Player Matchup

Bellona
Bellona
BeastlyI6
Bellona
Level 63
God Stats
0W - 3L
1,131 SR
Queue Stats
84W - 82L
1,511 Elo+
Party 1
Ravana
Ravana
SickShot808
Ravana
Level 160
God Stats
0W - 2L
1,298 SR
Queue Stats
228W - 201L
1,539 Elo+
Party 1
Raijin
Raijin
StarBurst980
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,712 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SureShotHolmze
Kumbhakarna
Level 157
God Stats
3W - 5L
1,333 SR
Queue Stats
223W - 201L
1,501 Elo+
Party 1
Olorun
Olorun
The Pro Fesssa
Olorun
Level 149
God Stats
0W - 1L
1,797 SR
Queue Stats
4W - 3L
1,712 Elo+
Party 1
Team Averages
Level 109
1,412 SR
1,595 Elo+

VS

Team Averages
Level 105
1,590 SR
1,445 Elo+
Ah Muzen Cab
Ah Muzen Cab
HvS Saiir
Ah Muzen Cab
Level 144
God Stats
1W - 0L
1,695 SR
Queue Stats
8W - 3L
1,626 Elo+
Party 2
Xing Tian
Xing Tian
P-R-I-M-E-R
Xing Tian
Level 156
God Stats
2W - 0L
1,753 SR
Queue Stats
139W - 133L
1,524 Elo+
Solo
Cthulhu
Cthulhu
SauseForDarkness
Cthulhu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,303 Elo+
Solo
Skadi
Skadi
Securityman11
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,246 Elo+
Solo
Olorun
Olorun
THEFADEDMONK
Olorun
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 275L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeastlyI6
Bellona
15
4 / 5 / 5
8,192
819
9,909
12,683
13,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
17
10 / 3 / 2
9,719
972
12,170
12,158
9,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
11
2 / 7 / 4
7,254
725
3,825
11,829
4,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
SureShotHolmze
Kumbhakarna
12
0 / 7 / 9
7,318
732
3,772
13,463
11,156
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 6 / 6
7,651
765
8,723
9,587
3,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HvS Saiir
Ah Muzen Cab
13
5 / 4 / 10
8,343
834
11,879
8,293
3,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
P-R-I-M-E-R
Xing Tian
15
2 / 2 / 17
9,015
902
6,466
9,865
11,503
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
9 / 5 / 9
9,871
987
11,980
12,871
13,660
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 4 / 17
9,276
928
11,791
8,793
3,548
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
15
8 / 2 / 18
9,809
981
9,539
11,330
7,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
99
17
Kills
28
28
Deaths
17
26
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Bellona
BeastlyI6
Bellona
4
5
5
1.3
W
Ah Muzen Cab
HvS Saiir
Ah Muzen Cab
5
4
10
2.5
W
Xing Tian
P-R-I-M-E-R
Xing Tian
2
2
17
5.25
W
9
5
9
2.7
W
4
4
17
3.13
L
Ravana
10
3
2
3.67
L
Raijin
2
7
4
0.57
L
Kumbhakarna
SureShotHolmze
Kumbhakarna
0
7
9
0.64
W
Olorun
8
2
18
8.5
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,399
Damage
51,655
59,720
Taken
51,152
42,317
Mitigated
39,898
15,389
Healing
16,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BeastlyI6
Bellona
9,909
1,815
1,548
2,192
12,683
13,199
0
6,734
5,949
0
21,125
W
Ah Muzen Cab
HvS Saiir
Ah Muzen Cab
11,879
4,996
85
1,286
8,293
3,534
1,701
1,662
6,472
0
21,534
W
Xing Tian
P-R-I-M-E-R
Xing Tian
6,466
49
824
1,134
9,865
11,503
462
3,485
5,967
11,753
0
W
11,980
1,002
958
1,379
12,871
13,660
112
4,714
7,567
27,639
0
W
11,791
5,915
658
943
8,793
3,548
699
2,915
5,721
0
21,201
L
Ravana
12,170
3,264
237
4,184
12,158
9,578
0
4,729
7,429
0
21,722
L
Raijin
3,825
993
493
949
11,829
4,969
0
5,866
5,963
6,720
0
L
Kumbhakarna
SureShotHolmze
Kumbhakarna
3,772
351
1,311
1,001
13,463
11,156
0
4,881
8,582
7,756
0
W
Olorun
9,539
4,647
3,786
5,069
11,330
7,653
2,304
3,544
7,485
18,306
0
L
8,723
4,635
1,609
1,865
9,587
3,415
0
5,775
3,812
20,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,134
Gold Earned
46,314
79
Minions Killed
93
0
Camps Cleared
0
826,001
Distance Traveled
874,821
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,192
819
28
3
0
178,222
0
W
Ah Muzen Cab
8,343
834
13
1
0
155,818
0
W
Xing Tian
9,015
902
12
1
0
179,300
0
W
Cthulhu
9,871
987
28
3
0
187,972
1
W
Skadi
9,276
928
20
2
0
186,584
2
L
Ravana
9,719
972
18
2
0
189,109
0
L
Raijin
7,254
725
5
1
0
148,622
0
L
Kumbhakarna
7,318
732
6
1
0
164,951
0
W
Olorun
9,809
981
20
2
0
165,147
0
L
Olorun
7,651
765
22
2
0
145,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role