Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
danielarnaldo35
Danzaburou
Level 102
God Stats
10W - 5L
1,866 SR
Queue Stats
263W - 260L
1,481 Elo+
Party 2
Fenrir
Fenrir
espartan123737
Fenrir
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 14L
1,516 Elo+
Party 1
Thoth
Thoth
maikel275
Thoth
Level 115
God Stats
0W - 2L
1,310 SR
Queue Stats
49W - 55L
1,451 Elo+
Party 1
Team Averages
Level 104
1,535 SR
1,489 Elo+

VS

Team Averages
Level 107
1,569 SR
1,463 Elo+
Poseidon
Poseidon
 
Poseidon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Fernley-
Horus
Level 143
God Stats
7W - 4L
1,488 SR
Queue Stats
194W - 173L
1,437 Elo+
Solo
Atlas
Atlas
Zattrox
Atlas
Level 48
God Stats
2W - 0L
1,670 SR
Queue Stats
12W - 11L
1,467 Elo+
Solo
Nemesis
Nemesis
paradoxe5445
Nemesis
Level 123
God Stats
5W - 5L
1,519 SR
Queue Stats
61W - 53L
1,451 Elo+
Solo
Neith
Neith
thiemo0204
Neith
Level 67
God Stats
12W - 4L
1,666 SR
Queue Stats
74W - 84L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
1 / 3 / 3
5,485
499
3,509
9,071
2,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
 
Nemesis
8
0 / 1 / 0
4,505
410
1,414
4,916
1,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
danielarnaldo35
Danzaburou
11
3 / 1 / 1
6,560
596
7,433
5,871
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 4 / 0
6,045
550
5,326
11,060
3,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
maikel275
Thoth
9
0 / 5 / 0
5,182
471
1,865
6,885
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
3 / 0 / 2
6,990
635
5,249
3,763
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Fernley-
Horus
13
4 / 1 / 1
7,450
677
8,041
8,567
5,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Zattrox
Atlas
8
0 / 1 / 3
5,170
470
2,571
7,738
3,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
paradoxe5445
Nemesis
11
3 / 2 / 4
6,454
587
4,107
7,524
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
10
4 / 2 / 0
5,941
540
4,745
4,979
1,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
14
14
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
3
0.83
L
Nemesis
 
Nemesis
0
1
0
0
W
Poseidon
 
Poseidon
3
0
2
4
W
Horus
Fernley-
Horus
4
1
1
4.5
W
Atlas
Zattrox
Atlas
0
1
3
1.5
L
Danzaburou
danielarnaldo35
Danzaburou
3
1
1
3.5
L
2
4
0
0.5
L
Thoth
maikel275
Thoth
0
5
0
0
W
Nemesis
paradoxe5445
Nemesis
3
2
4
2.5
W
Neith
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,547
Damage
24,713
37,803
Taken
32,571
10,878
Mitigated
14,584
11,431
Healing
11,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,509
630
920
1,373
9,071
2,563
0
2,320
6,461
0
12,352
L
Nemesis
 
Nemesis
1,414
293
0
1,533
4,916
1,501
0
1,561
3,355
0
15,111
W
Poseidon
 
Poseidon
5,249
704
0
1,528
3,763
1,037
61
1,360
2,403
50,181
0
W
Horus
Fernley-
Horus
8,041
3,244
118
3,943
8,567
5,387
70
240
8,327
0
37,948
W
Atlas
Zattrox
Atlas
2,571
711
0
2,503
7,738
3,912
0
0
7,738
11,677
0
L
Danzaburou
danielarnaldo35
Danzaburou
7,433
2,407
0
2,679
5,871
1,711
428
1,260
4,611
0
43,003
L
5,326
1,025
0
3,954
11,060
3,462
0
0
10,524
0
27,842
L
Thoth
maikel275
Thoth
1,865
228
0
972
6,885
1,641
0
2,679
4,168
33,901
0
W
Nemesis
paradoxe5445
Nemesis
4,107
1,226
0
2,453
7,524
3,180
0
265
7,259
0
37,590
W
Neith
4,745
1,861
0
1,035
4,979
1,068
0
0
4,979
0
31,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,777
Gold Earned
32,005
259
Minions Killed
339
0
Camps Cleared
0
991,910
Distance Traveled
1,071,638
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,485
499
21
2
0
227,964
2
L
Nemesis
4,505
410
32
3
0
217,767
0
W
Poseidon
6,990
635
99
9
0
225,458
5
W
Horus
7,450
677
84
8
0
203,157
0
W
Atlas
5,170
470
19
2
0
216,802
4
L
Danzaburou
6,560
596
86
8
0
192,536
1
L
Fenrir
6,045
550
64
6
0
171,692
1
L
Thoth
5,182
471
56
5
0
181,951
0
W
Nemesis
6,454
587
71
6
0
234,069
2
W
Neith
5,941
540
66
6
0
192,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role