Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BloodEagle_97
Morgan Le Fay
Level 66
God Stats
4W - 4L
1,539 SR
Queue Stats
263W - 311L
1,413 Elo+
Solo
Nox
Nox
VNTG Kohai
Nox
Level 133
God Stats
1W - 4L
1,271 SR
Queue Stats
58W - 59L
1,476 Elo+
Party 1
Athena
Athena
silenttwhisper
Athena
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 133L
1,415 Elo+
Solo
Team Averages
Level 104
1,462 SR
1,461 Elo+

VS

Team Averages
Level 80
1,336 SR
1,410 Elo+
Ah Muzen Cab
Ah Muzen Cab
Big_Odrisscal
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,428 Elo+
Solo
Nemesis
Nemesis
MachineQuill IG
Nemesis
Level 27
God Stats
1W - 0L
1,153 SR
Queue Stats
116W - 93L
1,434 Elo+
Party 2
Bacchus
Bacchus
TipsyHare117
Bacchus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,415 Elo+
Party 2
Xing Tian
Xing Tian
XanaduSparkles
Xing Tian
Level 104
God Stats
3W - 5L
1,127 SR
Queue Stats
280W - 307L
1,388 Elo+
Solo
Ymir
Ymir
desmondgg
Ymir
Level 156
God Stats
9W - 5L
1,400 SR
Queue Stats
291W - 323L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 8 / 10
8,131
739
6,349
13,179
8,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
 
Artemis
13
1 / 5 / 12
7,821
711
10,469
9,023
3,373
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
BloodEagle_97
Morgan Le Fay
16
7 / 1 / 14
9,327
848
19,637
5,781
2,356
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 3 / 12
9,687
881
10,725
7,132
2,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 3 / 12
8,371
761
2,602
10,239
8,469
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Big_Odrisscal
Ah Muzen Cab
18
5 / 2 / 13
9,691
881
13,586
9,698
4,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 6 / 10
9,114
829
5,354
12,792
5,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
TipsyHare117
Bacchus
16
6 / 5 / 7
9,442
858
9,572
13,114
8,446
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
XanaduSparkles
Xing Tian
14
3 / 6 / 13
9,385
853
7,091
14,378
16,608
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
15
3 / 3 / 9
9,920
902
4,592
10,232
11,503
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
72
22
Kills
20
20
Deaths
22
60
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
8
10
1
L
Artemis
 
Artemis
1
5
12
1.4
W
Ah Muzen Cab
Big_Odrisscal
Ah Muzen Cab
5
2
13
5.75
L
Morgan Le Fay
BloodEagle_97
Morgan Le Fay
7
1
14
14
W
3
6
10
1.33
W
Bacchus
TipsyHare117
Bacchus
6
5
7
1.9
L
6
3
12
4
W
Xing Tian
XanaduSparkles
Xing Tian
3
6
13
1.58
W
Ymir
3
3
9
2.5
L
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,782
Damage
40,195
45,354
Taken
60,214
25,792
Mitigated
47,041
10,848
Healing
17,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,349
1,677
433
1,139
13,179
8,642
39
5,269
7,910
0
11,336
L
Artemis
 
Artemis
10,469
5,361
517
994
9,023
3,373
260
5,903
3,120
0
14,701
W
Ah Muzen Cab
Big_Odrisscal
Ah Muzen Cab
13,586
5,565
984
4,538
9,698
4,880
4,188
5,952
3,746
0
31,795
L
Morgan Le Fay
BloodEagle_97
Morgan Le Fay
19,637
1,989
502
1,754
5,781
2,356
454
2,931
2,850
31,642
0
W
5,354
1,273
1,418
3,973
12,792
5,604
174
7,044
5,748
0
15,440
W
Bacchus
TipsyHare117
Bacchus
9,572
709
783
1,378
13,114
8,446
336
8,107
5,007
14,290
0
L
10,725
1,557
1,242
1,581
7,132
2,952
740
3,979
3,153
25,008
0
W
Xing Tian
XanaduSparkles
Xing Tian
7,091
335
1,275
1,097
14,378
16,608
29
7,681
6,697
14,402
0
W
Ymir
4,592
476
13
2,164
10,232
11,503
0
4,180
6,052
9,859
0
L
2,602
650
757
1,929
10,239
8,469
243
3,173
7,066
6,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,337
Gold Earned
47,552
118
Minions Killed
98
0
Camps Cleared
0
893,026
Distance Traveled
952,259
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,131
739
15
1
0
172,257
0
L
Artemis
7,821
711
9
1
0
168,121
0
W
Ah Muzen Cab
9,691
881
36
3
0
207,080
0
L
Morgan Le Fay
9,327
848
34
3
0
195,643
3
W
Nemesis
9,114
829
29
3
0
207,594
0
W
Bacchus
9,442
858
13
1
0
213,684
0
L
Nox
9,687
881
51
5
0
177,953
1
W
Xing Tian
9,385
853
13
1
0
196,906
0
W
Ymir
9,920
902
7
1
0
126,995
0
L
Athena
8,371
761
9
1
0
179,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role