Player Matchup

Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Bitsnpieces
Chernobog
Level 139
God Stats
26W - 7L
1,500 SR
Queue Stats
169W - 90L
1,704 Elo+
Party 1
Scylla
Scylla
Mp17
Scylla
Level 108
God Stats
21W - 3L
1,830 SR
Queue Stats
157W - 88L
1,725 Elo+
Party 1
Izanami
Izanami
TushLover
Izanami
Level 46
God Stats
37W - 12L
1,786 SR
Queue Stats
107W - 39L
1,763 Elo+
Party 1
Janus
Janus
misterfreeze24
Janus
Level 90
God Stats
11W - 8L
1,802 SR
Queue Stats
125W - 79L
1,662 Elo+
Party 1
Team Averages
Level 102
1,684 SR
1,671 Elo+

VS

Team Averages
Level 42
1,671 SR
1,404 Elo+
Hercules
Hercules
GiggaBibba
Hercules
Level 18
God Stats
17W - 14L
1,631 SR
Queue Stats
64W - 73L
1,438 Elo+
Party 2
Ares
Ares
Jascraho
Ares
Level 46
God Stats
34W - 18L
1,742 SR
Queue Stats
225W - 254L
1,465 Elo+
Party 2
Awilix
Awilix
MAPACHE84
Awilix
Level 103
God Stats
18W - 19L
1,778 SR
Queue Stats
424W - 503L
1,372 Elo+
Solo
Nox
Nox
Woodzie7788
Nox
Level 42
God Stats
20W - 11L
1,701 SR
Queue Stats
116W - 108L
1,476 Elo+
Party 2
Eset
Eset
aktualhakr
Eset
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 0 / 21
8,950
1,279
6,331
5,989
6,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Bitsnpieces
Chernobog
15
10 / 0 / 16
9,826
1,404
17,814
5,175
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Mp17
Scylla
15
9 / 1 / 17
10,363
1,480
9,058
3,163
1,345
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
TushLover
Izanami
14
7 / 2 / 13
9,053
1,293
10,961
4,500
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
3 / 1 / 8
8,266
1,181
8,344
2,690
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

421

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GiggaBibba
Hercules
13
2 / 7 / 2
8,086
1,155
4,844
17,847
18,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
12
0 / 7 / 4
7,778
1,111
5,704
16,027
15,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
MAPACHE84
Awilix
12
2 / 1 / 2
8,369
1,196
1,054
5,339
2,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 5 / 1
6,851
979
1,650
6,391
1,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 10 / 3
7,240
1,034
2,298
12,522
3,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
16
30
Kills
4
4
Deaths
30
75
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
21
11.5
W
Chernobog
Bitsnpieces
Chernobog
10
0
16
18
L
Hercules
GiggaBibba
Hercules
2
7
2
0.43
L
Ares
0
7
4
0.29
L
Awilix
MAPACHE84
Awilix
2
1
2
3
W
Scylla
Mp17
Scylla
9
1
17
17.5
W
Izanami
TushLover
Izanami
7
2
13
6.75
L
0
5
1
0.1
L
0
10
3
0.15
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,508
Damage
15,550
21,517
Taken
58,126
13,245
Mitigated
41,437
5,022
Healing
5,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,331
313
111
2,040
5,989
6,366
0
2,575
3,294
13,843
0
W
Chernobog
Bitsnpieces
Chernobog
17,814
10,456
0
1,916
5,175
2,566
0
2,927
2,248
0
39,101
L
Hercules
GiggaBibba
Hercules
4,844
1,047
0
4,087
17,847
18,634
0
7,820
10,027
0
10,035
L
Ares
5,704
283
0
300
16,027
15,252
0
5,624
10,403
12,703
0
L
Awilix
MAPACHE84
Awilix
1,054
590
0
235
5,339
2,405
0
2,385
2,954
0
6,681
W
Scylla
Mp17
Scylla
9,058
369
0
214
3,163
1,345
0
955
2,102
21,218
0
W
Izanami
TushLover
Izanami
10,961
8,642
0
741
4,500
2,083
0
1,895
2,536
0
19,266
L
1,650
152
0
0
6,391
1,785
0
4,002
2,389
5,087
0
L
2,298
486
287
473
12,522
3,361
0
3,902
8,620
8,164
0
W
8,344
77
0
0
2,690
885
0
1,300
1,142
20,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,458
Gold Earned
38,324
145
Minions Killed
50
9
Camps Cleared
3
706,872
Distance Traveled
570,948
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,950
1,279
10
1
0
158,221
1
W
Chernobog
9,826
1,404
47
7
3
149,726
0
L
Hercules
8,086
1,155
3
0
1
140,296
0
L
Ares
7,778
1,111
13
2
1
112,855
0
L
Awilix
8,369
1,196
18
3
1
146,074
0
W
Scylla
10,363
1,480
29
4
2
150,070
1
W
Izanami
9,053
1,293
23
3
3
114,794
0
L
Nox
6,851
979
3
0
0
46,443
0
L
Eset
7,240
1,034
13
2
0
125,280
0
W
Janus
8,266
1,181
36
5
1
134,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role