Player Matchup

Zeus
Zeus
FlyingFijian7
Zeus
Level 95
God Stats
16W - 22L
1,464 SR
Queue Stats
75W - 83L
1,497 Elo+
Party 1
Hercules
Hercules
I Have No Gains
Hercules
Level 128
God Stats
4W - 7L
1,624 SR
Queue Stats
212W - 213L
1,482 Elo+
Party 1
Pele
Pele
gut_5158
Pele
Level 117
God Stats
0W - 1L
1,285 SR
Queue Stats
17W - 26L
1,309 Elo+
Solo
Team Averages
Level 113
1,458 SR
1,429 Elo+

VS

Team Averages
Level 94
1,546 SR
1,466 Elo+
Osiris
Osiris
Jkt1412
Osiris
Level 66
God Stats
16W - 24L
1,418 SR
Queue Stats
120W - 171L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TravisSnott
Ah Muzen Cab
Level 126
God Stats
17W - 10L
1,767 SR
Queue Stats
366W - 215L
1,660 Elo+
Solo
Hera
Hera
huskylunaryder
Hera
Level 89
God Stats
1W - 1L
1,451 SR
Queue Stats
1W - 2L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
10,005
589
9,177
10,583
2,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
16
2 / 1 / 1
10,772
634
5,542
22,920
17,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pele
15
2 / 5 / 2
10,446
614
7,647
18,196
8,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jkt1412
Osiris
16
3 / 1 / 8
11,190
658
11,101
12,301
13,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
TravisSnott
Ah Muzen Cab
16
2 / 2 / 8
11,233
661
17,364
9,603
3,138
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 2 / 4
11,873
698
15,706
6,562
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
11
11
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Hercules
2
1
1
2.5
W
Osiris
Jkt1412
Osiris
3
1
8
7
W
Ah Muzen Cab
TravisSnott
Ah Muzen Cab
2
2
8
3
L
Pele
2
5
2
0.6
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,366
Damage
44,171
51,699
Taken
28,466
28,385
Mitigated
19,025
11,633
Healing
6,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,177
264
612
1,087
10,583
2,814
0
1,454
8,787
29,691
0
L
Hercules
5,542
935
0
5,282
22,920
17,423
0
6,806
15,250
5,093
35,975
W
Osiris
Jkt1412
Osiris
11,101
3,286
0
2,204
12,301
13,604
659
3,569
8,193
0
23,823
W
Ah Muzen Cab
TravisSnott
Ah Muzen Cab
17,364
3,557
0
3,519
9,603
3,138
1,287
3,671
5,641
0
58,371
L
Pele
7,647
1,151
0
4,652
18,196
8,148
0
7,187
10,389
0
45,865
W
15,706
2,838
0
724
6,562
2,283
1,012
2,883
3,618
43,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,223
Gold Earned
34,296
214
Minions Killed
191
6
Camps Cleared
7
973,447
Distance Traveled
977,530
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,005
589
51
3
4
313,488
2
L
Hercules
10,772
634
80
5
1
337,010
3
W
Osiris
11,190
658
33
2
4
321,423
4
W
Ah Muzen Cab
11,233
661
87
5
3
330,203
6
L
Pele
10,446
614
83
5
1
322,949
3
W
Hera
11,873
698
71
4
0
325,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role