Player Matchup

Freya
Freya
FTG-BRUH-
Freya
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,683 Elo+
Solo
Ah Puch
Ah Puch
JohanGaviria2001
Ah Puch
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 27L
1,436 Elo+
Party 1
Sol
Sol
JohitanAK
Sol
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,436 Elo+
Party 1
Hel
Hel
hrezplsfixgame
Hel
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 43L
1,697 Elo+
Solo
Kuzenbo
Kuzenbo
kjl_111
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 40
1,500 SR
1,550 Elo+

VS

Team Averages
Level 131
1,502 SR
1,509 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
GaticoGamer
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,520 Elo+
Party 2
Mulan
Mulan
MancoCueva
Mulan
Level 160
God Stats
10W - 6L
1,511 SR
Queue Stats
622W - 419L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
FTG-BRUH-
Freya
13
0 / 6 / 7
8,023
669
7,097
11,980
4,558
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 3 / 1
8,780
732
11,444
5,667
2,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 1 / 5
9,297
775
9,109
9,101
3,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 1 / 4
9,559
797
10,443
8,170
3,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kuzenbo
kjl_111
Kuzenbo
9
0 / 6 / 1
6,900
575
3,164
8,867
7,255
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
5 / 1 / 8
10,474
873
6,465
10,177
5,054
Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
 
Amaterasu
15
2 / 2 / 9
9,681
807
7,576
17,124
19,444
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
 
Janus
16
2 / 1 / 9
9,339
778
5,848
6,807
2,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 3 / 11
10,120
843
13,194
10,259
4,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
16
4 / 1 / 10
9,517
793
7,921
13,983
15,857
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
8
Kills
17
17
Deaths
8
18
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
1
8
9
W
Amaterasu
 
Amaterasu
2
2
9
3.25
W
Janus
 
Janus
2
1
9
6.5
L
Freya
FTG-BRUH-
Freya
0
6
7
0.58
W
4
3
11
3.17
L
3
3
1
1.17
L
2
1
5
4.5
W
Mulan
4
1
10
9
L
3
1
4
5
L
Kuzenbo
kjl_111
Kuzenbo
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,257
Damage
41,004
43,785
Taken
58,350
21,266
Mitigated
47,709
17,967
Healing
35,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,465
992
1,121
706
10,177
5,054
904
7,897
2,280
0
11,558
W
Amaterasu
 
Amaterasu
7,576
2,146
1,565
6,950
17,124
19,444
438
10,712
6,412
0
13,658
W
Janus
 
Janus
5,848
504
1,394
497
6,807
2,835
2,176
5,576
1,231
36,013
0
L
Freya
FTG-BRUH-
Freya
7,097
2,261
564
1,451
11,980
4,558
666
4,429
7,551
10,835
0
W
13,194
100
13,650
5,646
10,259
4,519
437
8,462
1,797
25,561
0
L
11,444
76
0
467
5,667
2,002
0
1,612
4,055
26,842
0
L
9,109
1,811
0
2,271
9,101
3,511
1,084
4,109
4,992
23,636
0
W
Mulan
7,921
363
1,221
2,494
13,983
15,857
1,146
8,610
5,373
0
14,762
L
10,443
243
7,474
5,694
8,170
3,940
86
3,719
4,451
29,160
0
L
Kuzenbo
kjl_111
Kuzenbo
3,164
1,001
46
0
8,867
7,255
0
5,173
3,694
4,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,559
Gold Earned
49,131
126
Minions Killed
138
0
Camps Cleared
0
1,045,856
Distance Traveled
1,235,152
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,474
873
11
1
0
245,146
4
W
Amaterasu
9,681
807
7
1
0
262,991
1
W
Janus
9,339
778
73
6
0
242,757
0
L
Freya
8,023
669
3
0
0
193,203
0
W
Hel
10,120
843
29
2
0
243,716
3
L
Ah Puch
8,780
732
34
3
0
209,481
0
L
Sol
9,297
775
28
2
0
242,236
0
W
Mulan
9,517
793
18
2
0
240,542
0
L
Hel
9,559
797
59
5
0
266,231
1
L
Kuzenbo
6,900
575
2
0
0
134,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role