Player Matchup

Sylvanus
Sylvanus
BreizhPanda
Sylvanus
Level 23
God Stats
3W - 4L
1,566 SR
Queue Stats
12W - 28L
1,298 Elo+
Party 1
Charybdis
Charybdis
Cowlor
Charybdis
Level 22
God Stats
9W - 16L
1,404 SR
Queue Stats
10W - 25L
1,274 Elo+
Party 1
Vamana
Vamana
Disastorp
Vamana
Level 58
God Stats
34W - 34L
1,567 SR
Queue Stats
500W - 470L
1,556 Elo+
Party 2
Baron Samedi
Baron Samedi
DxTRoui
Baron Samedi
Level 24
God Stats
5W - 4L
1,625 SR
Queue Stats
16W - 34L
1,313 Elo+
Party 1
Bastet
Bastet
PurpleHazeQ8
Bastet
Level 29
God Stats
38W - 23L
1,650 SR
Queue Stats
402W - 361L
1,556 Elo+
Party 2
Team Averages
Level 31
1,562 SR
1,399 Elo+

VS

Team Averages
Level 80
1,453 SR
1,402 Elo+
Neith
Neith
Linuxdragon
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,345 Elo+
Party 3
Janus
Janus
RestInPeace972
Janus
Level 67
God Stats
11W - 16L
1,663 SR
Queue Stats
270W - 316L
1,507 Elo+
Solo
King Arthur
King Arthur
Skruptor
King Arthur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,114 Elo+
Party 3
Fenrir
Fenrir
milahkaZAIKAkiss
Fenrir
Level 101
God Stats
7W - 9L
1,105 SR
Queue Stats
1,047W - 1,111L
1,521 Elo+
Solo
Kukulkan
Kukulkan
nefelin
Kukulkan
Level 145
God Stats
40W - 35L
1,499 SR
Queue Stats
170W - 178L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BreizhPanda
Sylvanus
17
6 / 2 / 7
10,258
855
4,648
13,796
16,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Cowlor
Charybdis
15
0 / 3 / 12
8,863
739
6,209
8,360
3,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
Disastorp
Vamana
18
6 / 2 / 15
10,856
905
12,109
18,327
24,889
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
DxTRoui
Baron Samedi
16
4 / 2 / 9
9,252
771
7,503
8,990
3,729
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
18
13 / 3 / 12
11,203
934
24,748
14,752
6,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 2
7,492
624
7,231
10,376
3,315
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 4
8,948
746
9,495
11,115
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Skruptor
King Arthur
14
1 / 6 / 6
8,215
685
7,481
14,964
12,158
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
6 / 8 / 4
9,500
792
9,223
18,475
11,051
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
nefelin
Kukulkan
18
3 / 4 / 3
9,910
826
12,617
6,208
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
31
29
Kills
12
12
Deaths
29
55
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BreizhPanda
Sylvanus
6
2
7
4.75
W
Charybdis
Cowlor
Charybdis
0
3
12
2
W
Vamana
Disastorp
Vamana
6
2
15
6.75
W
Baron Samedi
DxTRoui
Baron Samedi
4
2
9
4.25
L
0
8
2
0.13
W
Bastet
13
3
12
6.33
L
2
3
4
1.33
L
King Arthur
Skruptor
King Arthur
1
6
6
0.67
L
6
8
4
1
L
Kukulkan
nefelin
Kukulkan
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,217
Damage
46,047
64,225
Taken
61,138
54,863
Mitigated
31,930
27,675
Healing
4,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BreizhPanda
Sylvanus
4,648
1,180
2,886
6,827
13,796
16,333
345
5,124
8,637
17,978
0
W
Charybdis
Cowlor
Charybdis
6,209
3,755
0
1,901
8,360
3,820
2,377
4,297
4,032
0
32,757
W
Vamana
Disastorp
Vamana
12,109
5,508
729
6,826
18,327
24,889
583
4,058
14,088
0
36,312
W
Baron Samedi
DxTRoui
Baron Samedi
7,503
1,734
1,025
2,361
8,990
3,729
350
4,531
4,427
20,130
0
L
7,231
1,838
0
586
10,376
3,315
0
3,076
7,237
0
12,198
W
Bastet
24,748
7,660
0
5,120
14,752
6,092
522
4,102
10,487
0
42,349
L
9,495
322
0
1,706
11,115
2,978
0
640
10,395
30,339
0
L
King Arthur
Skruptor
King Arthur
7,481
1,171
74
581
14,964
12,158
0
6,036
8,734
0
16,361
L
9,223
2,172
151
1,308
18,475
11,051
0
1,907
16,514
0
17,126
L
Kukulkan
nefelin
Kukulkan
12,617
130
0
390
6,208
2,428
0
298
5,822
47,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,432
Gold Earned
44,065
182
Minions Killed
201
0
Camps Cleared
0
1,242,116
Distance Traveled
1,163,218
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,258
855
21
2
0
218,904
4
W
Charybdis
8,863
739
50
4
0
224,342
0
W
Vamana
10,856
905
50
4
0
261,274
1
W
Baron Samedi
9,252
771
27
2
0
243,258
2
L
Neith
7,492
624
15
1
0
211,811
1
W
Bastet
11,203
934
34
3
0
294,338
1
L
Janus
8,948
746
60
5
0
255,333
2
L
King Arthur
8,215
685
15
1
0
234,332
0
L
Fenrir
9,500
792
17
1
0
205,250
3
L
Kukulkan
9,910
826
94
8
0
256,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role