Player Matchup

Khepri
Khepri
 
Khepri
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anhur
Anhur
FreaDzIron
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,352 Elo+
Party 2
Bakasura
Bakasura
LuchitoThc
Bakasura
Level 40
God Stats
2W - 2L
1,513 SR
Queue Stats
5W - 9L
1,477 Elo+
Solo
Chaac
Chaac
birVizyon
Chaac
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,352 Elo+
Party 2
Ra
Ra
lautyuwu
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 44L
1,202 Elo+
Party 4
Team Averages
Level 40
1,503 SR
1,376 Elo+

VS

Team Averages
Level 83
1,491 SR
1,453 Elo+
Bellona
Bellona
Andreyrosa_AGRO
Bellona
Level 29
God Stats
9W - 6L
1,259 SR
Queue Stats
49W - 65L
1,392 Elo+
Party 1
Ganesha
Ganesha
Daviddelomas
Ganesha
Level 103
God Stats
21W - 14L
1,557 SR
Queue Stats
287W - 216L
1,546 Elo+
Party 3
Nemesis
Nemesis
Gabazord
Nemesis
Level 103
God Stats
5W - 6L
1,445 SR
Queue Stats
81W - 107L
1,402 Elo+
Party 1
Apollo
Apollo
MAXTER27
Apollo
Level 97
God Stats
5W - 4L
1,695 SR
Queue Stats
341W - 263L
1,523 Elo+
Party 3
Vulcan
Vulcan
MarceJR02_AGRO
Vulcan
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 97L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
0 / 3 / 1
5,144
468
2,955
10,150
3,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
7
0 / 4 / 1
4,826
439
2,065
5,735
852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
LuchitoThc
Bakasura
10
1 / 4 / 2
5,773
525
4,544
10,034
2,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
birVizyon
Chaac
10
1 / 1 / 0
5,431
494
5,293
9,902
5,201
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
2 / 4 / 0
5,553
505
2,770
5,839
1,770
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,669
606
6,772
8,639
4,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
Daviddelomas
Ganesha
11
1 / 0 / 10
6,909
628
5,384
8,539
7,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Gabazord
Nemesis
11
4 / 1 / 4
6,559
596
5,919
8,417
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
MAXTER27
Apollo
13
5 / 1 / 0
7,810
710
7,076
4,712
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 1 / 3
6,408
583
7,106
3,218
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
16
16
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
1
0.17
W
1
1
2
2
W
Ganesha
Daviddelomas
Ganesha
1
0
10
6
L
Anhur
0
4
1
0.13
W
Nemesis
Gabazord
Nemesis
4
1
4
6
L
Bakasura
LuchitoThc
Bakasura
1
4
2
0.5
W
Apollo
MAXTER27
Apollo
5
1
0
5
W
5
1
3
6.5
L
Chaac
birVizyon
Chaac
1
1
0
1
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,627
Damage
32,257
41,660
Taken
33,525
13,766
Mitigated
17,549
8,254
Healing
14,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,955
222
1,081
1,767
10,150
3,435
0
4,044
6,106
16,997
0
W
6,772
1,450
0
3,691
8,639
4,886
219
214
8,375
0
36,626
W
Ganesha
Daviddelomas
Ganesha
5,384
413
1,799
2,657
8,539
7,175
0
2,878
5,661
18,024
0
L
Anhur
2,065
695
0
317
5,735
852
0
1,743
3,992
0
10,017
W
Nemesis
Gabazord
Nemesis
5,919
1,788
0
3,232
8,417
2,763
213
705
7,579
0
33,105
L
Bakasura
LuchitoThc
Bakasura
4,544
3,061
0
1,012
10,034
2,508
0
2,088
7,946
0
26,319
W
Apollo
MAXTER27
Apollo
7,076
3,886
0
2,158
4,712
1,627
0
835
3,757
0
63,968
W
7,106
2,315
0
703
3,218
1,098
147
1,093
2,125
35,175
0
L
Chaac
birVizyon
Chaac
5,293
353
0
3,001
9,902
5,201
0
484
9,418
0
27,926
L
2,770
344
106
970
5,839
1,770
540
4,131
1,708
27,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,727
Gold Earned
34,355
200
Minions Killed
350
0
Camps Cleared
0
1,081,111
Distance Traveled
1,201,496
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,144
468
15
1
0
230,922
3
W
Bellona
6,669
606
87
8
0
209,812
0
W
Ganesha
6,909
628
4
0
0
248,034
4
L
Anhur
4,826
439
23
2
0
205,944
0
W
Nemesis
6,559
596
57
5
0
277,461
3
L
Bakasura
5,773
525
60
5
0
254,064
0
W
Apollo
7,810
710
131
12
0
238,215
1
W
Vulcan
6,408
583
71
6
0
227,974
5
L
Chaac
5,431
494
38
3
0
207,005
1
L
Ra
5,553
505
64
6
0
183,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role