Player Matchup

Ne Zha
Ne Zha
Azcatchi-_-97
Ne Zha
Level 95
God Stats
7W - 2L
1,463 SR
Queue Stats
159W - 162L
1,543 Elo+
Solo
Nu Wa
Nu Wa
Hungster01
Nu Wa
Level 82
God Stats
2W - 2L
1,432 SR
Queue Stats
135W - 129L
1,493 Elo+
Party 3
Thor
Thor
SunnyStrachan
Thor
Level 129
God Stats
7W - 3L
1,345 SR
Queue Stats
233W - 204L
1,544 Elo+
Party 1
Persephone
Persephone
neptune92upbeat
Persephone
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 112L
1,473 Elo+
Party 3
Hun Batz
Hun Batz
tehbibbles
Hun Batz
Level 109
God Stats
3W - 1L
1,280 SR
Queue Stats
121W - 102L
1,562 Elo+
Party 1
Team Averages
Level 100
1,404 SR
1,523 Elo+

VS

Team Averages
Level 91
1,500 SR
1,523 Elo+
Thor
Thor
 
Thor
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BORUTEGIN
Tiamat
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,499 Elo+
Solo
Charybdis
Charybdis
Ivendil
Charybdis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,532 Elo+
Party 2
Poseidon
Poseidon
edocsun
Poseidon
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 16
10,815
832
12,797
7,961
2,921
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
18
13 / 3 / 18
11,604
893
17,500
10,051
4,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
7 / 3 / 24
11,156
858
10,331
10,445
7,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
neptune92upbeat
Persephone
19
4 / 2 / 26
11,279
868
11,711
11,123
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
tehbibbles
Hun Batz
15
4 / 3 / 22
9,825
756
8,475
10,840
4,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
1 / 3 / 2
9,076
698
3,716
12,481
8,860
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
 
Ne Zha
12
1 / 11 / 4
8,397
646
6,452
17,064
9,138
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
BORUTEGIN
Tiamat
15
0 / 6 / 3
8,460
651
8,345
12,364
6,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
Ivendil
Charybdis
18
3 / 7 / 5
10,766
828
8,548
11,386
3,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
edocsun
Poseidon
18
7 / 9 / 2
11,408
878
11,161
11,791
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
28
36
Kills
12
14
Deaths
36
106
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
2
0.67
L
Ne Zha
 
Ne Zha
1
11
4
0.27
W
8
3
16
5.33
L
Tiamat
BORUTEGIN
Tiamat
0
6
3
0.25
W
Nu Wa
13
3
18
7.33
L
Charybdis
Ivendil
Charybdis
3
7
5
0.79
W
7
3
24
6.33
L
Poseidon
edocsun
Poseidon
7
9
2
0.89
W
Persephone
neptune92upbeat
Persephone
4
2
26
8.5
W
Hun Batz
tehbibbles
Hun Batz
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,814
Damage
38,222
50,420
Taken
65,086
23,491
Mitigated
31,838
17,411
Healing
10,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,716
62
616
2,122
12,481
8,860
342
6,021
6,460
0
16,158
L
Ne Zha
 
Ne Zha
6,452
825
387
1,333
17,064
9,138
0
6,380
10,684
0
12,422
W
12,797
2,487
457
1,915
7,961
2,921
1,287
4,046
3,851
0
25,304
L
Tiamat
BORUTEGIN
Tiamat
8,345
597
749
2,706
12,364
6,953
405
6,435
5,929
24,818
0
W
Nu Wa
17,500
3,626
1,642
2,430
10,051
4,072
1,644
3,339
6,679
29,727
0
L
Charybdis
Ivendil
Charybdis
8,548
4,304
150
1,768
11,386
3,158
823
5,042
6,344
0
28,830
W
10,331
590
2,565
1,620
10,445
7,823
432
2,693
7,684
0
26,154
L
Poseidon
edocsun
Poseidon
11,161
783
96
317
11,791
3,729
0
5,333
6,458
31,639
0
W
Persephone
neptune92upbeat
Persephone
11,711
1,001
1,829
3,866
11,123
4,161
1,112
4,697
6,287
35,267
0
W
Hun Batz
tehbibbles
Hun Batz
8,475
1,105
440
647
10,840
4,514
727
4,730
6,078
0
17,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,679
Gold Earned
48,107
148
Minions Killed
154
0
Camps Cleared
0
1,150,724
Distance Traveled
944,976
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,076
698
24
2
0
215,655
2
L
Ne Zha
8,397
646
6
0
0
127,529
2
W
Ne Zha
10,815
832
29
2
0
246,431
1
L
Tiamat
8,460
651
26
2
0
231,496
2
W
Nu Wa
11,604
893
24
2
0
204,936
2
L
Charybdis
10,766
828
48
4
0
195,649
0
W
Thor
11,156
858
27
2
0
246,375
3
L
Poseidon
11,408
878
50
4
0
174,647
1
W
Persephone
11,279
868
44
3
0
221,309
0
W
Hun Batz
9,825
756
24
2
0
231,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role