Player Matchup

Janus
Janus
Gold III
 
Janus
Gold III
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Achilles
Achilles
Gold II
JakeTowell69
Achilles
Gold II
Level 109
God Stats
0W - 1L
1,254 SR
Queue Stats
79W - 80L
1,659 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
MsKyouma
Gilgamesh
Silver I
Level 63
God Stats
3W - 4L
1,925 SR
Queue Stats
21W - 17L
1,541 MMR
Party 1
Ymir
Ymir
Silver I
jugsy
Ymir
Silver I
Level 140
God Stats
8W - 8L
1,595 SR
Queue Stats
23W - 25L
1,591 MMR
Party 3
Danzaburou
Danzaburou
Gold II
linkel
Danzaburou
Gold II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 6L
1,820 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,555 SR
1,622 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,637 SR
1,637 MMR
Jormungandr
Jormungandr
Gold IV
 
Jormungandr
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum IV
FernandoJosé
Bacchus
Platinum IV
Level 116
God Stats
3W - 4L
1,706 SR
Queue Stats
119W - 109L
1,712 MMR
Party 4
Ullr
Ullr
Gold I
LEEEEBROOOOOONNN
Ullr
Gold I
Level 145
God Stats
10W - 7L
1,621 SR
Queue Stats
166W - 153L
1,578 MMR
Party 4
Ratatoskr
Ratatoskr
Platinum III
gypsydanger2
Ratatoskr
Platinum III
Level 74
God Stats
81W - 45L
1,730 SR
Queue Stats
189W - 171L
1,774 MMR
Party 2
Discordia
Discordia
Gold I
k8lynash
Discordia
Gold I
Level 109
God Stats
17W - 21L
1,629 SR
Queue Stats
630W - 628L
1,621 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
5 / 7 / 0
11,135
484
11,726
13,209
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
JakeTowell69
Achilles
15
0 / 6 / 1
8,916
388
5,467
21,883
25,845
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
MsKyouma
Gilgamesh
17
1 / 6 / 5
10,031
436
9,665
21,816
15,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
jugsy
Ymir
11
0 / 7 / 3
7,836
341
2,775
19,993
17,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
linkel
Danzaburou
18
2 / 9 / 2
11,332
493
6,545
17,415
4,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ShivaCliodhnaBastetKali

VS

Bans
Baron SamediLokiAtlasGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
2 / 0 / 10
13,064
568
14,415
15,329
18,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
18
6 / 1 / 11
13,594
591
8,610
18,359
25,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
6 / 2 / 16
15,189
660
21,368
13,406
6,365
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
gypsydanger2
Ratatoskr
20
19 / 0 / 4
15,290
665
18,461
12,633
5,419
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
k8lynash
Discordia
19
2 / 5 / 12
13,209
574
9,368
13,035
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
88
8
Kills
35
35
Deaths
8
11
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
7
0
0.71
W
Jormungandr
 
Jormungandr
2
0
10
7
W
Bacchus
6
1
11
11.5
L
Achilles
JakeTowell69
Achilles
0
6
1
0.08
W
6
2
16
7
L
Gilgamesh
MsKyouma
Gilgamesh
1
6
5
0.58
W
Ratatoskr
gypsydanger2
Ratatoskr
19
0
4
21
L
Ymir
jugsy
Ymir
0
7
3
0.21
W
Discordia
k8lynash
Discordia
2
5
12
1.6
L
Danzaburou
linkel
Danzaburou
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,178
Damage
72,222
94,316
Taken
72,762
67,829
Mitigated
61,267
14,446
Healing
21,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,726
694
0
320
13,209
3,556
0
3,598
9,527
87,780
0
W
Jormungandr
 
Jormungandr
14,415
2,971
0
2,600
15,329
18,407
1,033
1,857
13,472
74,799
0
W
Bacchus
8,610
1,510
2,754
4,020
18,359
25,837
231
3,688
13,606
32,803
6,230
L
Achilles
JakeTowell69
Achilles
5,467
891
0
3,824
21,883
25,845
0
8,932
11,934
0
51,816
W
21,368
7,985
0
5,365
13,406
6,365
2,841
4,080
9,326
0
153,177
L
Gilgamesh
MsKyouma
Gilgamesh
9,665
3,406
0
4,978
21,816
15,802
0
6,382
15,210
0
67,767
W
Ratatoskr
gypsydanger2
Ratatoskr
18,461
4,466
0
5,545
12,633
5,419
4,656
1,738
10,895
0
108,432
L
Ymir
jugsy
Ymir
2,775
244
0
1,394
19,993
17,777
0
7,766
11,687
18,163
0
W
Discordia
k8lynash
Discordia
9,368
659
0
1,465
13,035
5,239
261
4,724
8,311
99,709
0
L
Danzaburou
linkel
Danzaburou
6,545
2,309
0
3,930
17,415
4,849
878
3,831
13,584
0
87,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,250
Gold Earned
70,346
552
Minions Killed
641
0
Camps Cleared
0
2,008,889
Distance Traveled
2,323,485
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,135
484
168
7
0
472,280
8
W
Jormungandr
13,064
568
104
5
0
388,675
5
W
Bacchus
13,594
591
39
2
0
476,495
10
L
Achilles
8,916
388
93
4
0
338,613
6
W
Ullr
15,189
660
205
9
0
456,355
5
L
Gilgamesh
10,031
436
114
5
0
458,360
3
W
Ratatoskr
15,290
665
137
6
0
579,726
0
L
Ymir
7,836
341
18
1
0
341,095
5
W
Discordia
13,209
574
156
7
0
422,234
3
L
Danzaburou
11,332
493
159
7
0
398,541
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role