9 / 1
8,819
367
4,978
17,105
4,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 7 / 2
10,562
440
7,597
10,889
3,241
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 2
7,966
332
3,573
10,183
11,542
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
17
5 / 7 / 4
11,256
469
13,630
23,159
14,043
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
29
Kills
11
11
Deaths
29
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
BaNdEv
Medusa
8
2
9
6.25
W
Nike
3
1
5
5.5
W
8
1
4
10
W
Fenrir
10
4
3
2.88
W
Yemoja
Josiffov
Yemoja
0
3
13
2.17
L
Tsukuyomi
Killervador
Tsukuyomi
2
4
3
0.88
L
1
9
1
0.17
L
3
7
2
0.57
L
0
2
2
0.5
L
Pele
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,480
Damage
42,758
83,537
Taken
85,029
69,039
Mitigated
52,933
31,977
Healing
9,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BaNdEv
Medusa
18,039
9,983
1
9,032
17,179
8,861
5,720
1,309
15,870
0
138,663
W
Nike
11,486
2,458
0
1,271
15,594
15,593
896
1,775
13,819
0
91,177
W
15,227
442
121
3,541
12,712
5,257
2,025
3,256
9,456
143,015
0
W
Fenrir
16,514
4,959
0
11,550
25,695
21,236
3,138
3,795
21,900
0
102,339
W
Yemoja
Josiffov
Yemoja
6,214
690
3,444
3,017
12,357
18,092
165
2,789
9,568
22,881
1,315
L
Tsukuyomi
Killervador
Tsukuyomi
12,980
3,026
0
1,554
23,693
19,378
0
2,237
21,388
6,961
71,021
L
4,978
1,968
0
3,287
17,105
4,729
0
3,240
13,741
0
49,528
L
7,597
650
0
1,314
10,889
3,241
413
4,811
5,862
47,330
0
L
3,573
606
0
578
10,183
11,542
0
2,538
7,587
0
19,774
L
Pele
13,630
3,301
0
2,654
23,159
14,043
0
7,482
15,401
0
67,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,241
Gold Earned
49,796
795
Minions Killed
474
0
Camps Cleared
0
2,372,828
Distance Traveled
2,120,547
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,298
596
199
8
0
476,092
4
W
Nike
13,677
570
172
7
0
456,553
2
W
Janus
15,217
634
238
10
0
534,942
11
W
Fenrir
14,314
596
151
6
0
459,831
5
W
Yemoja
11,735
489
35
1
0
445,410
6
L
Tsukuyomi
11,193
466
156
7
0
448,845
4
L
Artemis
8,819
367
82
3
0
345,945
4
L
Janus
10,562
440
95
4
0
402,539
3
L
Tyr
7,966
332
43
2
0
432,921
9
L
Pele
11,256
469
98
4
0
490,297
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role