Player Matchup

Pele
Pele
Silver I
 
Pele
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver III
 
Charybdis
Silver III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
 
Gilgamesh
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver V
KABULLOZO_TM
Nu Wa
Silver V
Level 160
God Stats
42W - 39L
1,525 SR
Queue Stats
130W - 152L
617 MMR
Solo
Cerberus
Cerberus
Bronze I
Zoidberg777
Cerberus
Bronze I
Level 139
God Stats
834W - 830L
1,468 SR
Queue Stats
1,082W - 1,208L
461 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,499 SR
1,116 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,539 SR
803 MMR
Sun Wukong
Sun Wukong
Bronze IV
CombativeBeast
Sun Wukong
Bronze IV
Level 120
God Stats
26W - 38L
1,453 SR
Queue Stats
49W - 81L
1,169 MMR
Solo
Neith
Neith
Silver IV
MR-TRAUMATlK_
Neith
Silver IV
Level 121
God Stats
18W - 14L
1,575 SR
Queue Stats
852W - 870L
696 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze IV
ShyVibes-xoxo
Morgan Le Fay
Bronze IV
Level 116
God Stats
9W - 18L
1,356 SR
Queue Stats
442W - 516L
-220 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
SimpleSentence
Erlang Shen
Gold V
Level 120
God Stats
2W - 1L
1,862 SR
Queue Stats
34W - 39L
1,417 MMR
Party 1
Khepri
Khepri
Silver III
weezvy
Khepri
Silver III
Level 66
God Stats
0W - 3L
1,447 SR
Queue Stats
73W - 92L
952 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 0 / 1
6,830
683
3,878
6,326
1,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
 
Charybdis
12
1 / 0 / 1
6,399
640
2,403
4,518
1,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
 
Gilgamesh
10
3 / 1 / 1
6,224
622
3,095
6,650
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 0 / 4
5,934
593
4,421
4,397
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Zoidberg777
Cerberus
9
1 / 0 / 3
5,667
567
2,662
7,859
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AphroditeGebArtio

VS

Bans
ShivaPoseidonArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CombativeBeast
Sun Wukong
8
0 / 4 / 0
4,850
485
3,631
6,682
2,551
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 0
5,032
503
2,917
3,674
1,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morgan Le Fay
ShyVibes-xoxo
Morgan Le Fay
8
0 / 1 / 1
4,707
471
2,757
5,664
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
SimpleSentence
Erlang Shen
10
0 / 1 / 0
5,625
563
4,186
7,297
3,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
weezvy
Khepri
9
1 / 1 / 0
5,325
533
1,391
4,700
2,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
8
Kills
1
1
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
0
1
2.5
W
Charybdis
 
Charybdis
1
0
1
1.5
W
Gilgamesh
 
Gilgamesh
3
1
1
3.5
L
Sun Wukong
CombativeBeast
Sun Wukong
0
4
0
0
W
1
0
4
3
L
0
1
0
0
L
Morgan Le Fay
ShyVibes-xoxo
Morgan Le Fay
0
1
1
0.5
L
Erlang Shen
SimpleSentence
Erlang Shen
0
1
0
0
W
Cerberus
Zoidberg777
Cerberus
1
0
3
2.5
L
Khepri
weezvy
Khepri
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,459
Damage
14,882
29,750
Taken
28,017
10,265
Mitigated
11,027
9,264
Healing
6,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,878
947
0
3,216
6,326
1,761
1,212
0
6,326
0
39,913
W
Charybdis
 
Charybdis
2,403
1,243
0
394
4,518
1,025
836
239
4,279
0
41,634
W
Gilgamesh
 
Gilgamesh
3,095
671
0
682
6,650
2,348
0
1,199
5,451
0
34,455
L
Sun Wukong
CombativeBeast
Sun Wukong
3,631
729
0
1,239
6,682
2,551
0
898
5,716
0
25,191
W
4,421
1,517
0
1,297
4,397
1,181
660
741
3,656
29,314
0
L
2,917
984
0
728
3,674
1,332
0
555
3,063
0
29,003
L
Morgan Le Fay
ShyVibes-xoxo
Morgan Le Fay
2,757
654
0
664
5,664
1,665
0
2,567
2,955
23,206
0
L
Erlang Shen
SimpleSentence
Erlang Shen
4,186
1,682
0
3,103
7,297
3,349
0
1,136
6,033
0
41,568
W
Cerberus
Zoidberg777
Cerberus
2,662
181
299
3,376
7,859
3,950
0
1,969
5,890
11,629
0
L
Khepri
weezvy
Khepri
1,391
190
0
1,244
4,700
2,130
0
1,467
3,167
13,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,054
Gold Earned
25,539
324
Minions Killed
277
0
Camps Cleared
0
959,331
Distance Traveled
879,114
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,830
683
85
9
0
187,291
0
W
Charybdis
6,399
640
85
9
0
174,758
5
W
Gilgamesh
6,224
622
74
7
0
216,638
4
L
Sun Wukong
4,850
485
53
5
0
154,008
1
W
Nu Wa
5,934
593
63
6
0
178,805
3
L
Neith
5,032
503
63
6
0
155,507
1
L
Morgan Le Fay
4,707
471
42
4
0
158,255
4
L
Erlang Shen
5,625
563
85
9
0
218,101
2
W
Cerberus
5,667
567
17
2
0
201,839
1
L
Khepri
5,325
533
34
3
0
193,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role