Player Matchup

Xing Tian
Xing Tian
Brazz Sama
Xing Tian
Level 148
God Stats
1W - 0L
1,564 SR
Queue Stats
35W - 33L
1,500 Elo+
Party 4
Anhur
Anhur
MasterShield
Anhur
Level 128
God Stats
1W - 0L
1,325 SR
Queue Stats
22W - 18L
1,564 Elo+
Solo
Bastet
Bastet
Shakeable
Bastet
Level 94
God Stats
6W - 4L
1,184 SR
Queue Stats
457W - 433L
1,552 Elo+
Party 3
Nu Wa
Nu Wa
TRYFORUS
Nu Wa
Level 140
God Stats
7W - 3L
1,688 SR
Queue Stats
228W - 222L
1,544 Elo+
Party 3
Fafnir
Fafnir
jeaggerjack
Fafnir
Level 160
God Stats
2W - 0L
1,313 SR
Queue Stats
16W - 17L
1,404 Elo+
Party 4
Team Averages
Level 134
1,415 SR
1,513 Elo+

VS

Team Averages
Level 101
1,546 SR
1,391 Elo+
Ravana
Ravana
 
Ravana
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
SocialistPenguin
Artio
Level 93
God Stats
5W - 3L
1,505 SR
Queue Stats
268W - 249L
1,563 Elo+
Party 2
Da Ji
Da Ji
Vasko
Da Ji
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,335 Elo+
Party 1
Chiron
Chiron
h3dge
Chiron
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,152 Elo+
Solo
Cerberus
Cerberus
Тime
Cerberus
Level 109
God Stats
2W - 1L
1,727 SR
Queue Stats
22W - 22L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Brazz Sama
Xing Tian
19
2 / 3 / 30
11,680
687
12,261
19,981
31,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
9 / 4 / 17
12,622
742
23,901
12,437
5,317
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
Shakeable
Bastet
20
11 / 4 / 13
12,855
756
20,916
18,332
8,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
TRYFORUS
Nu Wa
20
5 / 2 / 22
12,364
727
27,129
15,074
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
20
8 / 4 / 24
13,121
772
14,367
19,841
20,926
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
1 / 10 / 5
10,088
593
9,391
22,011
18,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 8 / 5
12,181
717
6,416
26,786
41,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
Vasko
Da Ji
17
2 / 5 / 9
11,135
655
9,558
17,498
6,988
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
h3dge
Chiron
19
2 / 7 / 6
11,172
657
27,230
16,561
6,619
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Тime
Cerberus
19
5 / 5 / 7
11,916
701
10,568
27,493
37,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
49
35
Kills
17
17
Deaths
35
106
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
10
5
0.35
W
Xing Tian
Brazz Sama
Xing Tian
2
3
30
5.67
W
9
4
17
4.38
W
Bastet
Shakeable
Bastet
11
4
13
4.38
L
7
8
5
1.19
W
Nu Wa
TRYFORUS
Nu Wa
5
2
22
8
L
Da Ji
Vasko
Da Ji
2
5
9
1.3
L
Chiron
h3dge
Chiron
2
7
6
0.71
W
Fafnir
8
4
24
5
L
Cerberus
Тime
Cerberus
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,574
Damage
63,163
85,665
Taken
110,349
71,705
Mitigated
110,691
32,534
Healing
28,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
9,391
3,491
641
2,509
22,011
18,607
0
9,439
12,572
0
30,449
W
Xing Tian
Brazz Sama
Xing Tian
12,261
753
1,989
3,287
19,981
31,241
577
3,948
16,033
21,236
0
W
23,901
14,493
1,390
2,792
12,437
5,317
2,288
3,182
9,255
0
47,135
W
Bastet
Shakeable
Bastet
20,916
5,905
3,413
6,632
18,332
8,964
1,592
3,445
14,887
0
34,467
L
6,416
1,114
1,996
4,576
26,786
41,026
0
12,215
14,571
20,127
0
W
Nu Wa
TRYFORUS
Nu Wa
27,129
9,632
989
4,603
15,074
5,257
2,124
2,590
12,484
53,480
0
L
Da Ji
Vasko
Da Ji
9,558
1,244
4,667
3,553
17,498
6,988
0
8,944
8,554
0
24,047
L
Chiron
h3dge
Chiron
27,230
4,735
1,846
3,228
16,561
6,619
0
8,846
7,707
0
65,640
W
Fafnir
14,367
6,332
335
7,104
19,841
20,926
945
3,819
16,022
24,480
0
L
Cerberus
Тime
Cerberus
10,568
991
310
5,530
27,493
37,451
0
14,313
13,180
28,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,642
Gold Earned
56,492
150
Minions Killed
221
0
Camps Cleared
0
1,536,721
Distance Traveled
1,393,991
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,088
593
52
3
0
249,806
2
W
Xing Tian
11,680
687
14
1
0
313,967
1
W
Anhur
12,622
742
38
2
0
283,939
0
W
Bastet
12,855
756
26
2
0
337,808
1
L
Artio
12,181
717
26
2
0
257,042
0
W
Nu Wa
12,364
727
60
4
0
318,741
2
L
Da Ji
11,135
655
28
2
0
301,559
4
L
Chiron
11,172
657
90
5
0
285,599
1
W
Fafnir
13,121
772
12
1
0
282,266
0
L
Cerberus
11,916
701
25
1
0
299,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role