Player Matchup

Tsukuyomi
Tsukuyomi
Dennis1299
Tsukuyomi
Level 89
God Stats
5W - 1L
1,704 SR
Queue Stats
268W - 311L
1,301 Elo+
Solo
Shiva
Shiva
Grevious38300
Shiva
Level 36
God Stats
2W - 10L
1,303 SR
Queue Stats
41W - 68L
1,132 Elo+
Solo
Ymir
Ymir
Waititii
Ymir
Level 48
God Stats
28W - 54L
1,354 SR
Queue Stats
42W - 71L
1,307 Elo+
Solo
Scylla
Scylla
maximiliano2412
Scylla
Level 85
God Stats
3W - 2L
1,713 SR
Queue Stats
51W - 46L
1,565 Elo+
Solo
Apollo
Apollo
mous-1984
Apollo
Level 121
God Stats
5W - 4L
1,578 SR
Queue Stats
132W - 140L
1,385 Elo+
Solo
Team Averages
Level 76
1,531 SR
1,338 Elo+

VS

Team Averages
Level 61
1,493 SR
1,323 Elo+
Artemis
Artemis
Bangalee890
Artemis
Level 81
God Stats
3W - 2L
1,499 SR
Queue Stats
93W - 100L
1,370 Elo+
Solo
Bellona
Bellona
Trajes
Bellona
Level 65
God Stats
8W - 2L
1,500 SR
Queue Stats
31W - 41L
1,184 Elo+
Solo
Eset
Eset
chunkyboiii56
Eset
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,416 Elo+
Party 1
Loki
Loki
kingly-morning0
Loki
Level 64
God Stats
46W - 43L
1,465 SR
Queue Stats
164W - 176L
1,376 Elo+
Solo
Mercury
Mercury
sten1384
Mercury
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dennis1299
Tsukuyomi
10
4 / 1 / 2
6,104
610
4,835
6,494
2,001
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
3 / 2 / 3
5,628
563
1,838
5,816
1,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
9
2 / 0 / 3
5,357
536
1,459
6,789
4,098
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

9
4 / 3 / 4
5,995
600
3,612
3,269
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
mous-1984
Apollo
10
4 / 0 / 1
6,138
614
3,169
3,925
990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bangalee890
Artemis
4
1 / 3 / 0
3,992
399
2,264
3,744
626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Trajes
Bellona
9
0 / 3 / 1
5,183
518
2,409
4,964
3,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

5
0 / 7 / 2
4,115
412
875
5,219
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 1
5,685
569
2,716
4,764
1,236
Mercury
sten1384
Mercury
6
2 / 4 / 1
4,657
466
1,451
5,445
1,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
17
Kills
5
6
Deaths
19
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bangalee890
Artemis
1
3
0
0.33
W
Tsukuyomi
Dennis1299
Tsukuyomi
4
1
2
5
W
3
2
3
2.25
L
Bellona
Trajes
Bellona
0
3
1
0.17
W
Ymir
2
0
3
3.5
L
0
7
2
0.14
L
2
2
1
1.25
W
4
3
4
2
W
Apollo
mous-1984
Apollo
4
0
1
4.5
L
Mercury
sten1384
Mercury
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,913
Damage
9,715
26,293
Taken
24,136
9,662
Mitigated
7,799
3,956
Healing
3,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bangalee890
Artemis
2,264
1,314
117
1,162
3,744
626
0
728
3,016
0
6,364
W
Tsukuyomi
Dennis1299
Tsukuyomi
4,835
1,557
0
1,929
6,494
2,001
27
0
6,248
0
28,658
W
1,838
205
0
237
5,816
1,763
0
286
5,530
0
27,212
L
Bellona
Trajes
Bellona
2,409
522
0
1,299
4,964
3,319
0
576
4,360
0
22,024
W
Ymir
1,459
39
0
492
6,789
4,098
168
0
6,789
17,939
0
L
875
82
0
594
5,219
1,198
0
2,062
2,910
9,085
0
L
2,716
705
0
0
4,764
1,236
0
328
4,436
0
34,299
W
3,612
414
0
0
3,269
810
1,128
589
2,648
21,409
0
W
Apollo
mous-1984
Apollo
3,169
2,122
238
1,060
3,925
990
1,768
0
3,925
0
29,930
L
Mercury
sten1384
Mercury
1,451
1,084
0
0
5,445
1,420
0
996
4,343
0
10,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,222
Gold Earned
23,632
240
Minions Killed
171
0
Camps Cleared
0
916,384
Distance Traveled
739,905
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,992
399
8
1
0
74,230
2
W
Tsukuyomi
6,104
610
63
6
0
189,529
2
W
Shiva
5,628
563
44
4
0
200,742
0
L
Bellona
5,183
518
57
6
0
163,080
0
W
Ymir
5,357
536
32
3
0
177,959
4
L
Eset
4,115
412
13
1
0
147,423
4
L
Loki
5,685
569
67
7
0
181,844
0
W
Scylla
5,995
600
33
3
0
167,470
2
W
Apollo
6,138
614
68
7
0
180,684
2
L
Mercury
4,657
466
26
3
0
173,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role