Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AndreiTarkovski
Guan Yu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,659 Elo+
Solo
Khepri
Khepri
KingAddera
Khepri
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 44L
1,536 Elo+
Solo
Cliodhna
Cliodhna
MrSHIFUHU
Cliodhna
Level 103
God Stats
6W - 7L
1,486 SR
Queue Stats
661W - 690L
1,510 Elo+
Solo
Vamana
Vamana
blazemoeny0000
Vamana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,542 Elo+
Solo
Team Averages
Level 105
1,497 SR
1,549 Elo+

VS

Team Averages
Level 130
1,363 SR
1,503 Elo+
Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
BeGateinIt
Odin
Level 160
God Stats
1W - 2L
1,261 SR
Queue Stats
213W - 200L
1,508 Elo+
Party 2
Achilles
Achilles
Peskyone69
Achilles
Level 103
God Stats
6W - 3L
1,510 SR
Queue Stats
126W - 115L
1,471 Elo+
Party 1
Horus
Horus
TheDarkSoul2478
Horus
Level 88
God Stats
4W - 1L
1,352 SR
Queue Stats
146W - 118L
1,528 Elo+
Party 1
Kumbhakarna
Kumbhakarna
shorty118
Kumbhakarna
Level 139
God Stats
2W - 3L
1,192 SR
Queue Stats
87W - 82L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
4 / 2 / 0
6,544
1,309
9,156
6,236
3,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 4 / 3
5,028
1,006
1,583
5,161
1,771
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
KingAddera
Khepri
10
0 / 3 / 1
5,085
1,017
2,619
5,454
5,309
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
MrSHIFUHU
Cliodhna
10
1 / 4 / 3
5,654
1,131
8,167
6,372
1,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
1,424
285
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
3 / 1 / 8
6,759
1,352
7,378
3,549
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 1 / 12
5,848
1,170
2,934
9,135
5,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Peskyone69
Achilles
12
6 / 1 / 5
6,902
1,380
6,537
6,957
4,101
Mace

Mace

+10
Physical Power

11
2 / 0 / 11
6,616
1,323
2,777
6,525
5,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kumbhakarna
shorty118
Kumbhakarna
11
2 / 2 / 9
6,265
1,253
2,314
6,007
2,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
5
Kills
13
13
Deaths
5
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
2
0
2
W
Raijin
 
Raijin
3
1
8
7
L
0
4
3
0.38
W
0
1
12
6
L
Khepri
KingAddera
Khepri
0
3
1
0.17
L
Cliodhna
MrSHIFUHU
Cliodhna
1
4
3
0.63
W
Achilles
Peskyone69
Achilles
6
1
5
8.5
W
2
0
11
7.5
L
0
0
0
0
W
Kumbhakarna
shorty118
Kumbhakarna
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,525
Damage
21,940
23,223
Taken
32,173
12,729
Mitigated
18,973
5,805
Healing
17,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,156
294
1,120
2,440
6,236
3,945
0
1,894
4,260
18,108
0
W
Raijin
 
Raijin
7,378
590
855
702
3,549
1,246
832
1,408
2,141
22,302
0
L
1,583
98
691
658
5,161
1,771
0
2,725
2,372
0
3,449
W
2,934
478
873
3,084
9,135
5,432
153
2,674
6,461
0
6,045
L
Khepri
KingAddera
Khepri
2,619
69
93
139
5,454
5,309
0
2,774
2,586
6,166
0
L
Cliodhna
MrSHIFUHU
Cliodhna
8,167
310
143
521
6,372
1,704
0
2,299
3,945
0
12,531
W
Achilles
Peskyone69
Achilles
6,537
1,301
1,603
2,288
6,957
4,101
391
2,886
4,071
0
10,837
W
2,777
1,074
3,768
3,663
6,525
5,358
235
3,298
3,227
0
4,542
L
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
shorty118
Kumbhakarna
2,314
62
616
378
6,007
2,836
0
1,509
4,498
3,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,735
Gold Earned
32,390
37
Minions Killed
57
0
Camps Cleared
0
421,621
Distance Traveled
560,362
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,544
1,309
15
3
0
105,944
1
W
Raijin
6,759
1,352
40
8
0
108,597
1
L
Guan Yu
5,028
1,006
2
0
0
106,399
0
W
Odin
5,848
1,170
6
1
0
121,304
0
L
Khepri
5,085
1,017
3
1
0
97,935
0
L
Cliodhna
5,654
1,131
17
3
0
111,343
1
W
Achilles
6,902
1,380
10
2
0
100,491
1
W
Horus
6,616
1,323
0
0
0
126,404
0
L
Vamana
1,424
285
0
0
0
0
0
W
Kumbhakarna
6,265
1,253
1
0
0
103,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role