Player Matchup

Apollo
Apollo
Foxypyre
Apollo
Level 124
God Stats
15W - 6L
1,490 SR
Queue Stats
83W - 69L
1,601 Elo+
Party 2
King Arthur
King Arthur
HollowedxMorgrim
King Arthur
Level 149
God Stats
4W - 4L
1,079 SR
Queue Stats
328W - 345L
1,523 Elo+
Solo
Artio
Artio
MediocreMerc
Artio
Level 156
God Stats
10W - 4L
1,532 SR
Queue Stats
245W - 241L
1,590 Elo+
Party 3
Ah Puch
Ah Puch
Yealsey
Ah Puch
Level 116
God Stats
6W - 6L
1,694 SR
Queue Stats
76W - 85L
1,569 Elo+
Party 3
Da Ji
Da Ji
gopid123
Da Ji
Level 138
God Stats
4W - 1L
1,872 SR
Queue Stats
51W - 45L
1,537 Elo+
Party 2
Team Averages
Level 137
1,534 SR
1,564 Elo+

VS

Team Averages
Level 137
1,489 SR
1,532 Elo+
Bakasura
Bakasura
AxisDenied101
Bakasura
Level 149
God Stats
42W - 51L
1,521 SR
Queue Stats
378W - 369L
1,488 Elo+
Solo
Agni
Agni
LumberingTroll
Agni
Level 64
God Stats
1W - 2L
1,182 SR
Queue Stats
58W - 48L
1,486 Elo+
Solo
Apollo
Apollo
VStyle RUNO
Apollo
Level 160
God Stats
1W - 4L
1,120 SR
Queue Stats
191W - 192L
1,563 Elo+
Party 1
Hades
Hades
VstyleTATO
Hades
Level 154
God Stats
18W - 11L
1,773 SR
Queue Stats
97W - 82L
1,569 Elo+
Party 1
Horus
Horus
coschee
Horus
Level 160
God Stats
4W - 7L
1,849 SR
Queue Stats
203W - 186L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Foxypyre
Apollo
15
3 / 0 / 11
8,656
787
8,970
5,889
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
HollowedxMorgrim
King Arthur
16
5 / 4 / 12
9,053
823
10,484
13,170
10,454
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 2 / 18
8,326
757
6,015
14,591
10,192
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Yealsey
Ah Puch
17
8 / 1 / 13
9,656
878
13,932
6,260
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
gopid123
Da Ji
15
6 / 4 / 5
8,538
776
10,429
9,075
3,163
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AxisDenied101
Bakasura
14
2 / 3 / 7
8,136
740
6,701
13,009
14,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 0
8,137
740
4,072
5,349
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
15
3 / 3 / 5
8,169
743
8,202
10,402
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
15
3 / 9 / 6
8,853
805
9,240
14,676
8,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
coschee
Horus
13
1 / 5 / 7
7,874
716
4,439
14,434
15,441
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
36
23
Kills
11
11
Deaths
24
59
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AxisDenied101
Bakasura
2
3
7
1.83
W
Apollo
Foxypyre
Apollo
3
0
11
8.5
W
King Arthur
HollowedxMorgrim
King Arthur
5
4
12
2.75
L
2
4
0
0.5
W
1
2
18
5
L
Apollo
3
3
5
1.83
L
Hades
3
9
6
0.67
W
Ah Puch
Yealsey
Ah Puch
8
1
13
14.5
L
Horus
coschee
Horus
1
5
7
0.9
W
Da Ji
gopid123
Da Ji
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,830
Damage
32,654
48,985
Taken
57,870
28,355
Mitigated
43,358
8,639
Healing
15,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AxisDenied101
Bakasura
6,701
4,129
0
3,395
13,009
14,182
336
2,606
10,403
103
10,814
W
Apollo
Foxypyre
Apollo
8,970
4,189
0
1,583
5,889
2,273
1,144
886
4,563
0
37,851
W
King Arthur
HollowedxMorgrim
King Arthur
10,484
1,204
0
130
13,170
10,454
149
5,485
7,332
0
31,053
L
4,072
356
0
414
5,349
1,421
432
3,509
1,840
20,470
0
W
6,015
748
634
4,070
14,591
10,192
420
3,736
10,564
14,688
0
L
Apollo
8,202
4,799
0
1,715
10,402
4,261
632
2,237
8,165
0
30,550
L
Hades
9,240
620
294
2,396
14,676
8,053
265
6,857
7,819
35,526
0
W
Ah Puch
Yealsey
Ah Puch
13,932
797
0
2,146
6,260
2,273
377
2,391
3,679
46,527
0
L
Horus
coschee
Horus
4,439
2,204
2,712
4,485
14,434
15,441
84
4,738
9,696
0
10,251
W
Da Ji
gopid123
Da Ji
10,429
1,447
0
76
9,075
3,163
859
917
7,323
0
19,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,229
Gold Earned
41,169
222
Minions Killed
205
0
Camps Cleared
0
1,224,022
Distance Traveled
1,072,228
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,136
740
30
3
0
241,892
3
W
Apollo
8,656
787
56
5
0
263,417
4
W
King Arthur
9,053
823
49
4
0
229,451
3
L
Agni
8,137
740
39
4
0
210,913
1
W
Artio
8,326
757
17
2
0
224,850
0
L
Apollo
8,169
743
60
5
0
218,284
2
L
Hades
8,853
805
69
6
0
187,621
1
W
Ah Puch
9,656
878
72
7
0
257,015
3
L
Horus
7,874
716
7
1
0
213,518
3
W
Da Ji
8,538
776
28
3
0
249,289
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role