Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Devinezz
Bellona
Level 26
God Stats
15W - 12L
1,726 SR
Queue Stats
20W - 14L
1,619 Elo+
Party 1
Ares
Ares
WeHaveAChance
Ares
Level 116
God Stats
20W - 9L
1,595 SR
Queue Stats
132W - 86L
1,600 Elo+
Party 1
Team Averages
Level 96
1,607 SR
1,573 Elo+

VS

Team Averages
Level 68
1,519 SR
1,304 Elo+
Olorun
Olorun
AlucardYer
Olorun
Level 129
God Stats
5W - 7L
1,631 SR
Queue Stats
110W - 118L
1,407 Elo+
Solo
Sylvanus
Sylvanus
FrreIo
Sylvanus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,213 Elo+
Party 2
Chaac
Chaac
I L3afy l
Chaac
Level 29
God Stats
15W - 12L
1,426 SR
Queue Stats
43W - 48L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
6 / 2 / 7
8,314
831
12,007
8,594
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Devinezz
Bellona
12
8 / 1 / 7
8,215
822
6,829
8,996
5,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 14
7,942
794
10,864
10,692
9,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AlucardYer
Olorun
11
3 / 3 / 1
7,622
762
6,737
7,832
3,004
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
FrreIo
Sylvanus
11
1 / 5 / 3
7,419
742
5,828
13,389
6,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
I L3afy l
Chaac
8
0 / 7 / 2
5,887
589
5,084
11,575
4,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
15
Kills
4
4
Deaths
15
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
2
7
4.75
L
Olorun
AlucardYer
Olorun
3
3
1
1.17
W
Bellona
Devinezz
Bellona
8
1
7
11.5
L
Sylvanus
FrreIo
Sylvanus
1
5
3
0.5
L
Chaac
I L3afy l
Chaac
0
7
2
0.14
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,700
Damage
17,649
28,282
Taken
32,796
20,005
Mitigated
14,330
11,742
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,007
1,639
2,614
3,557
8,594
4,051
252
4,608
3,986
38,949
0
L
Olorun
AlucardYer
Olorun
6,737
3,029
419
1,937
7,832
3,004
0
5,983
1,813
23,696
0
W
Bellona
Devinezz
Bellona
6,829
2,045
0
2,953
8,996
5,996
582
5,289
3,707
0
20,865
L
Sylvanus
FrreIo
Sylvanus
5,828
1,594
1,381
3,310
13,389
6,529
0
10,532
2,740
12,420
0
L
Chaac
I L3afy l
Chaac
5,084
228
0
1,671
11,575
4,797
0
7,004
4,249
0
16,612
W
10,864
154
0
2,618
10,692
9,958
240
3,877
6,815
14,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,471
Gold Earned
20,928
104
Minions Killed
90
6
Camps Cleared
3
548,494
Distance Traveled
472,659
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,314
831
60
6
3
168,159
3
L
Olorun
7,622
762
45
5
0
157,228
3
W
Bellona
8,215
822
40
4
3
188,508
3
L
Sylvanus
7,419
742
18
2
0
154,579
0
L
Chaac
5,887
589
27
3
3
160,852
2
W
Ares
7,942
794
4
0
0
191,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role